Use the last one, forgot i just bought the US carrier and edited it on the second one.
The third one is the same as the first
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
Combat - British
Battle in 106 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
3 aaGuns and 5 infantry moved from India to Burma
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber and 1 fighter moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Albania to Greece
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits
Italians roll dice for 2 artilleries and 4 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French, 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Production/PUs Summary :
Germans : 41 / 81
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 18
Italians : 12 / 12
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.8.0.3, time: 14:21:30
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Iceland
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Southern Italy to Alexandria
4 fighters moved from Western Germany to Alexandria
3 artilleries moved from France to Western Germany
4 artilleries moved from Germany to Poland
4 infantry moved from Slovakia Hungary to Poland
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 fighter moved from Northern Italy to Alexandria
3 tactical_bombers moved from Western Germany to Alexandria
1 tactical_bomber moved from Northern Italy to Alexandria
2 mech_infantrys moved from Southern France to Yugoslavia
6 armour moved from France to Germany
Place Units - Germans
4 bombers placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 18
Italians : 12 / 12
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
5 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 fighters moved from Russia to Szechwan
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Philippines, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 3 infantry
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 2/12 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 3/5 hits
2 infantry owned by the British, 2 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Shan State, round 3 : 4/9 hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits
1 infantry owned by the British, 1 infantry owned by the ANZAC, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters and 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 carriers moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 armour moved from Korea to Manchuria
1 aaGun and 6 infantry moved from Jehol to Manchuria
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 bomber moved from Shan State to Hunan
1 bomber moved from Kwangtung to Hunan
2 artilleries and 1 infantry moved from Kwangsi to Hunan
1 fighter moved from Kwangtung to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from Shan State to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 36 Sea Zone to Manchuria
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Hunan
Place Units - Japanese
3 artilleries placed in Manchuria
2 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Production/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 42 / 43
Americans : 50 / 52
Chinese : 8 / 15
British : 29 / 34
UK_Pacific : 7 / 18
Italians : 12 / 12
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
Place Units - Americans
1 transport placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Wasn’t able to get to China and UK cuz I have to run off to a double-header soccer game, so will resume after I get back late tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Sikang
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Quebec to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
3 fighters moved from Gibraltar to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 aaGuns and 7 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Quebec to 109 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 fighter placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,3,1,1,2,3,2,6,5,4,1,5,6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Greece to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/12 hits
British roll dice for 1 armour, 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/14 hits
2 infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
1 armour, 1 artillery and 1 mech_infantry retreated to Alexandria
British win with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 5 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Greece
1 armour moved from Bulgaria to Greece
4 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to France
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 43 / 54
Russians : 35 / 37
Japanese : 41 / 43
Americans : 50 / 70
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 7 / 6
Italians : 15 / 20
ANZAC : 14 / 14
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Iceland to 109 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
that battle in egypt was pretty harsh on me, nothing like the odds from the battle calc…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Alexandria to Egypt
2 bombers moved from Southern Italy to Egypt
4 bombers moved from Western Germany to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 6 bombers, 4 fighters and 4 tactical_bombers
French defend with 1 infantry; British defend with 1 armour, 1 factory_minor, 5 fighters, 1 harbour and 1 tactical_bomber
Germans roll dice for 6 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 2 : 9/14 hits
British roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 6/8 hits
1 tactical_bomber owned by the British, 1 infantry owned by the French, 1 armour owned by the British, 2 tactical_bombers owned by the Germans, 5 fighters owned by the British and 4 fighters owned by the Germans lost in Egypt
Germans win with 6 bombers and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 armour, 5 fighters and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Alexandria to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 tactical_bombers moved from Egypt to Alexandria
2 bombers moved from Egypt to Greece
4 bombers moved from Egypt to Alexandria
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
6 armour and 8 mech_infantrys moved from Germany to Baltic States
2 aaGuns, 3 armour, 7 artilleries and 22 infantry moved from Poland to Baltic States
1 aaGun, 2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Yugoslavia to Poland
1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 126 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
2 artilleries moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 submarine and 1 transport placed in 93 Sea Zone
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Production/PUs Summary :
Germans : 43 / 53
Russians : 35 / 37
Japanese : 41 / 43
Americans : 50 / 70
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 7 / 6
Italians : 15 / 20
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
that battle in egypt was pretty harsh on me, nothing like the odds from the battle calc…
Italy: 5 inf, 1 mech, 2 art, 1 tank, 2 fig, 1 strat + 2 cruiser, 1 battleship = 4x1 4x2 5x3 2x4 = 35/6 = 5.8 hits on average
vs
Allies: 4 inf, 1 mech, 2 art, 1 tank, 1 tact, 5 fig = 7x2 2x3 5x4 = 40/6 = 6.7 hits on average
Italy performed 1.2 hits over average, Allies performed 0.7 hits under average.
It is pretty close to the average results shown by aacalc for a single round of combat. What calc do you use?
Normally I prefer dskelly, but it can’t test strafes.
The link the aacalc is in the forum menu next to the logout button if you ever want to run battles sims for a fixed number of rounds. Although it isn’t updated for G40, you can count mechs as infantry and tactical bombers (when on defense) as tanks in order to get proper stats.
Oh I just use the one built into TripleA.