Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
Wow - just noticed this! Look for a post this afternoon.
afternoon passes and evening falls but UK is still silent…. :?
It’s been a wild one - and I am unable to get ahold of FDR!
I am going to make a few minor/executive NCM adjustments before UK’s turn.
I am sure you would prefer the turn posted instead of delay…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 bombers moved from Russia to 113 Sea Zone
1 mech_infantry moved from Kenya to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Trans-Jordan to Ethiopia
1 armour moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 artillery and 10 infantry moved from Trans-Jordan to Iraq
Combat - British
Battle in 113 Sea Zone
British attack with 3 bombers
Germans defend with 1 carrier, 1 fighter, 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
British roll dice for 3 bombers in 113 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 carrier, 1 fighter and 2 transports in 113 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Germans lost in 113 Sea Zone
British roll dice for 3 bombers in 113 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 fighter and 2 transports in 113 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone
British win with 3 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 carrier, 1 fighter and 2 transports
Battle in Ethiopia
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Cyprus to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
5 fighters moved from Cyprus to Russia
1 fighter moved from Cyprus to 112 Sea Zone
3 bombers moved from 113 Sea Zone to Norway
Place Units - British
1 destroyer placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 submarine placed in 71 Sea Zone
British undo move 3.
1 submarine placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.692
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Germans Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
did you make the NCM USA edits?
I am going to move Italy if so.
I did make the edits. Proceed!
also… Wednesday was the right day, hot damn on the dice!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Kazakhstan to Samara
2 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
4 fighters moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Italians attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
retreated to Denmark
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Italians attack with 4 fighters
British defend with 1 fighter; Americans defend with 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 9 transports
1 submarine owned by the Americans Submerged
retreated to 112 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters and 9 transports remaining. Battle score for attacker is -14
Casualties for Italians: 3 fighters
Casualties for Americans: 2 destroyers
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Denmark to Western Germany
1 armour moved from Caucasus to Bryansk
1 artillery and 2 infantry moved from Bryansk to Rostov
1 armour moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6,2,5
Italians collect 18 PUs (4 lost to blockades); end with 19 PUs total
Now Franzac, Germany and Russia in Quick succession!
I want to crank out Japan tonight!
That might be a little ambitious, but tomorrow would be awesome!
Don’t know when Chris will be on next but French Destroyer to Sz 112! (US transport Fleet zone)
Gonna hold off the coming Kraut attack!
Don’t know when Chris will be on next but French Destroyer to Sz 112! (US transport Fleet zone)
Gonna hold off the coming ����� attack!
Can you move Anzac?
It’s not like there’s much to do other than fly your shIt to Hawaii.
You could move Anzac w/allowance for Chris to change before Japan moves given I don’t think Anzac will affect what Germany does.
Chris says he can post tonight - so he will!
Chris, Joel,
I will need order of loss (OOL) for your Norway fleet.
I will attack with sub, ftr, 4 bombers. You have sub, 2dds (I assume French one is in), and loaded carrier.
(I guess you don’t have to since I could decide not to attack, but not sure why my decision would rest on your OOL).
Anzac? Hello?
Please give OOL for Norway fleet.
Haha. A little eager there Karl?
Wake up Chris! You forgot to post!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 fighter moved from 42 Sea Zone to Java
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Turn Complete - French
ok, 4 hits to your fleet off Norway.
OOL?
I guess at 4 it doesn’t matter.