@koala a big start for japan! No scramble thanks
MrCunego (axis) vs Bonusbent (allies +16)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Persia to EgyptCombat - Americans
Air Battle in Egypt
Americans attacks with 1 units heading to Egypt
Italians launches 1 interceptors out of Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Philippines
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Egypt to Persia
1 bomber moved from Russia to Persia
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
Jeg glemte i farten at angribe din japanske ubaad i SZ44. Det var min hensigt, men jeg gjorde det ikke, da jeg bad om dine ordrer i Egypten. Jeg tillod mig en edit. Du maa selv afgoere, om du vil acceptere det.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 2 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian CongoCombat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Italians defend with 2 infantry
British win, taking Iraq from Italians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Iraq to Persia
3 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 4 infantry moved from Morocco to Algeria
1 armour moved from Morocco to AlgeriaPlace Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 20 PUs;
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
2 infantry moved from Syria to IraqCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Iraq, round 2 : 2/6 hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the British lost in Iraq
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Iraq, round 3 : 1/6 hits
British roll dice for 1 artillery in Iraq, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
2 fighters moved from Iraq to Trans-Jordan
2 fighters moved from 96 Sea Zone to Egypt
2 fighters moved from 93 Sea Zone to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 bomber moved from Iraq to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers and 4 fighters moved from Western Germany to 92 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Bessarabia to Belarus
1 bomber moved from Bessarabia to Archangel
1 bomber moved from Bessarabia to Belarus -
scramble?
-
Lad os proeve lykken. Scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers and 4 fighters moved from Western Germany to 92 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Bessarabia to Belarus
1 bomber moved from Bessarabia to Archangel
1 bomber moved from Bessarabia to BelarusCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers and 4 fighters
British defend with 2 fighters and 1 transport; Americans defend with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
2 submarines owned by the Americans Submerged
Germans roll dice for 4 bombers and 4 fighters in 92 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/6 hits
1 fighter owned by the Americans, 1 transport owned by the British, 2 destroyers owned by the Americans, 1 cruiser owned by the Americans, 2 fighters owned by the British and 2 fighters owned by the Germans lost in 92 Sea Zone
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 45
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighterNon Combat Move - Germans
2 fighters moved from 92 Sea Zone to 93 Sea Zone
4 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from Ukraine to Western Germany
2 bombers moved from Belarus to Western Germany
1 bomber moved from Archangel to Bessarabia
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Poland to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from France to Northern Italy
1 infantry moved from Finland to KareliaPlace Units - Germans
1 carrier placed in 93 Sea Zone
2 fighters placed in Western Germany
1 infantry and 1 mech_infantry placed in Novgorod
1 artillery placed in Western Germany
1 mech_infantry placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 32 PUs;
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
16 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 artillery and 2 infantry moved from Tambov to Bryansk
2 aaGuns moved from Amur to Manchuria
3 armour and 6 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Samara to NovosibirskPlace Units - Russians
5 artilleries placed in Russia
3 artilleries placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
7 fighters moved from 35 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Kweichow to Kansu
Japanese take Shensi from Chinese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 bombers moved from Kwangsi to Kansu
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kweichow to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangsi to Anhwe
1 bomber moved from Kwangsi to Anhwe
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Kwangsi to Burma
2 tactical_bombers moved from Malaya to Burma
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 6 submarines, 2 tactical_bombers and 5 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 4/6 hits
Japanese win with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 6 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys in Philippines, round 2 : 5/12 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 7 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kansu, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 4 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Jehol to Kiangsu
1 aaGun moved from Jehol to Anhwe
2 bombers moved from Kansu to Kweichow
4 tactical_bombers moved from Burma to Kwangsi
2 artilleries and 2 infantry moved from Shan State to French Indo China
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
7 fighters moved from Philippines to 35 Sea Zone
3 fighters moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Kwangsi
1 fighter moved from Kwangsi to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
2 carriers placed in 37 Sea Zone
1 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
Beklager ventetiden. Jeg naar ikke meget tripleA for tiden, men jeg tager tur med Japan inden for nogle faa timer.
-
De allierede… mente jeg :roll:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 108 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 13 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 bombers moved from Persia to IndiaPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 14 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 5 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from Persia to Burma
1 fighter moved from Persia to Iraq
2 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian CongoCombat - British
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Persia
1 bomber moved from Burma to India
1 fighter moved from Belgian Congo to Italian Somaliland
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Syria to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to IraqCombat - Italians
Battle in Iraq
Italians attack with 4 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 2/6 hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 fighters moved from Iraq to Egypt
2 infantry moved from Syria to Trans-Jordan
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
2 artilleries placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to 55 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French