@shadowhawk but then you would need to utilize more aircraft which you couldn’t use against the British navy and you would be more likely to lose more higher valuable units (mechs suck to lose more than infantry for example)
Germany Taking India - Go for Pacific Win?
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By turn 5 you can have 15 mech and 16 tanks in Iraq using the “Angry Bird” strategy.
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Someone needs to crunch the numbers to see what kind of offensive force Germany can get to the Caucasus by the 4th or 5th turn.
I did this once and if it is of any help, this is roughly the force I mustered to march into Calcutta(through Afghanistan to speed up the game 1 turn):
30INF + 15ART + 25ARM + 30 MECH + 5FTR + 5TAC + 2STR.
Like Cyanight stated, with a very bomber-heavy German build this could be like 15/15 and probably 20-30STR, 5FTR and 5TAC.
Note that these are rough numbers (out of scratch). Basically, it is the entire ‘eastern front’ army that marches on, bypassing Moscow. Obviously this means Russia will break out but that does not matter much if they (or any other ally for that matter) cannot throw a spanner in the works anymore.
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Thanks cyanight and LeClerc, that is some serious muscle. Plus Italy can just pounce on whatever blockers the UK can desperately place along the way. In addition as long as the threat to swing north is there the Russian player can’t leave Moscow undefended if he’s going into Europe or trying to race into China to possibly steal Hong Kong or Shanghai.
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By turn 5 you can have 15 mech and 16 tanks in Iraq using the “Angry Bird” strategy.
What’s the Angry Bird strategy?
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Yeah I don’t think there is an easy way for the UK player to defend this type of move/strategy by Germany.
Just because it will look like a normal push against Moscow.I think the trick is just maybe to get a 1-2 extra transports with Japan here and there to load up a move against Australia so that the Axis can time it right and grab a 6 VC win on the Pacific side.
I think any game is much easier if know all your opponents exact moves (like the real war when the allies decoded a lot of the planned moves/attacks of the axis).
This strategy would look more or less like a normal game for the first 4-5 turns (Russia has to defend/try and stall and the allies will need to try and help Moscow and or keep Italy in checked) while you know the grand plan is go for a Pacific Win.
I like to just keep the opponents off guard as much as possible to give them more things to think about/defend against.
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I like to just keep the opponents off guard as much as possible to give them more things to think about/defend against.
It’s great that the Axis can try all these crazy strategies and likely succeed against Allies who haven’t seen them before; I just wish the Allies could do similar things…I find it a bit unfair that the Axis get to have all the fun.
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By turn 5 you can have 15 mech and 16 tanks in Iraq using the “Angry Bird” strategy.
What’s the Angry Bird strategy?
A neutral crush performed by Axis on Round3.
Nicely named by cyanight.
Look up “Neutral crush playbool topic” sir.
http://www.axisandallies.org/forums/index.php?topic=36131.15
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Ai, and here I was thinking Angry Bird was just another name for Dark Skies.
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I guess once the cat’s out of the bag the US could try to scrounge up all available fighters to Sydney but once Japan lands anywhere in Australia with a huge landing force I don’t see how they can be stopped.
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It’s great that the Axis can try all these crazy strategies and likely succeed against Allies who haven’t seen them before; I just wish the Allies could do similar things…I find it a bit unfair that the Axis get to have all the fun.
I think that is just the way the game is, the Axis are the “aggressor” and need to attack to win; while the allies are the defender and need to react to the situations while keeping the big picture in mind. I think the allies are a lot of fun as well; with the UK being a lot of fun and involved everywhere and very important to the overall allied success.