@AndrewAAGamer said in L25 R1 OOB Playoff AndrewAAGamer (X) vs FlyingBadger (L+50):
Happy to provide any advice that I can.
Thanks, I’m making an effort to try and improve, and it is great to get feedback from higher level players.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 fighter moved from Dutch New Guinea to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Dutch New Guinea to 37 Sea Zone
1 cruiser and 2 destroyers moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to Yunnan
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from 41 Sea Zone to India
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour and 7 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Western Germany to Norway
2 fighters moved from United Kingdom to Norway
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern France to Western Ukraine
2 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries, 12 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns, 2 artilleries and 10 infantry
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 9 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries and 10 infantry
Battle in Norway
Germans attack with 2 armour, 4 artilleries, 2 bombers, 2 fighters and 6 infantry
Russians defend with 2 artilleries and 6 infantry
Germans win, taking Norway from Russians with 2 armour, 4 artilleries, 2 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 6 infantry
Non Combat Move - Germans
1 fighter moved from Romania to Egypt
1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Romania to Bessarabia
1 bomber moved from Western Ukraine to Bessarabia
3 aaGuns moved from Eastern Poland to Baltic States
2 fighters moved from Norway to Western Germany
2 bombers moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in United Kingdom
1 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 bomber and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 armour, 1 artillery and 3 infantry moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 6 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 aaGuns, 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
AA fire in Baltic States : 0/1 hits
Russians roll dice for 6 armour, 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 5/11 hits
Germans roll dice for 3 aaGuns, 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/12 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Russians, 3 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 5 armour and 1 fighter in Baltic States, round 3 : 3/6 hits
Germans roll dice for 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Baltic States, round 3 : 1/10 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 4 armour and 1 fighter in Baltic States, round 4 : 1/5 hits
Germans roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Baltic States, round 4 : 2/7 hits
1 mech_infantry owned by the Germans and 2 armour owned by the Russians lost in Baltic States
Russians roll dice for 2 armour and 1 fighter in Baltic States, round 5 : 2/3 hits
Germans roll dice for 3 armour and 3 artilleries in Baltic States, round 5 : 0/6 hits
2 artilleries owned by the Germans lost in Baltic States
Russians roll dice for 2 armour and 1 fighter in Baltic States, round 6 : 0/3 hits
Germans roll dice for 3 armour and 1 artillery in Baltic States, round 6 : 1/4 hits
1 armour owned by the Russians lost in Baltic States
Russians roll dice for 1 armour and 1 fighter in Baltic States, round 7 : 0/2 hits
Germans roll dice for 3 armour and 1 artillery in Baltic States, round 7 : 1/4 hits
1 armour owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter in Baltic States, round 8 : 0/1 hits
Germans roll dice for 3 armour and 1 artillery in Baltic States, round 8 : 1/4 hits
1 fighter owned by the Russians lost in Baltic States
Germans win with 3 armour and 1 artillery remaining. Battle score for attacker is -15
Casualties for Germans: 3 aaGuns, 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Russians: 6 armour, 1 artillery, 1 fighter and 3 infantry
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Had it with this dice program, going to take a break and come back next season. I’ll rematch you then.
OK I understand. Thanks for playing GG