G40 Gauss_Death (Allies +13) vs oysteilo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                18 armour, 5 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
                5 fighters and 5 tactical_bombers moved from Eastern Poland to Russia
                2 bombers moved from Germany to Russia
                8 bombers and 3 tactical_bombers moved from Novgorod to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 19 armour, 5 artilleries, 10 bombers, 5 fighters, 30 infantry, 1 mech_infantry and 8 tactical_bombers
                    French defend with 1 fighter; ANZAC defend with 2 fighters; Russians defend with 5 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 37PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour remaining. Battle score for attacker is -122
                    Casualties for Germans: 12 armour, 5 artilleries, 10 bombers, 5 fighters, 30 infantry, 1 mech_infantry and 8 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for ANZAC: 2 fighters
                    Casualties for Russians: 5 aaGuns, 3 armour, 19 artilleries, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Russia
                3 aaGuns, 1 artillery and 2 infantry moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Ukraine
                9 infantry placed in Western Germany
                1 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Germans collect 57 PUs (1 lost to blockades); end with 94 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    okidoki, well played but it is also soooooo close :) with two more planes in moscow I would probably still have lost but with good chances of taking moscow back. Now I have no realistic chance of taking moscow back. That means Germany will get about 80 IPC next round and rising

    I think this game is lost for the allies. The only uncertainty is Germany has nothing, but they will rebuild really quickly. Unless you see things differently I think we can call this game over! Well played!


  • Would you like to roll back the clock a couple turns?


  • UK turn 4 is where it went bad so if we start again at the start of UK 4 we could see how long it could last. LOL

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    are you saying I can load china 4 and continue with UK?. I would do that if you allow it

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 96 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Siam from Japanese to UK_Pacific
                EDIT: Adding units owned by UK_Pacific to Siam: 1 infantry
                EDIT: Removing units owned by British from Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Burma to Eastern Persia
                3 fighters moved from Egypt to Eastern Persia
                1 artillery moved from Shan State to Burma
                15 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                4 infantry moved from Persia to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from 79 Sea Zone to West India
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to India
                1 bomber moved from 96 Sea Zone to Iraq
                1 bomber moved from Iraq to Persia
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                2 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 10 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 26 PUs (5 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in Siam change ownership: 1 infantry
                    Some Units in India change ownership: 2 infantry and 2 mech_infantrys

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i redid UK4

    I forgot to take siam and move my BB to hawaii. I edited it. This should allow for some planes to reach moscow in time


  • Yeah, it would be interesting to see how it plays out. Although, I think you will win.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Rostov
                3 submarines moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 fighters
                    Russians defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 17 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from India to Eastern Persia
                1 infantry moved from Burma to India

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Egypt to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • I forgot to move some of my italian infantry, I fixed it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 3 infantry
                EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns and 3 infantry
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 2 bombers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 1 mech_infantry moved from Novgorod to Bryansk
                5 armour and 5 infantry moved from Belarus to Bryansk
                3 artilleries and 18 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 7 infantry moved from Ukraine to Bryansk
                3 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                6 armour moved from Ukraine to Bryansk
                3 infantry moved from Novgorod to Karelia
                1 bomber moved from Norway to Karelia

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 16 armour, 5 artilleries, 30 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Karelia to Western Germany
                3 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Germans
                2 bombers placed in Western Germany
                1 factory_minor placed in Western Ukraine
                2 armour and 1 mech_infantry placed in Ukraine
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                Germans undo move 4.
                Germans undo move 3.
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
                EDIT: Turning off Edit Mode
                Germans undo move 4.
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • I think this will be one heck of a grind that, ultimately, the Germans may lose. This should be interesting.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    so you did not move your fighters/tacs this time nor did you buy tacs, that changes things somewhat, what russia can do

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Smolensk to Caucasus
                1 tactical_bomber moved from Smolensk to Caucasus
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                    Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 fighter and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Samara to Volgograd
                1 artillery and 1 infantry moved from Samara to Russia
                7 infantry moved from Novosibirsk to Samara
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Vyborg to Finland
                8 artilleries moved from Smolensk to Russia
                4 aaGuns moved from Smolensk to Russia
                27 infantry moved from Smolensk to Russia
                4 infantry moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia
                3 infantry moved from Smolensk to Russia
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                5 artilleries and 2 infantry placed in Russia
                Russians undo move 1.
                1 armour placed in Volgograd
                1 infantry placed in Volgograd
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 armour
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Removing units owned by Russians from Rostov: 1 mech_infantry
                EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
                EDIT: Removing units owned by Russians from Volgograd: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Kazakhstan: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    so its a little bit messy. I initially moved my mech inf in russia to rostov in combat together with an inf. I realized its pointless, so I changed it to kasakstan

    I initially landed my planes in volgograd (from caucasus) changed that as well to kasaksthan

    I had 2 art 2 inf in samara, moved one of each to Russia, the other pair to volgograd. I edited the other pair from volgograd to kasakstan

    I also placed an armor in volgograd. I edited that to moscow. 1 inf was placed in volgograd and the remaing units in moscow


  • With those extra fighters coming to save Russia I cannot take Russia, so operation “no ships shall approach our shores!” is still in effect.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 3 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 63 Sea Zone to 55 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                5 infantry moved from Anhwe to Kweichow
                3 artilleries and 3 infantry moved from Hunan to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                2 bombers moved from Kiangsu to Shensi
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from French Indo China to Siam
                3 mech_infantrys moved from Kwangsi to Kweichow
                1 armour and 1 mech_infantry moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 armour and 1 mech_infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 10 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 tactical_bomber moved from Kiangsi to Shensi
                1 fighter moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 artilleries, 8 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                Battle in Guam
                Battle in Siam
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Guam from Americans, taking Siam from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                2 bombers moved from Shensi to Kiangsu
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 battleships, 5 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun moved from Jehol to Shantung

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    drinking beers tonight

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