@nikola1975 London’s AA guns are gonna win you the game.
Play off game. shin ji +10 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 3 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 submarine
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 1 cruiser, 3 destroyers, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 bomber and 3 fighters moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
1 fighter moved from Malta to Iraq
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Nenetsia to Vologda
4 bombers moved from Western Ukraine to Vologda -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Nenetsia to Vologda
4 bombers moved from Western Ukraine to VologdaCombat - Germans
Battle in Vologda
Germans attack with 4 bombers and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
4 bombers moved from Vologda to Western Ukraine
1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
10 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
3 infantry moved from Southern France to France
1 aaGun moved from Southern France to FrancePlace Units - Germans
1 mech_infantry placed in Western Germany
10 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
20 infantry moved from Urals to Vologda
3 infantry moved from Smolensk to Belarus
3 fighters moved from Bryansk to BelarusCombat - Russians
Battle in Vologda
Russians attack with 20 infantry
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 20 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Belarus to Bryansk
1 armour, 2 artilleries and 5 infantry moved from Russia to Bryansk
2 aaGuns moved from Urals to Vologda
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tunisia to Morocco
1 armour moved from Tunisia to Morocco
1 armour moved from Tunisia to TobrukPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 4 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour moved from Chahar to Shensi
1 artillery moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Olgiy to Kansu
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Chahar to Jehol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 4 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour moved from Chahar to Shensi
1 artillery moved from Tsinghai to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Olgiy to Kansu
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Chahar to JeholCombat - Japanese
Battle in Shensi
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 armour and 1 infantry moved from Manchuria to AmurPlace Units - Japanese
3 armour placed in Kiangsu
4 fighters placed in Japan
1 armour placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,5,1,5
Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 37 Sea Zone to 35 Sea Zone -
Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 37 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Norway
Battle in 95 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines, 2 tactical_bombers and 4 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 5 destroyers
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Americans win, taking Norway from Germans with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 91
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Italians: 5 destroyers
Casualties for Americans: 1 destroyer and 4 submarines
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Italians win with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
2 fighters moved from 95 Sea Zone to Tunisia
2 tactical_bombers moved from 95 Sea Zone to Tunisia
2 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Alaska to 1 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 bomber placed in Eastern United States
3 destroyers and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 2 armour
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - British
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Caucasus to Bryansk
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Philippines to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 tactical_bomber moved from Philippines to Kiangsi
1 bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
2 armour and 3 mech_infantrys moved from Kwangsi to Kiangsi
1 armour moved from Yunnan to Kiangsi
6 infantry moved from Malaya to Shan State
1 submarine moved from 92 Sea Zone to 97 Sea Zone -
Would you like to scramble now?
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Hang on, gonna have one more plane in the SZ, one less in the land battle.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - British
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from Japanese -
So, scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Philippines to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Borneo
Battle in Kiangsi
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Borneo from Japanese, taking Kiangsi from Japanese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - British
3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 armour and 2 mech_infantrys moved from Kwangsi to Kweichow
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Caucasus to Bryansk
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
2 armour and 1 artillery moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 2 infantry moved from Western Ukraine to BessarabiaPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 17 PUs total
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