That edit at the end was because I accidentally bought two infantry instead of three. During the purchase phase I was contemplating between two infantry and a tank or three infantry, and once I made my final decision I clicked the down arrow for the tank but forgot to add the infantry. Just stating that for full disclosure
XDAP2 PIT FIGHT Bad Dice (+100) v Boldman
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 6 battleships, 1 carrier, 1 cruiser, 4 infantry, 1 submarine and 4 transports moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
4 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
British attack with 4 artilleries and 4 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer
British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 mech_infantry moved from Tobruk to Tunisia
2 fighters and 1 tactical_bomber moved from Shan State to India
4 aaGuns moved from Burma to India
3 artilleries and 14 infantry moved from Burma to YunnanPlace Units - British
2 fighters and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4
British collect 27 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 6 battleships, 1 carrier, 1 cruiser, 4 infantry, 1 submarine and 4 transports moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
4 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
British attack with 4 artilleries and 4 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer
British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 mech_infantry moved from Tobruk to Tunisia
2 fighters and 1 tactical_bomber moved from Shan State to India
4 aaGuns moved from Burma to India
3 artilleries and 14 infantry moved from Burma to YunnanPlace Units - British
2 fighters and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4
British collect 27 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 artillery
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode -
slight change at Gibraltar. decided to keep an inf and lose an art instead
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and forgot to ncm the US fighters there too
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uh… no. you can’t land us ftrs on gib you didn’t own gib on the US turn…
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I am having a lot of difficulty posting. Pleas use this
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 6 battleships, 1 carrier, 1 cruiser, 4 infantry, 1 submarine and 4 transports moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Italians
4 artilleries and 4 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
British attack with 4 artilleries and 4 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer
British win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 mech_infantry moved from Tobruk to Tunisia
2 fighters and 1 tactical_bomber moved from Shan State to India
4 aaGuns moved from Burma to India
3 artilleries and 14 infantry moved from Burma to YunnanPlace Units - British
2 fighters and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,4
British collect 27 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 artillery
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode -
OK sorry. use this one then
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield and 3 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Southern France to 96 Sea Zone
1 fighter moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 bombers and 1 fighter
British defend with 1 destroyer and 2 submarines
2 submarines owned by the British Submerged
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 bombers and 1 fighter moved from 96 Sea Zone to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
2 aaGuns and 3 infantry moved from Denmark to Western Germany
1 infantry moved from Belarus to Novgorod
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Samara to Archangel
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to IraqPlace Units - Italians
1 airfield placed in Northern Italy
2 fighters placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 30 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs -
I am throwing in the towel. I have too much on my mind right now and I just can’t focus on the game. It’s lost anyway.
Congrats on another win gents.
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Good game.
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Too bad I didn’t get to kill all those battleships.
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Thanks, variance, was lots of fun, good game to you and blighter
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OK thanks guys. Sorry I was all buggered up the last few turns.
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I appreciate that - don’t worry about it, I’ll forget about it
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Great game guys! I was observing the whole time. Really fun to see that setup.
Very well played! what that tells us about general balance of the game I dont want to think about though…
But congrats to Axis!
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Great game guys! I was observing the whole time. Really fun to see that setup.
Very well played! what that tells us about general balance of the game I dont want to think about though…
But congrats to Axis!
elrood don’t worry it doesn’t say much.
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it doesn’t say much.
for sure. more of a joke game
It’s not the size of the bid as much as how you use it.
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it doesn’t say much.
for sure. more of a joke game
It’s not the size of the bid as much as how you use it.
Well said. :-)