15L G40 Cyanight (Allies +22) vs Shin Ji (Axis) round 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 bomber moved from Southern Italy to Egypt
                1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Northwest Persia from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 armour moved from Caucasus to Persia
                1 mech_infantry moved from Ukraine to Caucasus
                3 aaGuns and 6 infantry moved from France to Northern Italy
                1 bomber moved from Southern France to Persia
                1 bomber moved from Egypt to Persia

    Place Units - Italians
                4 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 bomber moved from Southern Italy to Egypt
                1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Northwest Persia from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 armour moved from Caucasus to Persia
                1 mech_infantry moved from Ukraine to Caucasus
                3 aaGuns and 6 infantry moved from France to Northern Italy
                1 bomber moved from Southern France to Persia
                1 bomber moved from Egypt to Persia

    Place Units - Italians
                4 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Iraq to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northern Territory: 2 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                EDIT: Removing units owned by ANZAC from Northern Territory: 2 aaGuns
                EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
                EDIT: Removing units owned by ANZAC from Northern Territory: 2 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
                EDIT: Removing units owned by ANZAC from Northern Territory: 4 mech_infantrys
                EDIT: Adding units owned by ANZAC to Queensland: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers, 2 destroyers, 4 fighters and 5 submarines moved from 112 Sea Zone to 91 Sea Zone
                7 bombers moved from Western Germany to 91 Sea Zone
                1 armour moved from Central Mongolia to Ulaanbaatar
                      Germans take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Central Mongolia
                1 armour moved from Volgograd to Turkmenistan
                1 mech_infantry moved from Volgograd to Turkmenistan
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery moved from Denmark to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 artilleries moved from Denmark to 112 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Turkmenistan from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 7 bombers, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 transports
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports; Americans defend with 2 carriers, 1 cruiser, 4 destroyers and 6 transports
                    Units damaged: 1 carrier owned by the British, 1 battleship owned by the British and 2 carriers owned by the Americans
                    Germans win with 2 bombers, 2 carriers, 4 fighters and 3 transports remaining. Battle score for attacker is 116
                    Casualties for Germans: 5 bombers, 2 destroyers and 5 submarines
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
                    Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers and 6 transports
                Battle in Gibraltar
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 4 infantry
                    British win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Southern France
                2 armour and 6 mech_infantrys moved from Caucasus to Persia
                3 artilleries moved from Caucasus to Northwest Persia
                5 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Denmark to Southern Italy
                2 fighters moved from Denmark to Southern Italy
                1 artillery moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                2 aaGuns moved from Western Germany to Northern Italy
                1 aaGun moved from Denmark to Western Germany

    Place Units - Germans
                3 bombers placed in Southern France
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians
                4 fighters moved from West India to Iraq

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                15 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from India to West India
                5 armour and 1 mech_infantry moved from Burma to West India
                2 armour and 1 mech_infantry moved from Yunnan to India
                8 armour moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in West India
                    Japanese attack with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys
                    British defend with 1 aaGun
                    Japanese win, taking Dutch New Guinea from Americans, taking West India from UK_Pacific with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 aaGun moved from India to West India

    Place Units - Japanese
                1 infantry placed in Japan
                3 fighters placed in Japan
                2 transports placed in 6 Sea Zone
                2 submarines and 1 tactical_bomber placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines and 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines and 1 transport
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                15 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from India to West India
                5 armour and 1 mech_infantry moved from Burma to West India
                2 armour and 1 mech_infantry moved from Yunnan to India
                8 armour moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in West India
                    Japanese attack with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys
                    British defend with 1 aaGun
                    Japanese win, taking Dutch New Guinea from Americans, taking West India from UK_Pacific with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 aaGun moved from India to West India

    Place Units - Japanese
                1 infantry placed in Japan
                3 fighters placed in Japan
                2 transports placed in 6 Sea Zone
                2 submarines and 1 tactical_bomber placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines and 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines and 1 transport
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

  • '14 Customizer

    Good Game my friend. I don’t see a way to protect Egypt anymore, lol.

  • '15

    Thanks!  Looks like once you finish one more game, we can have another match if you like.

  • '14 Customizer

    Sounds Good :)

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