@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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sz47 battle you have 3dd 2AC 1S 1TR 3FIG vs 7fig 1SB 1bb 2s 1dd
I got 1 sub hit and 8 more hits. sry. How do you want 'em?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 armour and 5 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Anhwe to Yunnan
1 destroyer and 2 submarines moved from 35 Sea Zone to 47 Sea Zone
1 battleship moved from 35 Sea Zone to 47 Sea Zone
1 bomber moved from Kwangsi to 47 Sea Zone
2 fighters moved from 35 Sea Zone to 47 Sea Zone
3 fighters moved from Philippines to 47 Sea Zone
2 fighters moved from 6 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 7 fighters and 2 submarines
Americans defend with 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans -
Cool. Keep a smoking carrier and a fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 armour and 5 mech_infantrys moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Anhwe to Yunnan
1 destroyer and 2 submarines moved from 35 Sea Zone to 47 Sea Zone
1 battleship moved from 35 Sea Zone to 47 Sea Zone
1 bomber moved from Kwangsi to 47 Sea Zone
2 fighters moved from 35 Sea Zone to 47 Sea Zone
3 fighters moved from Philippines to 47 Sea Zone
2 fighters moved from 6 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 7 fighters and 2 submarines
Americans defend with 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 1 battleship, 1 destroyer, 2 fighters and 2 submarines
Casualties for Americans: 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 7 mech_infantrys and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrysNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
3 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 bomber and 5 fighters moved from 47 Sea Zone to New Britain
1 carrier, 4 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to 35 Sea Zone
3 tactical_bombers moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Borneo
Battle in 41 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 97 Sea Zone from Italians, taking Borneo from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
Germans defend with 1 bomber, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 2 artilleries, 2 bombers, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - Americans
2 bombers moved from Southern France to United Kingdom
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 39 Sea Zone to 60 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 41 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Burma to Shensi
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 armour
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 armourNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
4 infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Iraq to Egypt
1 armour and 1 infantry moved from Iraq to Northwest Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Normandy Bordeaux to United Kingdom
2 aaGuns and 2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in Egypt
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Non Combat Move - Italians
1 armour moved from Greater Southern Germany to Romania
1 armour moved from Northern Italy to Romania
4 mech_infantrys moved from France to Greater Southern Germany
1 fighter moved from France to Southern Italy
1 aaGun moved from Ukraine to Western UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,6,6,2
Italians collect 11 PUs (4 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit ModeNon Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from France to Southern France
3 artilleries moved from France to Southern France
2 fighters moved from France to Southern France
3 fighters moved from Holland Belgium to Southern France
1 fighter moved from Western Germany to Southern France
2 bombers moved from Holland Belgium to Southern France
2 bombers moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
14 armour, 4 artilleries, 14 infantry and 16 mech_infantrys moved from Ukraine to Bryansk
4 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Western Ukraine to Bryansk
4 artilleries and 5 infantry moved from Belarus to Bryansk
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 artilleries and 3 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Bryansk
Germans attack with 21 armour, 9 artilleries, 20 infantry and 24 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 21 armour, 9 artilleries, 20 infantry and 24 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 3 artilleries, 4 bombers, 6 fighters, 4 infantry and 2 mech_infantrys
British defend with 2 aaGuns and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans win, taking Southern France from Americans with 1 artillery, 4 bombers and 2 fighters remaining. Battle score for attacker is -25
Casualties for Germans: 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 2 artilleries, 5 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
3 aaGuns moved from Ukraine to Bryansk
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Western Germany
5 infantry moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Southern France to Western Germany
4 bombers moved from Southern France to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1,2,3
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
No complaints the rest of the game, you just had the luckiest turn ever! 4 fighters you killed!! I was supposed to finish with over 12 units. What a dicing!!
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Hey I told you I was going to shoot down 3 planes. But I will refer you to page 6 where my Allied fleet scored a total of 5 hits resulting in a TUV swing of 30 more than it should have been. Or maybe when I attacked your 3 tanks and they all hit? Or even better, when I should have taken New Britain and didn’t, resulting in you being able to bring 7 fighters and killing my navy.
Oh no, my complaining has just begun! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 31 PUs;
Russians buy 8 infantry; Remaining resources: 7 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour and 1 infantry moved from Caucasus to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
7 infantry moved from Szechwan to YunnanCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Russians attack with 7 infantry
Japanese defend with 1 armour
Russians win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 aaGun moved from Szechwan to Yunnan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Russia
4 aaGuns, 9 artilleries and 13 infantry moved from Tambov to Russia
1 artillery moved from Vologda to Russia
3 armour and 2 mech_infantrys moved from Novosibirsk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
In SZ 54, the ANZAC carrier is carrying two ANZAC fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Kansu to Shensi
1 armour and 2 mech_infantrys moved from Chahar to Shensi
3 infantry moved from Hunan to Yunnan
1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 fighter moved from Philippines to 43 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from Philippines to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Shensi
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shensi from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 7 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from New Britain to 35 Sea Zone
1 bomber moved from New Britain to Philippines
1 fighter moved from New Britain to Marianas
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total -
I’m glad I forgot to move my sub to sz 125. You’re welcome for the 5 ipc’s!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Britain
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in New Britain
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from New Britain to 47 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 47 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
Americans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 1.
2 fighters placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Szechwan to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 fighter moved from Northwest Persia to Russia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 fighters, 4 infantry and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 fighter placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 armour moved from Romania to Ukraine
4 mech_infantrys moved from Greater Southern Germany to Romania
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from France to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,4,1,1
Italians collect 10 PUs (5 lost to blockades); end with 13 PUs total