15L Dawgoneit (Allies +13) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Alexandria to 76 Sea Zone

    Combat - Germans
                Battle in 76 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 destroyers and 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 30
                    Casualties for British: 2 destroyers and 2 transports
                Battle in 98 Sea Zone
                    Germans attack with 1 submarine
                    French defend with 1 cruiser
                    French win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 76 Sea Zone to Egypt
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Poland
                1 mech_infantry moved from Germany to Poland
                3 aaGuns moved from Germany to Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 6 armour, 12 artilleries and 15 infantry moved from Poland to Eastern Poland
                1 armour, 2 artilleries and 14 infantry moved from Romania to Eastern Poland
                1 artillery moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 armour and 7 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Alexandria to 76 Sea Zone

    Combat - Germans
                Battle in 76 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 destroyers and 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 30
                    Casualties for British: 2 destroyers and 2 transports
                Battle in 98 Sea Zone
                    Germans attack with 1 submarine
                    French defend with 1 cruiser
                    French win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 76 Sea Zone to Egypt
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Poland
                1 mech_infantry moved from Germany to Poland
                3 aaGuns moved from Germany to Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 6 armour, 12 artilleries and 15 infantry moved from Poland to Eastern Poland
                1 armour, 2 artilleries and 14 infantry moved from Romania to Eastern Poland
                1 artillery moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 armour and 7 mech_infantrys placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Romania: 1 infantry and 7 mech_infantrys
                EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                20 infantry moved from Central Mongolia to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                20 infantry moved from Central Mongolia to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 20 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Central Mongolia to Suiyuyan
                1 armour moved from Caucasus to Persia
                      Russians take Northwest Persia from Neutral_Allies
                      Russians take Persia from Neutral_Allies
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                2 infantry moved from Caucasus to Northwest Persia
                2 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 aaGun, 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries, 1 fighter and 22 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Russia
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                5 artilleries and 18 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                2 armour and 1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Kweichow to Yunnan
                2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 6 infantry moved from Korea to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                2 cruisers moved from 6 Sea Zone to 35 Sea Zone
                2 battleships moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 armour, 5 artilleries, 18 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Alaska
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Alaska from Americans, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 8 fighters, 1 mech_infantry and 5 tactical_bombers
                    British defend with 1 artillery and 8 infantry; ANZAC defend with 3 fighters and 2 infantry
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 1 artillery and 8 infantry
                    Casualties for ANZAC: 3 fighters and 2 infantry
                    Casualties for Japanese: 4 fighters, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 bombers moved from Yunnan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                2 aaGuns moved from Buyant-Uhaa to Chahar

    Place Units - Japanese
                6 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 12 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 12 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from Johnston Island to Queensland
                1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 cruiser and 2 submarines placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun and 8 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to French Indo China
                1 fighter moved from Shan State to Yunnan
                1 armour moved from India to Yunnan
                2 aaGuns and 6 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs (4 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Alexandria to 98 Sea Zone
                1 bomber moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    French defend with 1 cruiser
                    Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Baltic States
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Trans-Jordan from British to Italians
                EDIT: Turning off Edit Mode
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Baltic States
                1 bomber and 4 fighters moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 cruiser moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 artillery moved from Shan State to Yunnan
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                1 bomber moved from Egypt to 91 Sea Zone
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                7 infantry moved from Finland to Karelia
                9 armour, 14 artilleries and 28 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                9 mech_infantrys moved from Romania to Western Ukraine
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Poland to Western Ukraine
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 9 armour, 14 artilleries, 28 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 9 armour, 14 artilleries, 28 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                    Americans defend with 1 cruiser, 3 destroyers, 12 submarines and 1 transport
                    5 submarines owned by the Americans Submerged
                    1 transport owned by the Germans retreated to 104 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -43
                    Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 destroyers and 7 submarines

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                3 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                2 armour and 8 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 artilleries
                EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
                EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Removing units owned by Germans from Germany: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
                EDIT: Adding units owned by Germans to France: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Archangel to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 submarine moved from 112 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Archangel to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 submarine moved from 112 Sea Zone to 104 Sea Zone

    Combat - Russians
                Battle in 104 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 artillery, 1 infantry and 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery, 1 infantry and 1 transport
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                4 aaGuns, 5 armour, 4 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Persia to Eastern Persia
                      Russians take Eastern Persia from Neutral_Allies
                1 armour and 1 infantry moved from Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq
                2 aaGuns and 18 infantry moved from Suiyuyan to Shensi

    Place Units - Russians
                2 armour, 2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                2 bombers moved from Kiangsu to 37 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 battleships, 1 carrier and 2 destroyers moved from 20 Sea Zone to 45 Sea Zone
                2 carriers and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 45 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kiangsi to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 armour, 5 artilleries, 18 infantry and 1 mech_infantry moved from Chahar to Hopei
                1 armour and 2 mech_infantrys moved from Shantung to Hopei
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Yenisey
                1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer
                    1 transport owned by the Japanese retreated to 35 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 cruiser
                    Japanese win, taking Borneo from UK_Pacific with 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 36 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Dutch New Guinea
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from UK_Pacific, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 armour, 5 artilleries, 18 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; Americans defend with 1 cruiser; ANZAC defend with 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Americans: 1 cruiser
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 bombers moved from 37 Sea Zone to Hainan
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                1 aaGun moved from Korea to Manchuria
                2 aaGuns moved from Chahar to Hopei
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 carrier and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Alaska to 2 Sea Zone
                2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 submarines moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                5 submarines moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                      Americans take Alaska from Japanese
                1 armour and 1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to Alaska
                1 bomber moved from Queensland to 43 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
                3 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber, 2 submarines and 2 transports
                    Japanese defend with 1 cruiser and 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber, 2 submarines and 2 transports remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                2 fighters moved from Queensland to 37 Sea Zone
                1 tactical_bomber moved from Queensland to Shan State
                1 fighter moved from Queensland to Shan State

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                4 infantry moved from Shensi to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                4 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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