Thanks for the update. Enjoy your travels :)
XDAP II Bar/Witt (Axis) v. Garg/Karl (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 6 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Finland
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 bomber moved from Western Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
1 bomber moved from Southern France to Western Ukraine
1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 bomber moved from Southern France to 95 Sea Zone
1 bomber moved from Southern France to 95 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Finland from Russians with 1 armour, 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 2 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Germany to Poland
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Finland to Western Germany
1 tactical_bomber moved from 95 Sea Zone to France
2 bombers moved from 95 Sea Zone to Western Germany
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
5 mech_infantrys placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Germans undo move 4.
Germans undo move 2.
2 artilleries and 1 infantry placed in France
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,6
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Archangel to Belarus
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
1 fighter moved from Archangel to Belarus
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Archangel to Ukraine
1 tactical_bomber moved from Bryansk to Novosibirsk
2 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 4 infantry
retreated to Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Novgorod
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Kazakhstan to Bryansk
1 infantry moved from Rostov to Bryansk
9 infantry moved from Russia to Bryansk
4 armour moved from Archangel to Bryansk
1 aaGun moved from Karelia to Novgorod
2 mech_infantrys moved from Archangel to Smolensk
1 tactical_bomber moved from Novosibirsk to Vologda
2 mech_infantrys moved from Smolensk to Vologda
1 aaGun and 6 infantry moved from Soviet Far East to Siberia
1 aaGun and 12 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
Japan? Hello…?
Boy, your battleship sure looks like it’s taking it pretty hard…
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About to do rolls, but am changing 1 Art and 2 Mech for 4 Inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 artilleries moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 36 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 cruiser and 2 transports
Americans defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
UK_Pacific defend with 1 harbour; Americans defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Sikang
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Malaya to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Chahar to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships and 3 carriers moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 armour moved from Kwangsi to French Indo China
1 fighter moved from Caroline Islands to 18 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to Korea
1 armour moved from French Indo China to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to HunanPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Korea : 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery and 3 infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 2 artilleries and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
Anhwe : 1 flag
Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 flag, 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 64
Russians : 33 / 33
Japanese : 51 / 51
Americans : 54 / 76
Chinese : 0 / 0
British : 37 / 45
UK_Pacific : 11 / 14
Italians : 14 / 11
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.8.0.5, time: 07:50:10
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whoops, wrong thread
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Western United States to Midway
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Western United States to Midway
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter, 1 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: KwangsiNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from 16 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 carriers and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 7.
Americans undo move 6.
3 destroyers placed in 10 Sea Zone
Americans undo move 6.
3 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 6.
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2.636
Median : 2.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.538
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 fighter moved from Burma to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
1 infantry placed in Himalayas
Chinese undo move 1.
1 infantry placed in HimalayasTurn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.667
Median : 2.000
Variance : 2.192
Standard Deviation : 1.481
Total rolls : 27Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 2.917
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.538
Median : 2.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13 -
LOL!
I’m not sure why, but it let me place a Chinese inf in the Himilayas lol. I guess when China gets liberated I’ll edit move him into a territory on the place units phase :P
And let’s be clear - there is a “when” in the near future. ;)
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We would kill ourselves rather than see the Chinese takeover Extended Asian Japan. That race of subhumans is rightfully exterminated to a man.
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@wittmann:
We would kill ourselves rather than see the Chinese takeover Extended Asian Japan. That race of subhumans is rightfully exterminated to a man.
And yet- they still dance in the skies of Burma!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 2 artilleries moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
4 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to YunnanCombat - British
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 armour and 2 mech_infantrys
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Battle in Yunnan
British attack with 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 mech_infantrys
British win, taking Normandy Bordeaux from Italians, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 artilleries and 2 mech_infantrys
Casualties for British: 3 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 armour and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to India
3 artilleries moved from Burma to India
1 infantry moved from West India to India
1 artillery moved from West India to India
2 aaGuns moved from Burma to India
10 infantry moved from Burma to IndiaPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
2 submarines placed in 98 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,3,1,1,6,2,5,6,2,6,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry -
@wittmann:
We would kill ourselves rather than see the Chinese takeover Extended Asian Japan. That race of subhumans is rightfully exterminated to a man.
And yet- they still dance in the skies of Burma!
John Wayne and those other brave Americans are welcome in Asia. His films are shown to our pilots, before we send them on suicide missions.
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Italy? Hello? It’s the Allies calling……
:-) 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 infantry moved from Southern France to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,3,1,4
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 2 aaGuns and 5 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantryProduction/PUs Summary :
Germans : 45 / 64
Russians : 33 / 33
Japanese : 50 / 51
Americans : 54 / 74
Chinese : 1 / 0
British : 38 / 48
UK_Pacific : 11 / 10
Italians : 13 / 7
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I won’t be able to do Japan until next Thursday. Am off to Florence after work tonight.
Sorry! Have a good weekend all. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline IslandsCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs