MrCunego (axis) vs Bonusbent (allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers and 4 fighters moved from Western Germany to 92 Sea Zone
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bessarabia to Ukraine
                1 bomber moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Bessarabia to Belarus
                1 bomber moved from Bessarabia to Archangel
                1 bomber moved from Bessarabia to Belarus


  • scramble?


  • Lad os proeve lykken. Scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers and 4 fighters moved from Western Germany to 92 Sea Zone
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Bessarabia to Ukraine
                1 bomber moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Bessarabia to Belarus
                1 bomber moved from Bessarabia to Archangel
                1 bomber moved from Bessarabia to Belarus

    Combat - Germans
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 :  3/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 4 bombers and 4 fighters
                    British defend with 2 fighters and 1 transport; Americans defend with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 4 bombers and 4 fighters in 92 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 :  2/6 hits
                        1 fighter owned by the Americans, 1 transport owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the Americans, 2 fighters owned by the British and 2 fighters owned by the Germans lost in 92 Sea Zone
                    Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 45
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 fighters and 1 transport
                    Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighter

    Non Combat Move - Germans
                2 fighters moved from 92 Sea Zone to 93 Sea Zone
                4 bombers moved from 92 Sea Zone to Southern Italy
                1 bomber moved from Ukraine to Western Germany
                2 bombers moved from Belarus to Western Germany
                1 bomber moved from Archangel to Bessarabia
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Poland to Eastern Poland
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Western Germany to Poland
                3 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from France to Northern Italy
                1 infantry moved from Finland to Karelia

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                2 fighters placed in Western Germany
                1 infantry and 1 mech_infantry placed in Novgorod
                1 artillery placed in Western Germany
                1 mech_infantry placed in Novgorod
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 32 PUs;
                Russians buy 8 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Bryansk to Belarus
                16 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Belarus
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 artillery and 2 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Amur to Manchuria
                3 armour and 6 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Samara to Novosibirsk

    Place Units - Russians
                5 artilleries placed in Russia
                3 artilleries placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                3 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
                7 fighters moved from 35 Sea Zone to Philippines
                1 armour and 1 mech_infantry moved from Kweichow to Kansu
                      Japanese take Shensi from Chinese
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                2 bombers moved from Kwangsi to Kansu
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 mech_infantrys moved from Kweichow to Anhwe
                1 bomber and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 bomber moved from Kwangsi to Anhwe
                1 infantry moved from Shan State to Burma
                2 tactical_bombers moved from Kwangsi to Burma
                2 tactical_bombers moved from Malaya to Burma
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 6 submarines, 2 tactical_bombers and 5 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 :  4/6 hits
                    Japanese win with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 6 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys in Philippines, round 2 :  5/12 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kansu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 4 tactical_bombers in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Anhwe to Kwangsi
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Jehol to Kiangsu
                1 aaGun moved from Jehol to Anhwe
                2 bombers moved from Kansu to Kweichow
                4 tactical_bombers moved from Burma to Kwangsi
                2 artilleries and 2 infantry moved from Shan State to French Indo China
                2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                7 fighters moved from Philippines to 35 Sea Zone
                3 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to Kwangsi
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone

    Place Units - Japanese
                2 carriers placed in 37 Sea Zone
                1 infantry placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • Beklager ventetiden. Jeg naar ikke meget tripleA for tiden, men jeg tager tur med Japan inden for nogle faa timer.


  • De allierede… mente jeg  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 92 Sea Zone to 108 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 13 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                2 bombers moved from Persia to India

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 14 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 bomber moved from Persia to Burma
                1 fighter moved from Persia to Iraq
                2 infantry moved from Persia to Iraq
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - British
                Battle in Burma
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Persia
                1 bomber moved from Burma to India
                1 fighter moved from Belgian Congo to Italian Somaliland
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Syria to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 4 fighters and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 4 fighters and 2 infantry in Iraq, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Iraq to Egypt
                2 infantry moved from Syria to Trans-Jordan
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                2 artilleries placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Caroline Islands to 55 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 8 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                4 bombers moved from Southern Italy to 104 Sea Zone
                1 bomber moved from Western Germany to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Bessarabia to Archangel
                1 bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 4 bombers and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                4 bombers moved from 104 Sea Zone to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from 99 Sea Zone to Western Germany
                6 armour moved from Eastern Poland to Germany
                3 infantry moved from Northern Italy to Western Germany
                1 armour moved from Poland to Germany
                2 bombers moved from Belarus to Germany
                1 bomber moved from Archangel to Norway
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Eastern Poland to Bessarabia
                1 carrier moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Germans
                8 transports placed in 112 Sea Zone
                2 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • Hej Morten

    Jeg rapporterer sejren til dig.

    Traekker mig fra alle League-spil, da jeg desvaerre ikke har tid eller overskud til TripleA for tiden. Tak for din taalmodighed.

    bonusbent


  • Det er bare i orden. Jeg trak også stikket et halvt år i efteråret/vinteren. Det er et spil der lige fortjener en pause i ny og næ.

    Men tak for spillene.

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