I got down with a common cold and had to take a break…
2015 Championship Game: JDOW Axis vs Zhukov44 Allies+40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Chahar
1 fighter moved from Hunan to Chahar
1 tactical_bomber moved from Hunan to Chahar
1 fighter moved from Hunan to Chahar
1 fighter moved from Hunan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dzavhan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 armour
EDIT: Adding units owned by Japanese to Dzavhan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Tsagaan Olom: 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Chahar to Kweichow
1 infantry moved from Yunnan to Kweichow
4 artilleries and 13 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Jehol to Hunan
2 infantry moved from Kwangsi to Hunan
1 bomber moved from Hunan to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 4 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Japan to Philippines
1 bomber moved from 35 Sea Zone to Philippines
2 infantry moved from Burma to Yunnan
1 aaGun moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
1 mech_infantry moved from Buyant-Uhaa to Jehol
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to French Indo China
1 battleship, 5 carriers, 1 destroyer, 8 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Philippines
1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 39 Sea Zone
3 submarines placed in 37 Sea Zone
1 fighter and 9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
Sir, before I move Japan. No idea why but I made a tiny missclick during my German deployment.
2 inf+mech in France +1 mech in SF instead of 2 inf France and 2 mech SF. Doesn’t make sense to deploy a mech in SF.If you allow the edit, please remove a mech in SF and add in in France. If not, please proceed with the posted map after I posted Japan.
best,
Tobias -
Sry i have to do the last round of this libya battle on the forum as i accidentally hit retreat
Libya Part 2
attacker
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (1, 2)1@4: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 infantry; Remaining resources: 20 PUs;Combat Move - British
2 artilleries moved from Norway to Finland
British take Finland from Germans
1 tactical_bomber moved from Scotland to Slovakia Hungary
7 fighters moved from Cyprus to Slovakia Hungary
1 fighter moved from Cyprus to Slovakia Hungary
1 fighter moved from Cyprus to Slovakia Hungary
1 bomber and 1 fighter moved from Cyprus to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 fighter moved from Italian Somaliland to Rhodesia
6 artilleries and 16 infantry moved from Belgian Congo to Rhodesia
2 bombers moved from Union of South Africa to French West Africa
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 carriers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 3 mech_infantrys
1 mech_infantry owned by the British and 1 armour owned by the British retreated to Libya
Italians win with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Libya
1 bomber moved from Tobruk to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Belgian Congo to Rhodesia
1 aaGun moved from Szechwan to Shensi
1 aaGun moved from Hopei to Shensi
1 aaGun moved from Kansu to Shensi
1 fighter moved from Gibraltar to LibyaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Libya: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 49 PUs totalTurn Complete - UK_Pacific
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Procrastinating to plan German ahead at the moment. Will certainly do both over the weekend.
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On it, will post this weekend.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from RussiansCombat - Italians
Non Combat Move - Italians
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Bessarabia
1 aaGun, 1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Northwest Persia to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,4,1,5,5,2,2,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,2
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
8 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Cyprus to 91 Sea Zone
1 fighter moved from Cyprus to Gibraltar
2 infantry moved from Belgian Congo to Rhodesia
2 infantry and 1 mech_infantry moved from New South Wales to South Australia
2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 8 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 7 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
7 fighters moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from New South Wales to South Australia
2 artilleries and 6 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
6 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Cyprus to GibraltarNon Combat Move - French
Turn Complete - French
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Could you predict the dice in 36? You moved the 62 fighter to 42 during combat move phase. What if my DD misses? ;)
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Scratch that, you did not attack with all figs, problem solved.
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Need more time. I realized I need to plan Japan now as I could smash a bomber into the Allied fleet now with Germany.
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Sorry for the delay. it’s time now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 54 PUs;
Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
6 artilleries and 24 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Tobruk
3 bombers moved from Southern Italy to Tobruk
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Volgograd to Tambov
1 bomber moved from Southern Italy to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 bombers moved from Germany to Bryansk
1 bomber moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Southern Italy to Tobruk
3 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to ScotlandCombat - Germans
Strategic bombing raid in Scotland
AA fire in Scotland : 0/1 hits
Bombing raid in Scotland rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Scotland causes 6 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Tobruk
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Tobruk, round 2 : 1/5 hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tobruk
retreated to Tobruk
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
Germans attack with 2 armour, 6 artilleries and 24 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 6 artilleries and 24 infantry in Belgian Congo, round 2 : 6/32 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 2 armour, 6 artilleries and 23 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 bombers, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/8 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Germans attack with 1 bomber
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
12 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 20/46 hits
1 bomber owned by the Germans lost in 42 Sea Zone
Americans win with 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Anglo Egyptian Sudan to Belgian Congo
4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
4 bombers moved from Tobruk to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Rostov to Bessarabia
2 bombers moved from Bryansk to Bessarabia
1 bomber moved from Tambov to Caucasus
6 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Scotland to Western Germany
1 bomber moved from Novgorod to Germany
3 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Romania to Bessarabia
9 armour and 10 mech_infantrys moved from Ukraine to Bessarabia
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kweichow to Anhwe
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,4,6,3,4,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 54 PUs;
Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 armour moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
6 artilleries and 24 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Tobruk
3 bombers moved from Southern Italy to Tobruk
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Volgograd to Tambov
1 bomber moved from Southern Italy to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 bombers moved from Germany to Bryansk
1 bomber moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Southern Italy to Tobruk
3 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to ScotlandCombat - Germans
Strategic bombing raid in Scotland
AA fire in Scotland : 0/1 hits
Bombing raid in Scotland rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Scotland causes 6 damage total.
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Tobruk
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Tobruk, round 2 : 1/5 hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tobruk
retreated to Tobruk
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
Germans attack with 2 armour, 6 artilleries and 24 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 6 artilleries and 24 infantry in Belgian Congo, round 2 : 6/32 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from British with 2 armour, 6 artilleries and 23 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 bombers, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 5/8 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Germans attack with 1 bomber
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
12 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 20/46 hits
1 bomber owned by the Germans lost in 42 Sea Zone
Americans win with 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomberNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Anglo Egyptian Sudan to Belgian Congo
4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
4 bombers moved from Tobruk to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Rostov to Bessarabia
2 bombers moved from Bryansk to Bessarabia
1 bomber moved from Tambov to Caucasus
6 bombers moved from Eastern Poland to Western Germany
1 bomber moved from Scotland to Western Germany
1 bomber moved from Novgorod to Germany
3 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Romania to Bessarabia
9 armour and 10 mech_infantrys moved from Ukraine to Bessarabia
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kweichow to Anhwe
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,4,6,3,4,6,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Sorry about the mech edit, I took accidently the wrong one for the attack. I planned to block Kaz all the time.
Too bad the Bomber in 42 missed. A hit would have raised the odds for the big battle from 52% to 59%.
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Apologies for the delay. Very complicated position…had a hard time making up my mind re this move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 4 mech_infantrys moved from Novosibirsk to Tsagaan Olom
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Russia to Tambov
4 fighters moved from Russia to Tambov
3 fighters moved from Russia to Kazakhstan
2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Baltic States to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery and 1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
4 artilleries moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Eastern Poland
53 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Libya to TobrukCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 4 artilleries, 60 infantry and 5 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 2 armour, 4 artilleries, 60 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Tsagaan Olom
Russians attack with 2 armour and 4 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Tsagaan Olom from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 aaGuns moved from Russia to Bryansk
4 fighters moved from Tambov to Novgorod
3 fighters moved from Kazakhstan to Russia
1 infantry moved from Timguska to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs -
In case General Zhukov didn’t realize during his hesitation phase: Montgomery meanwhile deceased, the endless stay in the African desert and lately jungle made him fragile, yellow fever did the rest.
Also, I guess you should look for a replacement for MacArthur, looks like he became mad. He is meanwhile talking about invading Nord Korea, but not to fight Japan but to remove the Russian influence!!!? Looks like he is ahead in time already. Also he is constantly calls the Chinese “traitors and backstabbers” and “dirty communists”. He developed a crazy plan to drop an A-bomb on the Chinese army in Shensi.Stalin is doing fine though, at least the doctors don’t report any different except that they mention is advanced age.
Stalin should enjoy is transient wealth, it will decline for sure. Russians will experience a second Barbarossa by a massive German Juggernaut that will be more powerful than the first one :evil:
However, the massacre at Java will come first. I wish I could just roll the battle and decide after it, but I have to do the stupid buy before which is kind of complicated I guess. If my stupid German Bomber would have hit :( In this case I could at least carefully blame the dice if I’d lose. Now, it is a 52% coinflip which only gamblers would call bad luck if it goes wrong.
I will procrastinate the battle until I return from holidays. So you have some time to think about replacements for Montgomery and MacArthur ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
3 submarines moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from Americans
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 13 fighters, 7 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 bomber, 8 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 armour moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to JeholCombat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters, 14 submarines and 6 tactical_bombers
British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Japanese roll dice for 14 submarines in 42 Sea Zone, round 2 : 3/14 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 24/41 hits
Units damaged: 2 carriers owned by the British and 7 carriers owned by the Americans
Americans roll dice for 14 submarines in 42 Sea Zone, round 2 : 1/14 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 : 23/46 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the ANZAC, 12 submarines owned by the Americans, 4 submarines owned by the Japanese, 1 destroyer owned by the Americans and 9 carriers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 10 submarines in 42 Sea Zone, round 3 : 1/10 hits
Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 24/41 hits
Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 7 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 3 : 24/45 hits
2 carriers owned by the British, 7 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 6 fighters owned by the Japanese, 1 battleship owned by the Americans, 9 carriers owned by the Americans, 10 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 18 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 : 12/27 hits
Americans roll dice for 20 fighters and 8 transports in 42 Sea Zone, round 4 : 18/20 hits
15 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 12 fighters owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 5 : 7/9 hits
Americans roll dice for 8 fighters and 8 transports in 42 Sea Zone, round 5 : 4/8 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 battleships owned by the Japanese, 6 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 6 : 2/5 hits
Americans roll dice for 1 fighter and 8 transports in 42 Sea Zone, round 6 : 0/1 hits
1 transport owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
3 transports owned by the Americans and 4 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
Casualties for British: 2 carriers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
Casualties for Americans: 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports
Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 22 fighters, 14 submarines and 4 tactical_bombersNon Combat Move - Japanese
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Shan State
4 artilleries and 14 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Hunan
1 armour moved from Amur to Jehol
1 mech_infantry moved from Yakut S.S.R. to Amur
1 aaGun moved from Dzavhan to Central Mongolia
1 armour moved from Dzavhan to Buyant-Uhaa
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to Philippines
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 destroyer placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in India
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs