15L G40 Cyanight (Allies +22) vs Shin Ji (Axis) round 2

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                4 mech_infantrys moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from 54 Sea Zone to Northern Territory
                1 bomber and 4 fighters moved from India to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to Scotland
                1 armour moved from Shensi to Central Mongolia
                      Germans take Suiyuyan from Chinese
                      Germans take Central Mongolia from Russians
                3 fighters moved from Denmark to Holland Belgium
                3 fighters moved from Western Germany to Normandy Bordeaux

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to Scotland
                1 armour moved from Shensi to Central Mongolia
                      Germans take Suiyuyan from Chinese
                      Germans take Central Mongolia from Russians
                3 fighters moved from Denmark to Holland Belgium
                3 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Scotland
                    Bombing raid in Scotland rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Scotland causes 6 damage total.
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: harbour = 5, factory_major = 8
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Holland Belgium to Denmark
                4 fighters moved from United Kingdom to 112 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Scotland to Western Germany
                1 artillery and 1 infantry moved from Finland to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Denmark
                2 artilleries and 1 infantry moved from Norway to 112 Sea Zone
                1 aaGun moved from Western Germany to Denmark
                4 mech_infantrys moved from Poland to Western Germany
                2 artilleries and 1 infantry moved from 112 Sea Zone to Denmark
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Caucasus to Persia
                17 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Turkmenistan to Caucasus
                6 mech_infantrys moved from Volgograd to Caucasus
                3 aaGuns and 3 artilleries moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 3 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Tsinghai to Caucasus

    Place Units - Germans
                3 infantry placed in Southern France
                3 bombers placed in Western Germany
                4 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 66 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

  • '15

    I went ahead and assumed no scramble.  Hope that’s not a problem.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Non Combat Move - Russians
                4 fighters moved from India to West India

    Turn Complete - Russians

  • '15

    I gotta tell ya, nice try on the hidden double fighter slam in Java thing.

    Almost didn’t see it coming.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
                Japanese buy 2 artilleries, 3 carriers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                    Japanese captures 5PUs while taking UK_Pacific capital
                1 destroyer and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                15 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from Burma to India
                      Japanese take India from UK_Pacific
                2 bombers moved from Kwangsi to Java
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from Kwangsi to 42 Sea Zone
                3 armour moved from Kweichow to Chahar
                      Japanese take Hopei from Chinese
                3 armour moved from Anhwe to Chahar
                1 armour and 1 infantry moved from Jehol to Chahar
                1 armour moved from Amur to Chahar
                      Japanese take Buyant-Uhaa from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                    Japanese win, taking 39 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Chahar
                    Japanese attack with 8 armour and 1 infantry
                    Chinese defend with 5 infantry
                    Japanese win, taking Chahar from Chinese with 8 armour remaining. Battle score for attacker is 12
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 armour and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour and 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Java to Shan State
                1 aaGun moved from Burma to India
                2 battleships, 7 carriers, 1 cruiser, 4 destroyers and 6 submarines moved from 36 Sea Zone to 37 Sea Zone
                9 fighters and 5 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                3 armour moved from Malaya to Burma
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 carriers placed in 37 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery and 2 transports
                EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

  • '15

    Seriously, tho.  That was a hella sneaky idea.  I may steal that if I ever get a chance.

  • '14 Customizer

    Thanks, I try to keep it competitive :)  I never realized how difficult it was to play the allies. Its incredible how much coordination is involved.

  • '15

    Allies are tough!  I’ve been playing as Axis a lot, and it’s soooo much easier.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Northern Territory to 42 Sea Zone
                13 fighters moved from Iraq to Caucasus
                9 armour moved from Iraq to Caucasus
                      Americans take Northwest Persia from Italians
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Americans take Turkmenistan from Germans

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caucasus
                    Americans attack with 9 armour and 13 fighters
                    Germans defend with 3 aaGuns, 2 armour, 3 artilleries and 9 mech_infantrys; Italians defend with 3 armour
                    retreated to Caucasus
                    Germans win with 5 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -27
                    Casualties for Germans: 3 aaGuns and 3 mech_infantrys
                    Casualties for Americans: 9 armour

    Non Combat Move - Americans
                8 fighters moved from Caucasus to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Tunisia to Algeria
                2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 42 Sea Zone to Queensland
                1 bomber moved from Queensland to Hawaiian Islands
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 26 Sea Zone to 49 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to 49 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                5 fighters moved from Caucasus to Iraq

    Place Units - Americans
                3 armour placed in Iraq
                1 bomber and 4 fighters placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 3.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British repair damage of 16x factory_major; Remaining resources: 24 PUs;
                British buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Persia

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 transport
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Strategic bombing raid in Persia
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                2 aaGuns, 7 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 bomber moved from Southern Italy to Egypt
                1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Northwest Persia from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 armour moved from Caucasus to Persia
                1 mech_infantry moved from Ukraine to Caucasus
                3 aaGuns and 6 infantry moved from France to Northern Italy
                1 bomber moved from Southern France to Persia
                1 bomber moved from Egypt to Persia

    Place Units - Italians
                4 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 bomber moved from Southern Italy to Egypt
                1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Northwest Persia from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 armour moved from Caucasus to Persia
                1 mech_infantry moved from Ukraine to Caucasus
                3 aaGuns and 6 infantry moved from France to Northern Italy
                1 bomber moved from Southern France to Persia
                1 bomber moved from Egypt to Persia

    Place Units - Italians
                4 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Iraq to Volgograd

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northern Territory: 2 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                EDIT: Removing units owned by ANZAC from Northern Territory: 2 aaGuns
                EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
                EDIT: Removing units owned by ANZAC from Northern Territory: 2 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
                EDIT: Removing units owned by ANZAC from Northern Territory: 4 mech_infantrys
                EDIT: Adding units owned by ANZAC to Queensland: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers, 2 destroyers, 4 fighters and 5 submarines moved from 112 Sea Zone to 91 Sea Zone
                7 bombers moved from Western Germany to 91 Sea Zone
                1 armour moved from Central Mongolia to Ulaanbaatar
                      Germans take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Central Mongolia
                1 armour moved from Volgograd to Turkmenistan
                1 mech_infantry moved from Volgograd to Turkmenistan
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery moved from Denmark to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 artilleries moved from Denmark to 112 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Turkmenistan from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 7 bombers, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 transports
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports; Americans defend with 2 carriers, 1 cruiser, 4 destroyers and 6 transports
                    Units damaged: 1 carrier owned by the British, 1 battleship owned by the British and 2 carriers owned by the Americans
                    Germans win with 2 bombers, 2 carriers, 4 fighters and 3 transports remaining. Battle score for attacker is 116
                    Casualties for Germans: 5 bombers, 2 destroyers and 5 submarines
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
                    Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers and 6 transports
                Battle in Gibraltar
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 armour and 4 infantry
                    British win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Southern France
                2 armour and 6 mech_infantrys moved from Caucasus to Persia
                3 artilleries moved from Caucasus to Northwest Persia
                5 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Denmark to Southern Italy
                2 fighters moved from Denmark to Southern Italy
                1 artillery moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                2 aaGuns moved from Western Germany to Northern Italy
                1 aaGun moved from Denmark to Western Germany

    Place Units - Germans
                3 bombers placed in Southern France
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians
                4 fighters moved from West India to Iraq

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                15 armour, 1 artillery, 18 infantry and 4 mech_infantrys moved from India to West India
                5 armour and 1 mech_infantry moved from Burma to West India
                2 armour and 1 mech_infantry moved from Yunnan to India
                8 armour moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in West India
                    Japanese attack with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys
                    British defend with 1 aaGun
                    Japanese win, taking Dutch New Guinea from Americans, taking West India from UK_Pacific with 20 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 aaGun moved from India to West India

    Place Units - Japanese
                1 infantry placed in Japan
                3 fighters placed in Japan
                2 transports placed in 6 Sea Zone
                2 submarines and 1 tactical_bomber placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 submarines and 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 submarines and 1 transport
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

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