assumed no scramble.
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from France to Southern France
3 artilleries moved from France to Southern France
2 fighters moved from France to Southern France
3 fighters moved from Holland Belgium to Southern France
1 fighter moved from Western Germany to Southern France
2 bombers moved from Holland Belgium to Southern France
2 bombers moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
14 armour, 4 artilleries, 14 infantry and 16 mech_infantrys moved from Ukraine to Bryansk
4 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Western Ukraine to Bryansk
4 artilleries and 5 infantry moved from Belarus to Bryansk
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 artilleries and 3 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Bryansk
Germans attack with 21 armour, 9 artilleries, 20 infantry and 24 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 21 armour, 9 artilleries, 20 infantry and 24 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 3 artilleries, 4 bombers, 6 fighters, 4 infantry and 2 mech_infantrys
British defend with 2 aaGuns and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans win, taking Southern France from Americans with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is -25
Casualties for Germans: 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 2 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
3 aaGuns moved from Ukraine to Bryansk
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Western Germany
5 infantry moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern France to Western Germany
4 bombers moved from Southern France to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1,2,3
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
No complaints the rest of the game, you just had the luckiest turn ever! 4 fighters you killed!! I was supposed to finish with over 12 units. What a dicing!!
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Hey I told you I was going to shoot down 3 planes. But I will refer you to page 6 where my Allied fleet scored a total of 5 hits resulting in a TUV swing of 30 more than it should have been. Or maybe when I attacked your 3 tanks and they all hit? Or even better, when I should have taken New Britain and didn’t, resulting in you being able to bring 7 fighters and killing my navy.
Oh no, my complaining has just begun! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 31 PUs;
Russians buy 8 infantry; Remaining resources: 7 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour and 1 infantry moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
7 infantry moved from Szechwan to YunnanCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Russians attack with 7 infantry
Japanese defend with 1 armour
Russians win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 aaGun moved from Szechwan to Yunnan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Russia
4 aaGuns, 9 artilleries and 13 infantry moved from Tambov to Russia
1 artillery moved from Vologda to Russia
3 armour and 2 mech_infantrys moved from Novosibirsk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
In SZ 54, the ANZAC carrier is carrying two ANZAC fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Kansu to Shensi
1 armour and 2 mech_infantrys moved from Chahar to Shensi
3 infantry moved from Hunan to Yunnan
1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Philippines to 43 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Shensi
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shensi from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 7 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from New Britain to 35 Sea Zone
1 bomber moved from New Britain to Philippines
1 fighter moved from New Britain to Marianas
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total -
I’m glad I forgot to move my sub to sz 125. You’re welcome for the 5 ipc’s!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Britain
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in New Britain
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from New Britain to 47 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 47 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
Americans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 1.
2 fighters placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Szechwan to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 fighter moved from Northwest Persia to Russia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 fighters, 4 infantry and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 fighter placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 armour moved from Romania to Ukraine
4 mech_infantrys moved from Greater Southern Germany to Romania
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from France to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,4,1,1
Italians collect 10 PUs (5 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 8 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
ANZAC attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New BritainNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 47 Sea Zone
2 fighters moved from 46 Sea Zone to 47 Sea Zone
1 carrier moved from 54 Sea Zone to 47 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 47 Sea Zone
1 bomber moved from 43 Sea Zone to SumatraPlace Units - ANZAC
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
2 fighters moved from Ukraine to Russia
4 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to Archangel -
intercept?
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No intercepting needed. Be prepared for another three 1’s :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Belarus to Archangel
1 bomber moved from Western Germany to Archangel
2 fighters moved from Ukraine to Russia
4 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to ArchangelCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,5,5 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
1 artillery moved from Southern France to France
3 armour moved from Novgorod to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers and 2 fighters moved from Russia to Bryansk
2 bombers moved from Archangel to Novgorod
1 tactical_bomber moved from Rostov to Bryansk
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to BryanskPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,1,2,3
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
3 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
3 mech_infantrys moved from Shensi to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Malaya to Shan State
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
4 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Kweichow
Japanese attack with 1 bomber, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
2 fighters moved from Philippines to Japan
1 fighter moved from Marianas to 6 Sea Zone
3 mech_infantrys moved from Anhwe to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 armour moved from Kwangsi to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
1 bomber and 2 tactical_bombers moved from Kweichow to Yunnan
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Java to Siam
2 mech_infantrys moved from Yunnan to SiamPlace Units - Japanese
1 artillery and 1 fighter placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour placed in Manchuria
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 tactical_bomber moved from Sumatra to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 transport moved from 47 Sea Zone to 30 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 transport
EDIT: Adding units owned by Americans to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 battleship, 2 destroyers and 1 transport
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers and 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs