15L G40 Cyanight (Allies +22) vs Shin Ji (Axis) round 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                15 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from India to West India
                5 armour and 1 mech_infantry moved from Burma to West India
                2 armour and 1 mech_infantry moved from Yunnan to India
                8 armour moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in West India
                    Japanese attack with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys
                    British defend with 1 aaGun
                    Japanese win, taking Dutch New Guinea from Americans, taking West India from UK_Pacific with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 aaGun moved from India to West India

    Place Units - Japanese
                1 infantry placed in Japan
                3 fighters placed in Japan
                2 transports placed in 6 Sea Zone
                2 submarines and 1 tactical_bomber placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines and 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines and 1 transport
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

  • '14 Customizer

    Good Game my friend. I don’t see a way to protect Egypt anymore, lol.

  • '15

    Thanks!  Looks like once you finish one more game, we can have another match if you like.

  • '14 Customizer

    Sounds Good :)

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