I’m declaring war, baby! Any scramble to SZ35?
41557 OOB Round 01 - Japan - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
4 infantry moved from Norway to 113 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
4 armour moved from Germany to 113 Sea Zone
4 armour, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 111 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
1 carrier moved from 119 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 119 Sea Zone to Western Germany
1 destroyer moved from 119 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 aaGun moved from Holland Belgium to Normandy Bordeaux
5 armour moved from Germany to Western Germany
2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
6 mech_infantrys moved from Germany to Slovakia Hungary
7 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to France
Place Units - Germans
5 mech_infantrys placed in Germany
3 artilleries and 7 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
went in with 3 planes for the bombing run, so i assumed no intercept. we can roll for the dog fight here if you wanted to intercept after all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 mech_infantry moved from Sikang to Hopei
1 mech_infantry moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hopei
1 armour moved from Szechwan to Suiyuyan
Combat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 mech_infantry moved from Russia to Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
2 fighters moved from Hopei to Szechwan
3 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Belarus to Novgorod
1 submarine moved from 105 Sea Zone to 91 Sea Zone
6 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,3,6
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 mech_infantry moved from Sikang to Suiyuyan
1 mech_infantry moved from Sikang to Hopei
1 mech_infantry moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Hopei
1 fighter moved from Szechwan to Hopei
1 armour moved from Szechwan to Suiyuyan
Combat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
2 fighters moved from Hopei to Szechwan
3 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Belarus to Novgorod
1 submarine moved from 105 Sea Zone to 91 Sea Zone
6 infantry moved from Yenisey to Timguska
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Belarus to Novgorod
2 aaGuns moved from Ukraine to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 10 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,2,1
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 artillery and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kweichow
5 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hopei to Kwangsi
5 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 tactical_bomber moved from Hopei to Kwangsi
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 artillery and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kweichow
5 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hopei to Kwangsi
5 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 tactical_bomber moved from Hopei to Kwangsi
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shantung: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Hainan
Battle in 41 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking Hainan from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
1 armour owned by the British retreated to Trans-Jordan
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from India to Szechwan
2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Central America
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 battleship moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Burma to India
1 bomber moved from Persia to Szechwan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 aaGun moved from India to Burma
1 artillery moved from India to Burma
2 artilleries and 11 infantry moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,6,6,3,4,6,6,4,2,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
UK_Pacific collect 15 PUs (9 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun and 2 artilleries moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Greece to Romania
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Romania
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun and 2 artilleries moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Greece to Romania
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Romania
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 fighters
EDIT: Adding units owned by Italians to Yugoslavia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 destroyer
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun and 2 artilleries moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Greece to Romania
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Romania
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 fighters
EDIT: Adding units owned by Italians to Yugoslavia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
hey, after you post your franzac turns, can you tell me your scramble orders for the sea lion invasion? i am committing to a dd, ca, cv, and bb in 110 (with no planes). that way i can just play out the turn without pausing to ask you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Non Combat Move - French
Turn Complete - French
can’t answer that question until i know how many planes you are taking in to london! :-P
All planes are going in!
All planes are going in!
No scramble
Wait still want to know your buy first
Post your combat move and I will give you a quick decision
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 armour, 3 artilleries, 1 fighter and 10 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
7 transports moved from 111 Sea Zone to 112 Sea Zone
5 armour, 3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
5 armour, 3 artilleries, 7 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 3 tactical_bombers moved from Western Germany to United Kingdom
ok it’s posting in a min, how do you want to handle aa hits? i pick, or some other method? let me know
Post your combat move and I will give you a quick decision
actually it posted above.
how do you want to handle aa hits? i pick, or some other method? let me know