@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
7 bombers and 3 infantry moved from Burma to India
4 infantry moved from Korea to Amur
1 artillery moved from Manchuria to Amur
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 artillery and 4 infantry
British defend with 1 armour
Japanese win, taking Amur from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 7 bombers and 3 infantry
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 7 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
7 bombers moved from India to Malaya
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Norway to 112 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
6 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
3 bombers, 1 fighter and 4 tactical_bombers moved from Norway to Novgorod
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Novgorod
Americans attack with 6 artilleries, 3 bombers, 1 fighter, 6 infantry and 4 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 10 mech_infantrys
Americans win, taking Borneo from Japanese, taking Novgorod from Germans with 1 artillery, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 1 armour, 5 artilleries and 10 mech_infantrys
Casualties for Americans: 5 artilleries, 6 infantry and 1 tactical_bomber
Non Combat Move - Americans
1 fighter moved from Novgorod to 127 Sea Zone
3 bombers moved from Novgorod to Norway
1 transport moved from 112 Sea Zone to 123 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Libya to Tobruk
3 tactical_bombers moved from Novgorod to 127 Sea Zone
3 carriers and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
Place Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Norway
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
11 artilleries and 26 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
2 infantry placed in Kiangsi
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 artilleries, 1 bomber and 3 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - British
1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Kiangsu to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kazakhstan to Tambov
2 artilleries moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
1 fighter moved from United Kingdom to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from United Kingdom to Norway
Combat - British
Battle in Persia
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Finland from Germans with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in India
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese, taking Borneo from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Finland to Norway
1 aaGun moved from Chahar to Hopei
6 fighters moved from Chahar to Hunan
11 artilleries, 12 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt
2 armour moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 bomber placed in United Kingdom
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,1,5
Italians collect 4 PUs (4 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
ANZAC collect 16 PUs (6 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Novgorod
3 bombers moved from Western Germany to Novgorod
1 bomber moved from Germany to Novgorod
1 infantry moved from Iraq to Syria
Germans take Syria from British
16 artilleries and 37 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
6 armour and 2 infantry moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Egypt
1 armour and 5 mech_infantrys moved from Caucasus to Persia
1 artillery and 3 infantry moved from Northwest Persia to Persia
Combat - Germans
Battle in Novgorod
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Persia
Germans attack with 7 armour, 1 artillery, 5 infantry and 5 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
Germans win, taking Persia from British with 7 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Non Combat Move - Germans
1 bomber moved from Egypt to Iraq
1 aaGun moved from Northwest Persia to Iraq
6 infantry moved from Northwest Persia to Caucasus
8 infantry moved from Yugoslavia to Romania
9 infantry moved from Slovakia Hungary to Romania
2 fighters and 14 mech_infantrys moved from Germany to Romania
4 bombers moved from Novgorod to Romania
1 infantry moved from Archangel to Belarus
2 fighters moved from Western Germany to Romania
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Belarus to Eastern Poland
10 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Iraq
1 fighter and 9 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
1 mech_infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,1,5,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 6 artilleries
EDIT: Removing units owned by Germans from Western Germany: 6 artilleries
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Belarus
3 armour moved from Ukraine to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Ukraine to Eastern Poland
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 4 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 aaGun, 14 artilleries and 29 infantry moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Western Ukraine to Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Volgograd
10 infantry moved from Tambov to Volgograd
1 aaGun and 10 infantry moved from Tambov to Volgograd
3 infantry moved from Russia to Bryansk
2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 mech_infantrys placed in Russia
3 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Amur to Sakha
3 artilleries and 10 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Shantung
2 fighters moved from Japan to Shantung
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
10 bombers moved from Malaya to India
4 infantry moved from Burma to India
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 10 bombers and 4 infantry
British defend with 2 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 10 bombers and 3 infantry remaining. Battle score for attacker is 17
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Battle in Shantung
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
10 bombers moved from India to Malaya
6 infantry moved from Malaya to Shan State
1 armour, 2 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 fighters moved from Shantung to 19 Sea Zone
1 bomber moved from Shantung to Japan
2 artilleries and 2 infantry moved from Korea to Manchuria
1 carrier and 4 destroyers moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
2 destroyers placed in 6 Sea Zone
1 armour and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 40 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers and 3 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 bomber moved from Eastern United States to Norway
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in Western Germany rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers and 3 fighters moved from Western Germany to Norway
3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 6 transports moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
2 battleships, 5 carriers, 1 destroyer and 7 fighters moved from 54 Sea Zone to 33 Sea Zone
Place Units - Americans
1 armour, 1 bomber and 1 infantry placed in Norway
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Germans
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Kweichow
11 artilleries and 28 infantry moved from Hunan to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from West India to India
1 mech_infantry moved from Kwangtung to Yunnan
6 fighters moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Eastern Persia to India
6 armour and 5 mech_infantrys moved from Eastern Persia to West India
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Norway to Finland
1 artillery moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 transport moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to Scotland
2 fighters moved from Norway to Novgorod
1 mech_infantry moved from Tambov to Caucasus
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour, 14 artilleries, 15 infantry and 4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 armour moved from West India to India
Combat - British
Battle in Novgorod
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Novgorod from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 2 armour, 2 artilleries and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking India from Japanese with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Caucasus
British attack with 1 mech_infantry
Germans defend with 1 aaGun and 6 infantry
Germans win with 1 aaGun and 6 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Karelia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Finland: 1 artillery
EDIT: Turning off Edit Mode
2 fighters moved from Novgorod to Finland
1 aaGun moved from Hopei to Kweichow
Place Units - British
3 armour placed in Union of South Africa
1 factory_minor placed in Finland
1 armour and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from Americans
2 fighters moved from Southern Italy to 99 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 artillery, 3 infantry and 1 mech_infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 battleship, 2 carriers, 1 cruiser and 3 fighters moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
ANZAC collect 19 PUs (3 lost to blockades); end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 fighter moved from Russia to Norway
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory_major, 3x factory_minor; Remaining resources: 54 PUs;
Germans buy 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Rostov
Germans take Rostov from Russians
1 artillery and 2 infantry moved from Persia to Eastern Persia
16 artilleries and 37 infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 armour moved from Iraq to Egypt
2 mech_infantrys moved from Poland to Novgorod
4 bombers moved from Romania to Novgorod
1 bomber moved from Iraq to Eastern Persia
Combat - Germans
Battle in Novgorod
Germans attack with 4 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Eastern Persia
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Eastern Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Eastern Persia to Iraq
1 armour moved from Burma to Malaya
7 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from Romania to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Syria to Iraq
4 bombers moved from Novgorod to Germany
2 fighters moved from Romania to Western Germany
1 fighter moved from Romania to Germany
14 mech_infantrys moved from Romania to Germany
1 aaGun, 4 artilleries and 21 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Southern France to Western Germany
6 artilleries and 12 infantry moved from Germany to Slovakia Hungary
1 armour and 3 mech_infantrys moved from Poland to Eastern Poland
5 infantry moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Archangel to Novgorod
2 infantry moved from Bryansk to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
1 armour moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 armour moved from Belarus to Novgorod
10 artilleries moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Baltic States
4 artilleries and 4 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Russia to Bryansk
4 infantry moved from Ukraine to Rostov
1 aaGun, 6 artilleries and 25 infantry moved from Ukraine to Bryansk
2 aaGuns and 19 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Rostov to Russia
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
10 bombers moved from Malaya to West India
4 infantry moved from Shan State to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 armour, 8 artilleries, 6 infantry and 2 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 bomber moved from Japan to Kiangsu
1 artillery and 3 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from UK_Pacific
1 artillery and 5 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 artilleries and 5 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 fighters moved from 19 Sea Zone to Kiangsu
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 8 artilleries, 6 infantry and 2 mech_infantrys
British defend with 2 armour, 2 artilleries and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 10PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 8 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 2 armour, 2 artilleries and 2 mech_infantrys
Casualties for Japanese: 5 infantry
Battle in West India
Japanese attack with 10 bombers and 4 infantry
British defend with 5 armour and 5 mech_infantrys
Japanese win, taking West India from UK_Pacific with 10 bombers and 1 infantry remaining. Battle score for attacker is 41
Casualties for British: 5 armour and 5 mech_infantrys
Casualties for Japanese: 3 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kiangsu to 6 Sea Zone
1 bomber moved from Kiangsu to Japan
1 carrier, 4 destroyers and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Philippines to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
3 carriers, 9 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Burma to India
10 bombers moved from West India to Persia
2 infantry moved from Shan State to Siam
1 armour moved from Malaya to Siam
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer placed in 37 Sea Zone
1 artillery placed in Malaya
1 infantry placed in Malaya
1 carrier and 1 tactical_bomber placed in 6 Sea Zone
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 44 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from 125 Sea Zone to Western Germany
3 fighters moved from Norway to Western Germany
4 bombers moved from Norway to Western Germany
5 transports moved from 125 Sea Zone to 117 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 32 Sea Zone
3 fighters moved from 33 Sea Zone to 32 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from 33 Sea Zone to 32 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 10 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 32 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
7 fighters moved from 32 Sea Zone to 33 Sea Zone
2 bombers and 6 fighters moved from Western Germany to Norway
3 fighters moved from Norway to 125 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
Place Units - Americans
2 bombers and 1 fighter placed in Norway
1 destroyer and 4 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs