Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber, 3 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from Northern Italy to Western Germany
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4,5,7 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 25 damage total. Damaged units is as follows: harbour = 6, factory_major = 16, airfield = 3
Battle in Normandy Bordeaux
Germans attack with 2 armour and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Southern Italy
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from Finland to Norway
3 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from France to Germany
3 artilleries moved from France to Western Germany
4 armour moved from France to Western Germany
6 infantry moved from Bulgaria to Romania
1 artillery moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Poland
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 carrier and 7 transports placed in 112 Sea Zone
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Kansu
1 armour and 1 mech_infantry moved from Sikang to Yunnan
3 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 artillery and 7 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Novgorod
1 fighter moved from Novgorod to Ukraine
1 artillery and 3 infantry moved from Russia to Smolensk
2 artilleries and 9 infantry moved from Novgorod to Karelia
Non Combat Move - Russians
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Shantung to Yunnan
2 fighters and 3 tactical_bombers moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 8 infantry; Russians defend with 1 armour, 1 fighter and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantry
Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Japanese: 4 fighters, 3 infantry and 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 aaGun moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
2 carriers moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers moved from Yunnan to Kwangsi
1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Amur to 5 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
1 cruiser, 2 destroyers and 2 submarines moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from 1 Sea Zone to Eastern United States
1 tactical_bomber moved from 1 Sea Zone to Eastern United States
1 fighter moved from Alaska to 1 Sea Zone
1 fighter moved from Alaska to 1 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 armour moved from Western United States to Eastern United States
3 mech_infantrys moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
3 transports moved from 10 Sea Zone to 89 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from 1 Sea Zone to Alaska
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 22 PUs;
British buy 7 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to India
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to Iraq
Combat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 mech_infantry moved from Iraq to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
5 infantry moved from Shan State to Burma
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 armour, 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship and 2 cruisers
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiser
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from 92 Sea Zone to Southern Italy
2 armour moved from Greece to Romania
2 artilleries and 1 infantry moved from Yugoslavia to Romania
3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to Northern Territory
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
2 armour, 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
4 armour, 4 artilleries, 2 fighters and 8 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 submarine moved from 118 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 4 artilleries, 3 bombers, 5 fighters, 8 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Germans: 3 armour, 4 artilleries, 4 fighters, 8 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 infantry moved from Finland to Norway
1 artillery and 5 infantry moved from Slovakia Hungary to Romania
2 armour moved from Poland to Romania
1 mech_infantry moved from Germany to Romania
1 fighter moved from Southern Italy to Romania
2 armour and 3 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Holland Belgium to Western Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
That was some poor rolling on my part. The Luftwaffe was decimated for that win!
Yep big losses, but big reward.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 artilleries and 9 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 armour moved from Novgorod to Finland
1 infantry moved from Bessarabia to Eastern Poland
3 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Rostov to Bessarabia
4 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ulaanbaatar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Ulaanbaatar, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Ulaanbaatar, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 3 infantry moved from Smolensk to Archangel
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 23 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Chahar to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Scramble orders for SZ 35?
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 23 Sea Zone
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Chahar to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 fighter, 3 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese win with 2 battleships, 1 cruiser, 1 fighter, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Battle in Malaya
Battle in Borneo
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Jehol
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Sakha to Buryatia
2 fighters moved from 23 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kwangtung to Kwangsi
3 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 fighter and 4 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from Eastern United States to 108 Sea Zone
1 tactical_bomber moved from Eastern United States to 108 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 4 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Alaska to 26 Sea Zone
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Soviet Far East, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 26 Sea Zone to Johnston Island
1 fighter moved from Soviet Far East to 3 Sea Zone
1 fighter moved from Soviet Far East to 3 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Alaska
1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total