TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Rostov
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 fighter moved from Northern Italy to 97 Sea Zone
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking 44 Sea Zone from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery
42 Sea Zone : 1 submarine and 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser
37 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Iraq : 2 infantry
Production/PUs Summary :
Germans : 62 / 85
Russians : 15 / 24
Japanese : 55 / 57
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Algeria : 1 infantry
Iraq : 1 infantry
Persia : 1 fighter
98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 62 / 85
Russians : 15 / 24
Japanese : 55 / 57
Americans : 50 / 70
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 82 PUs;
Germans buy 6 armour, 3 artilleries, 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
2 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Bryansk to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Northwest Persia to Bryansk
3 infantry moved from Rostov to Bryansk
1 aaGun, 1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
3 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
1 aaGun moved from Volgograd to Kazakhstan
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 aaGun and 1 artillery moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 factory_minor placed in Rostov
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
3 armour placed in Volgograd
3 armour placed in Novgorod
1 fighter placed in 112 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 82 PUs;
Germans buy 6 armour, 3 artilleries, 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
2 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Bryansk to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Northwest Persia to Bryansk
3 infantry moved from Rostov to Bryansk
1 aaGun, 1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
3 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
1 aaGun moved from Volgograd to Kazakhstan
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 aaGun and 1 artillery moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 factory_minor placed in Rostov
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
3 armour placed in Volgograd
3 armour placed in Novgorod
1 fighter placed in 112 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Northern Italy: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 armour moved from Ethiopia to Egypt
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Egypt : 1 armour
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 96 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag
Production/PUs Summary :
Germans : 66 / 88
Russians : 13 / 22
Japanese : 55 / 57
Americans : 50 / 70
Chinese : 3 / 5
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
sorry for the delay. i need to take a few days off from all my game play, maybe up to a week. i hope to get back to it next week.
i guess i cut my break shorter than i thought. i’ll get my turn out soon though, if not today then by tomorrow morning. thanks for your patience.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry and 2 transports; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport; Americans defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 2 carriers
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese winJapanese win with 1 battleship and 2 carriers remaining, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 aaGun, 3 artilleries and 2 infantry moved from Chahar to Hopei
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Hopei
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Szechwan to Sikang
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 destroyer placed in 37 Sea Zone
2 destroyers placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Japanese collect 54 PUs (7 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 bomber moved from Russia to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 13
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
2 bombers moved from 42 Sea Zone to India
1 bomber moved from Volgograd to Russia
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Central United States
1 carrier and 1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
India : 2 bombers
New Guinea : 1 artillery
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 4 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines and 1 transport
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 2 submarines
Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 2 infantry and 2 mech_infantrys
Russia : 1 bomber
101 Sea Zone : 1 carrier and 1 transport
91 Sea Zone : 3 carriers, 6 fighters and 2 transports
Production/PUs Summary :
Germans : 66 / 88
Russians : 13 / 22
Japanese : 61 / 61
Americans : 50 / 70
Chinese : 1 / 5
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Suiyuyan : 2 infantry
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 65 / 88
Russians : 13 / 22
Japanese : 60 / 61
Americans : 50 / 70
Chinese : 3 / 5
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 18 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
5 fighters moved from Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 7 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 7 fighters and 2 infantry in Northwest Persia, round 2 : 3/10 hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 7 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 armour, 7 artilleries and 12 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Russia
7 fighters moved from Northwest Persia to Persia
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Persia
2 fighters and 1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,1,2,5,2,5,6,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,5
UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 18 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 artillery, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 armour
Ethiopia : 1 flag
Russia : 1 fighter
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 artilleries and 6 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour, 8 artilleries and 14 infantry
Persia : 1 flag, 1 factory_minor, 7 fighters and 3 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Suriname : 1 flag
Production/PUs Summary :
Germans : 65 / 88
Russians : 13 / 22
Japanese : 59 / 61
Americans : 50 / 70
Chinese : 3 / 5
British : 33 / 38
UK_Pacific : 7 / 5
Italians : 18 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from 97 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Tobruk from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Tobruk to 96 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
2 infantry moved from Rostov to Bryansk
1 armour moved from Novosibirsk to Volgograd
Place Units - Italians
1 fighter placed in 97 Sea Zone
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Morocco
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
Northwest Persia : 1 fighter and 1 infantry
98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 65 / 88
Russians : 11 / 22
Japanese : 59 / 61
Americans : 50 / 70
Chinese : 3 / 5
British : 33 / 38
UK_Pacific : 7 / 5
Italians : 20 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser
36 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 65 / 88
Russians : 11 / 22
Japanese : 59 / 61
Americans : 50 / 70
Chinese : 3 / 5
British : 33 / 38
UK_Pacific : 7 / 5
Italians : 20 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Germans buy 1 aaGun, 1 armour, 6 artilleries, 1 carrier, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
6 mech_infantrys moved from Volgograd to Tsinghai
3 armour moved from Kazakhstan to Tsinghai
3 armour moved from Volgograd to Tsinghai
Combat - Germans
Battle in Tsinghai
Germans attack with 6 armour and 6 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: factory_major = 3, harbour = 5
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Northern Italy to Yugoslavia
1 aaGun moved from Kazakhstan to Tsinghai
3 armour moved from Volgograd to Tsinghai
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Yunnan
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Volgograd
1 aaGun and 2 artilleries placed in Rostov
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
EDIT: Adding units owned by Germans to Novosibirsk: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 66 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Egypt : 1 armour
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 102 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag
Production/PUs Summary :
Germans : 66 / 87
Russians : 11 / 18
Japanese : 59 / 61
Americans : 50 / 70
Chinese : 2 / 5
British : 33 / 38
UK_Pacific : 7 / 5
Italians : 20 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Yunnan to Shan State
1 bomber moved from French Indo China to Shan State
7 artilleries moved from Hopei to Suiyuyan
5 infantry moved from Hopei to Suiyuyan
1 infantry moved from Yunnan to Shan State
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 2 submarines and 1 transport
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese winJapanese win with 1 battleship, 4 carriers, 2 cruisers, 2 submarines and 1 transport remaining, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Suiyuyan
Japanese attack with 7 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Shan State to French Indo China
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from 20 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 aaGun, 1 armour and 1 mech_infantry moved from Hopei to Suiyuyan
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Shan State to Yunnan
Place Units - Japanese
1 airfield placed in French Indo China
3 destroyers placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Ukraine
2 bombers moved from India to 36 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
Welp, looks like as good a chance as I’m likely to get. What OOL would you like or would you prefer to go round by round? And I’m gonna go ahead and assume that the fighters scramble :P.