15L axis-dominion (axis) vs Marakanda (allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Germans
                1 fighter and 2 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 11 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 13 / 22
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 33 / 38
        UK_Pacific : 6 / 5
        Italians : 18 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                5 fighters moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 7 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 artillery, 7 fighters and 2 infantry in Northwest Persia, round 2 :  3/10 hits
                        Germans roll dice for 2 infantry in Northwest Persia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery, 7 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 armour, 7 artilleries and 12 infantry moved from Persia to Northwest Persia
                1 fighter moved from Persia to Russia
                7 fighters moved from Northwest Persia to Persia
                2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from India to Burma
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 infantry placed in Union of South Africa
                3 infantry placed in Persia
                2 fighters and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,1,2,5,2,5,6,2,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,5
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 18 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 artillery, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 armour
        Ethiopia : 1 flag
        Russia : 1 fighter
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 2 artilleries and 6 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour, 8 artilleries and 14 infantry
        Persia : 1 flag, 1 factory_minor, 7 fighters and 3 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
        91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 13 / 22
        Japanese : 59 / 61
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 33 / 38
        UK_Pacific : 7 / 5
        Italians : 18 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Novosibirsk to Yenisey
                      Italians take Timguska from Russians
                      Italians take Yenisey from Russians
                1 artillery and 1 infantry moved from Libya to Tobruk
                2 fighters moved from 97 Sea Zone to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Tobruk from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Tobruk to 96 Sea Zone
                2 fighters moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Rostov to Volgograd
                2 artilleries moved from Rostov to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Volgograd
                2 infantry moved from Rostov to Bryansk
                1 armour moved from Novosibirsk to Volgograd

    Place Units - Italians
                1 fighter placed in 97 Sea Zone
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        Northwest Persia : 1 fighter and 1 infantry
        98 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 11 / 22
        Japanese : 59 / 61
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 33 / 38
        UK_Pacific : 7 / 5
        Italians : 20 / 20
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win with no units remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                2 aaGuns and 1 infantry moved from Queensland to New South Wales
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        33 Sea Zone : 1 cruiser
        36 Sea Zone : 1 submarine
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 88
        Russians : 11 / 22
        Japanese : 59 / 61
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 33 / 38
        UK_Pacific : 7 / 5
        Italians : 20 / 20
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
                Germans buy 1 aaGun, 1 armour, 6 artilleries, 1 carrier, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                6 mech_infantrys moved from Volgograd to Tsinghai
                3 armour moved from Kazakhstan to Tsinghai
                3 armour moved from Volgograd to Tsinghai

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 6 armour and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in United Kingdom causes 8 damage total.  Damaged units is as follows: factory_major = 3, harbour = 5

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 fighter moved from Northern Italy to Yugoslavia
                1 aaGun moved from Kazakhstan to Tsinghai
                3 armour moved from Volgograd to Tsinghai
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Tambov to Samara
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
                2 bombers moved from Bryansk to Yunnan
                1 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 fighter placed in Western Germany
                3 infantry placed in Volgograd
                1 aaGun and 2 artilleries placed in Rostov
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Evenkiyskiy: 1 armour
                EDIT: Adding units owned by Germans to Novosibirsk: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 66 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 102 infantry, 1 mech_infantry and 1 tactical_bomber
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 11 / 18
        Japanese : 59 / 61
        Americans : 50 / 70
        Chinese : 2 / 5
        British : 33 / 38
        UK_Pacific : 7 / 5
        Italians : 20 / 20
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Yunnan to Shan State
                1 bomber moved from French Indo China to Shan State
                7 artilleries moved from Hopei to Suiyuyan
                5 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from Japan to 20 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 submarines
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 2 submarines and 1 transport
                    ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines
                    Japanese winJapanese win with 1 battleship, 4 carriers, 2 cruisers, 2 submarines and 1 transport remaining, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    Americans defend with 2 submarines
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Suiyuyan
                    Japanese attack with 7 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from Shan State to French Indo China
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 bomber moved from 20 Sea Zone to French Indo China
                4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
                3 fighters moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 aaGun, 1 armour and 1 mech_infantry moved from Hopei to Suiyuyan
                2 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Shan State to Yunnan

    Place Units - Japanese
                1 airfield placed in French Indo China
                3 destroyers placed in 36 Sea Zone
                2 submarines placed in 37 Sea Zone
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
                Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Russia to Ukraine
                2 bombers moved from India to 36 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians


  • Welp, looks like as good a chance as I’m likely to get. What OOL would you like or would you prefer to go round by round? And I’m gonna go ahead and assume that the fighters scramble :P.


  • @Marakanda:

    Welp, looks like as good a chance as I’m likely to get. What OOL would you like or would you prefer to go round by round? And I’m gonna go ahead and assume that the fighters scramble :P.

    max defense is fine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Russia to Ukraine
                2 bombers moved from India to 36 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Philippines
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 36 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 13 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines, 6 tactical_bombers and 2 transports
                        Americans roll dice for 13 submarines in 36 Sea Zone, round 2 :  1/13 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 :  5/19 hits
                    Units damaged: 5 carriers owned by the Japanese
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 36 Sea Zone, round 2 :  13/28 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 carriers owned by the Americans and 6 destroyers owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 13 submarines in 36 Sea Zone, round 3 :  4/13 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 :  9/13 hits
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 36 Sea Zone, round 3 :  13/28 hits
                        3 destroyers owned by the Japanese, 2 bombers owned by the Americans, 1 submarine owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 3 cruisers owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the Americans, 5 fighters owned by the Americans and 6 carriers owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 12 submarines in 36 Sea Zone, round 4 :  2/12 hits
                        2 cruisers owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 2 battleships and 2 transports in 36 Sea Zone, round 4 :  2/2 hits
                        2 submarines owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 10 submarines in 36 Sea Zone, round 5 :  3/10 hits
                        1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
                        Americans roll dice for 10 submarines in 36 Sea Zone, round 6 :  2/10 hits
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    10 submarines owned by the Americans retreated to 43 Sea Zone
                    Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is -53
                    Casualties for Americans: 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
                Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                    6 fighters owned by the Japanese and 6 tactical_bombers owned by the Japanese forced to land in French Indo China

    Non Combat Move - Americans
                4 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Ukraine to Russia

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New Guinea : 1 artillery
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 10 submarines
        33 Sea Zone : 4 submarines
        35 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 2 infantry, 3 submarines and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 5 submarines
        Central United States : 4 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 3 infantry and 2 mech_infantrys
        Tunisia : 1 flag, 1 mech_infantry
        Russia : 1 bomber
        101 Sea Zone : 1 destroyer and 3 transports
        91 Sea Zone : 4 carriers, 8 fighters and 1 transport

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 11 / 18
        Japanese : 59 / 58
        Americans : 53 / 78
        Chinese : 1 / 5
        British : 33 / 38
        UK_Pacific : 6 / 5
        Italians : 19 / 20
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Burma

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 11 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 11 / 18
        Japanese : 58 / 58
        Americans : 53 / 78
        Chinese : 2 / 4
        British : 33 / 38
        UK_Pacific : 6 / 5
        Italians : 19 / 20
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Shan State
                2 infantry moved from Northwest Persia to Caucasus
                7 fighters moved from Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 7 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 7 fighters and 2 infantry in Caucasus, round 2 :  4/9 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Italians with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 18 infantry moved from India to Burma
                2 artilleries and 6 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Egypt to Northwest Persia
                7 fighters moved from Caucasus to Northwest Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa
                2 fighters and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 artillery and 2 infantry
        Burma : 3 aaGuns, 2 artilleries and 18 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 armour
        Ethiopia : 1 flag
        Russia : 1 fighter
        Caucasus : 2 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour, 10 artilleries, 9 fighters and 21 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
        91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 13 / 18
        Japanese : 57 / 58
        Americans : 53 / 78
        Chinese : 2 / 4
        British : 33 / 38
        UK_Pacific : 7 / 5
        Italians : 17 / 20
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yenisey to Yakut S.S.R.
                      Italians take Yakut S.S.R. from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 submarine and 1 tactical_bomber placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 20 Sea Zone


  • Would you like to use any kamis? Also, do you want the sub to fight or submerge?


  • use 3 kamis

    sub should stay and fight

    @Marakanda:

    Would you like to use any kamis? Also, do you want the sub to fight or submerge?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 20 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,4,3
                Battle in Java
                Battle in 20 Sea Zone
                    ANZAC attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    ANZAC win, taking Java from Japanese, taking 20 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 12 / 18
        Japanese : 53 / 58
        Americans : 53 / 78
        Chinese : 2 / 4
        British : 33 / 38
        UK_Pacific : 7 / 5
        Italians : 18 / 18
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        Northwest Persia : 1 fighter and 1 infantry
        98 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 12 / 18
        Japanese : 53 / 58
        Americans : 53 / 78
        Chinese : 2 / 4
        British : 33 / 38
        UK_Pacific : 7 / 5
        Italians : 18 / 18
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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