@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
6 fighters moved from Olgiy to Russia
2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
2 armour and 1 mech_infantry moved from Finland to Karelia
1 transport moved from 112 Sea Zone to 123 Sea Zone
5 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
Non Combat Move - British
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Finland
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Turn Complete - UK_Pacific
anzac will attack 39 on its turn, will the sub fight along?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
anzac will attack 39 on its turn, will the sub fight along?
I only see the two subs, so if that’s what you’re attacking with I’ll defend with the SS too.
Do you want to scramble into z92?
yes and yes :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 2 destroyers and 3 fighters
Americans defend with 1 destroyer, 2 fighters and 2 submarines
retreated to 92 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24
Casualties for Italians: 2 destroyers and 2 fighters
Casualties for Americans: 2 submarines
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
Place Units - Italians
3 artilleries placed in Ukraine
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
that didn’t go well. I took your 2 subs, of course feel free to swap one for the DD if you would rather.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 58 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
ANZAC take 17 Sea Zone from Japanese
Combat - ANZAC
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the ANZAC retreated to 40 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Philippines
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 battleship and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Combat - French
Turn Complete - French
Nah that’s ok, i’ll leave it like this.
As this game (and my other) march to their end game, would you be up for a rematch? I don’t want to get caught with my pants down like in November with way too many games going at once.
sure
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 bomber and 1 fighter moved from Iraq to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber and 1 fighter moved from Western Ukraine to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour and 2 mech_infantrys moved from Libya to Algeria
Germans take Tunisia from Americans
Germans take Algeria from Americans
3 bombers moved from Western Germany to 92 Sea Zone
scramble gibraltar? my 3 bombers vs your DD plus 2 fighters if you scramble.
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 bomber and 1 fighter moved from Iraq to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 bomber and 1 fighter moved from Western Ukraine to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour and 2 mech_infantrys moved from Libya to Algeria
Germans take Tunisia from Americans
Germans take Algeria from Americans
3 bombers moved from Western Germany to 92 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
1 fighter moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
8 mech_infantrys moved from Caucasus to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
1 aaGun moved from Turkmenistan to Kazakhstan
10 mech_infantrys moved from Western Germany to Poland
12 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Southern France to Greater Southern Germany
2 fighters moved from Western Germany to Normandy Bordeaux
3 bombers moved from 92 Sea Zone to Southern France
6 artilleries and 4 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
2 fighters moved from Germany to Poland
1 fighter moved from Germany to Southern France
1 infantry moved from Tobruk to Libya
1 armour moved from Western Ukraine to Belarus
Place Units - Germans
2 destroyers and 1 transport placed in 98 Sea Zone
3 submarines placed in 93 Sea Zone
Germans undo move 2.
3 submarines placed in 110 Sea Zone
2 artilleries and 1 fighter placed in Southern France
3 mech_infantrys placed in Iraq
3 armour placed in Persia
Turn Complete - Germans
Germans collect 66 PUs; end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 31 PUs;
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Nenetsia to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Nenetsia
1 armour and 1 mech_infantry moved from Novosibirsk to Nenetsia
2 mech_infantrys moved from Russia to Nenetsia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
6 artilleries moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Russia to Tambov
4 infantry moved from Russia to Tambov
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 artilleries and 6 infantry
EDIT: Adding units owned by Russians to Tambov: 3 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from Malaya to Sumatra
1 bomber moved from Malaya to 35 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 40 Sea Zone
Japanese take 39 Sea Zone from ANZAC
1 fighter moved from India to 40 Sea Zone
2 infantry moved from Dzavhan to Olgiy
1 artillery moved from Yenisey to Olgiy
1 infantry moved from Suiyuyan to Tsagaan Olom
1 fighter moved from Malaya to Yunnan
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Malaya
1 artillery, 3 infantry and 2 mech_infantrys moved from Malaya to Shan State
1 fighter moved from 40 Sea Zone to Malaya
4 bombers moved from Iraq to Malaya
1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 bomber moved from 35 Sea Zone to Japan
1 submarine moved from 1 Sea Zone to 7 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 armour moved from Kwangsi to Shan State
3 bombers moved from Sumatra to Malaya
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 mech_infantrys placed in Malaya
2 artilleries and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Iceland to 123 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 123 Sea Zone to 125 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
2 carriers and 1 cruiser moved from 123 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from Norway to Finland
1 armour moved from Finland to Karelia
3 tactical_bombers moved from Norway to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 carrier moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
3 armour, 1 artillery and 4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Norway to Gibraltar
1 fighter moved from Norway to Gibraltar
2 fighters moved from Norway to Gibraltar
Place Units - Americans
2 carriers and 1 destroyer placed in 125 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kansu to Shensi
1 infantry moved from Shensi to Szechwan
2 artilleries and 16 infantry moved from Anhwe to Jehol
Place Units - Chinese
1 infantry placed in Jehol
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total