@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by French to 86 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 90 Sea Zone to 86 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in 86 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; French defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 transport
Casualties for French: 1 cruiser
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5,6,8 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 24 damage total. Damaged units is as follows: harbour = 2, airfield = 3, factory_major = 19
Cleaning up after air battles
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 artillery moved from Southern France to Northern Italy
3 armour moved from Greece to Romania
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 fighters moved from Syria to Iraq
3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Southern Italy to Yugoslavia
6 armour and 3 mech_infantrys moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
2 armour, 1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Dzavhan to Central Mongolia
1 fighter moved from Dzavhan to Central Mongolia
2 infantry moved from Yakut S.S.R. to Dzavhan
Combat - Russians
Battle in Central Mongolia
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Central Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
2 artilleries moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
3 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Bryansk to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 aaGuns moved from Bryansk to Ukraine
6 infantry moved from Belarus to Novgorod
3 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Central Mongolia to Novosibirsk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Jehol to Kansu
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
2 bombers, 7 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
Combat - Japanese
Battle in Kansu
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 12 infantry
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Chinese: 1 fighter and 12 infantry
Casualties for Japanese: 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 artillery and 4 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Hunan
2 armour moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
2 bombers, 3 fighters and 4 tactical_bombers moved from Szechwan to Suiyuyan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to Shantung
1 artillery moved from Buryatia to Yakut S.S.R.
1 artillery moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Japan to Suiyuyan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 cruisers moved from 26 Sea Zone to 16 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 18 PUs;
British buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Scotland to United Kingdom
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Kenya
3 infantry moved from Malaya to Shan State
11 infantry moved from Burma to Shan State
1 artillery moved from India to Burma
3 artilleries moved from Burma to Shan State
2 fighters moved from India to Shan State
2 tactical_bombers moved from India to Shan State
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
3 fighters moved from Malta to Egypt
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
Combat - British
Battle in Kenya
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Kenya from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Kenya to West India
1 infantry moved from 39 Sea Zone to India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Kenya to Egypt
1 tactical_bomber moved from Kenya to Egypt
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,4
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
3 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Some Units in India change ownership: 3 artilleries and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
1 bomber moved from Southern Italy to Persia
1 infantry moved from Iraq to Northwest Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber and 2 infantry
British defend with 3 infantry
Italians win, taking Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
5 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to Romania
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 submarine moved from 92 Sea Zone to 87 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 46 Sea Zone to New Guinea
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 carrier, 1 cruiser and 2 tactical_bombers moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Battle in Archangel
Battle in Nenetsia
Non Combat Move - Germans
1 artillery moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
4 bombers moved from Western Germany to Southern Italy
4 bombers moved from Southern Italy to Greece
1 carrier, 1 destroyer and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Iraq to Persia
1 fighter moved from 80 Sea Zone to 99 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Greece
3 aaGuns, 6 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Holland Belgium to Greece
1 aaGun and 1 artillery moved from Holland Belgium to France
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 86 Sea Zone to 85 Sea Zone
Place Units - Germans
1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
1 airfield placed in Greece
2 armour placed in Germany
1 artillery and 4 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 infantry moved from Dzavhan to Yenisey
1 fighter moved from Novosibirsk to Yenisey
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 armour moved from Caucasus to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
18 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
4 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Volgograd to Western Ukraine
1 fighter moved from Volgograd to Western Ukraine
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
retreated to Yenisey
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 armour and 4 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 2 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Novgorod
1 fighter moved from Yenisey to Novosibirsk
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Yenisey to Novosibirsk
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from Suiyuyan to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Shensi from Chinese
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Kweichow to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from Suiyuyan to Tsinghai
1 tactical_bomber moved from Suiyuyan to Hopei
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Vologda
1 bomber moved from Suiyuyan to Russia
1 bomber moved from Suiyuyan to Kwangtung
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 artillery, 5 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter
Casualties for Japanese: 1 armour and 1 tactical_bomber
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Suiyuyan to 6 Sea Zone
1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Tsinghai to Kweichow
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Kwangtung to Kiangsu
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from Suiyuyan to 6 Sea Zone
1 tactical_bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Hunan to Kweichow
1 fighter moved from Novosibirsk to Nenetsia
1 fighter moved from Vologda to Nenetsia
1 bomber moved from Russia to Nenetsia
1 infantry moved from Siberia to Amur
1 artillery moved from Buryatia to Ulaanbaatar
1 artillery moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 16 Sea Zone to Iwo Jima
2 destroyers moved from 16 Sea Zone to 24 Sea Zone
1 carrier moved from 16 Sea Zone to 24 Sea Zone
2 cruisers moved from 16 Sea Zone to 24 Sea Zone
1 battleship moved from 16 Sea Zone to 24 Sea Zone
2 submarines moved from 16 Sea Zone to 24 Sea Zone
2 submarines moved from 26 Sea Zone to 24 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
5 submarines moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Guam to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 10 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 10 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iwo Jima
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Iwo Jima to 24 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 10 Sea Zone to Midway
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 29 PUs;
British buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Kenya to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
1 infantry moved from Libya to Tobruk
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
13 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
3 artilleries moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
5 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 tactical_bombers moved from Shan State to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
3 fighters moved from Egypt to Ethiopia
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 37 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 submarine
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 fighter and 1 transport
1 submarine owned by the British Submerged
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Ethiopia
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
4 fighters moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from West India to India
1 fighter moved from 37 Sea Zone to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
2 fighters moved from United Kingdom to 109 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,3
British collect 30 PUs (2 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 armour, 2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Persia to Turkmenistan
Italians take Eastern Persia from Neutral_Allies
Italians take Turkmenistan from Russians
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
5 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Persia to Iraq
1 submarine moved from 87 Sea Zone to 82 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from United Kingdom to Scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from New Guinea to 46 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs