yes, 7 guns
15L Dawgoneit (Allies +13) vs Shin Ji (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 artillery, 1 infantry and 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 infantry and 1 transport
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 5 armour, 4 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 armour and 1 infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
2 aaGuns and 18 infantry moved from Suiyuyan to ShensiPlace Units - Russians
2 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Kiangsu to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 1 carrier and 2 destroyers moved from 20 Sea Zone to 45 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Chahar to Hopei
1 armour and 2 mech_infantrys moved from Shantung to Hopei
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
1 infantry and 1 mech_infantry moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
1 transport owned by the Japanese retreated to 35 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 36 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Yenisey
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Dutch New Guinea from UK_Pacific, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 3 armour, 5 artilleries, 18 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; Americans defend with 1 cruiser; ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 1 battleship and 1 cruiser
Casualties for Americans: 1 cruiser
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 2 fighters and 2 tactical_bombersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from 37 Sea Zone to Hainan
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 aaGun moved from Korea to Manchuria
2 aaGuns moved from Chahar to Hopei
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far EastPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 artilleries and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
5 submarines moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 armour and 1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to Alaska
1 bomber moved from Queensland to 43 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
3 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to BorneoCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 bomber, 2 submarines and 2 transports
Japanese defend with 1 cruiser and 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 2 submarines and 2 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Borneo
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Burma
2 fighters moved from Queensland to 37 Sea Zone
1 tactical_bomber moved from Queensland to Shan State
1 fighter moved from Queensland to Shan StatePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Shensi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
2 aaGuns and 6 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 artilleries moved from India to Burma
2 infantry moved from India to Burma
2 infantry moved from India to Burma
1 transport moved from 39 Sea Zone to 58 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Baltic States to Belarus
1 armour moved from Bessarabia to BelarusCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Belarus
Italians attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Baltic States to Western Ukraine
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
3 artilleries placed in Egypt
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Siam to Shan State
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 armour and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 infantry placed in Queensland
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
7 armour, 14 artilleries, 27 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 4 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 14 artilleries, 27 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 14 artilleries, 27 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
3 aaGuns moved from Eastern Poland to Western Ukraine
3 infantry moved from Karelia to FinlandPlace Units - Germans
3 fighters placed in Western Germany
3 artilleries placed in France
1 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Vologda to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Vologda to RussiaCombat - Russians
Non Combat Move - Russians
1 submarine moved from 104 Sea Zone to 111 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
2 aaGuns and 17 infantry moved from Shensi to KweichowPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 22 PUs total -
Test summary from TripleA, engine version: 1.8.0.5, time: 12:18:09
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Cool - I got an error opening the map, wanted to make sure everything was OK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys moved from Hopei to Kweichow
2 armour and 1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 5 submarines moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Hainan to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 battleship moved from 45 Sea Zone to 43 Sea Zone
1 battleship moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Kweichow from Chinese with 3 armour, 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Japanese: 14 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 44 Sea Zone from Neutral with 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
French defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 2 submarines and 2 transports
Japanese win, taking 43 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 26
Casualties for Americans: 2 submarines and 2 transports
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 4 fighters, 5 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; ANZAC defend with 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans Submerged
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 carrier, 1 fighter, 5 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
2 bombers moved from 37 Sea Zone to Philippines
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 aaGun moved from Hopei to Anhwe
1 aaGun moved from Hopei to Anhwe
2 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Burma to 44 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 tactical_bomber moved from Shan State to 44 Sea Zone
2 destroyers and 4 submarines moved from 25 Sea Zone to 6 Sea Zone -
scramble and or kami’s sz6