Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Faramir (Axis) vs AeV (Allies +12)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 armour, 5 artilleries, 9 infantry, 1 mech_infantry and 8 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from France to RussiaCombat - Americans
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That battle did not go well for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 battleships, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 armour, 5 artilleries, 9 infantry, 1 mech_infantry and 8 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from France to RussiaCombat - Americans
Battle in Japan
Americans attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
Japanese win with 3 fighters, 19 infantry and 2 tactical_bombers remaining. Battle score for attacker is -39
Casualties for Japanese: 3 aaGuns and 1 infantry
Casualties for Americans: 1 armour, 5 artilleries, 9 infantry and 1 mech_infantryNon Combat Move - Americans
1 armour and 1 infantry moved from 5 Sea Zone to AmurPlace Units - Americans
2 battleships and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery and 5 bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to New Brunswick Nova Scotia
4 fighters moved from Poland to 110 Sea Zone
1 fighter moved from Poland to Western Germany
1 fighter moved from Western Ukraine to Western Germany
3 bombers moved from Western Ukraine to Suiyuyan
1 carrier and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 armour moved from Sakha to Amur
1 artillery moved from Siberia to AmurCombat - British
Non Combat Move - British
Place Units - British
1 artillery and 5 bombers placed in United KingdomTurn Complete - British
British collect 59 PUs; end with 59 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsPlace Units - UK_Pacific
1 fighter and 2 tactical_bombers placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in Kwangtung change ownership: 1 fighter and 2 tactical_bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 5 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 bombers moved from Kansu to Manchuria
7 bombers moved from Russia to Manchuria
1 fighter and 2 tactical_bombers moved from Tambov to Suiyuyan
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 bombers and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 54 PUs; end with 54 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs