Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Vyborg to Finland
1 mech_infantry moved from Finland to Karelia
4 mech_infantrys moved from Baltic States to Western Ukraine
3 mech_infantrys moved from Novgorod to Eastern Poland
3 fighters moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Western Germany
8 infantry moved from Germany to Poland
3 infantry moved from Northern Italy to Southern Italy
5 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
2 fighters moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to GermanyPlace Units - Germans
3 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Tambov to Rostov
1 artillery moved from Bryansk to Rostov
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Sakha to Buryatia
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to ShensiCombat - Russians
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 aaGun and 1 armour
Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Smolensk to Bryansk
2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
2 aaGuns moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Szechwan to Sikang
1 artillery moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Yunnan to Sikang
1 bomber moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 45 Sea Zone
3 fighters moved from Java to 45 Sea Zone
4 fighters moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
5 carriers moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Siberia to Japan
1 tactical_bomber moved from Siberia to Japan
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Burma to Yunnan
1 bomber moved from Sikang to Yunnan
3 infantry moved from Kiangsu to Kiangsi
3 artilleries moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Shantung to Hunan
3 infantry moved from Shantung to AnhwePlace Units - Japanese
4 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
Japanese undo move 2.
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
2 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in GreeceNon Combat Move - Americans
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
3 mech_infantrys moved from Tunisia to Tobruk
3 infantry moved from Tunisia to Libya
1 transport moved from 91 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to New Zealand
1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 63 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
1 bomber moved from Queensland to New Zealand
1 bomber moved from 42 Sea Zone to New Zealand
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Southeast Mexico
2 aaGuns moved from Central United States to Western United States
3 submarines moved from 33 Sea Zone to 63 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries, 2 fighters and 19 infantry moved from India to Burma
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in Burma
British attack with 4 artilleries, 2 fighters and 19 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 4 artilleries, 2 fighters and 19 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Tunisia to Libya
1 armour moved from Egypt to Tobruk
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 fighters moved from Trans-Jordan to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to West India
3 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 armour and 4 mech_infantrys moved from Syria to Persia
1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns moved from India to Burma
2 fighters moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
3 infantry moved from Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to RostovCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Ukraine
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6,3,1,6,1,1,6,5,2,4
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in SumatraNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from United Kingdom: 2 infantry
EDIT: Adding units owned by French to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns moved from Queensland to New South Wales
1 fighter moved from New Guinea to New Zealand
1 submarine moved from 33 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Nenetsia
2 infantry moved from Novgorod to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 99 Sea Zone to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
4 infantry moved from Germany to Western Germany
3 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in Germany
2 infantry placed in France
3 infantry placed in Novgorod
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,1,5,3,1,3,2,2,1,2
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I don’t mind changing a buy and we’ve each been editing. But, next time you need to say something prior to the combat rolls that you want to change your buys. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Nenetsia
1 infantry moved from Vologda to NenetsiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winGermans win with 1 submarine remaining, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Russia
4 aaGuns, 12 artilleries and 40 infantry moved from Bryansk to Tambov
3 armour moved from Bryansk to Samara
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Vologda
20 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
I don’t mind changing a buy and we’ve each been editing. But, next time you need to say something prior to the combat rolls that you want to change your buys. :-P
Ok, I will, I did it because combat results did not have an influence on that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Sikang to Kazakhstan
1 bomber moved from Yunnan to Kazakhstan
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
3 artilleries moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Hunan to French Indo China
1 armour moved from Sikang to Kweichow
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 carriers moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from 42 Sea Zone to 41 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
4 fighters moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
6 carriers moved from 45 Sea Zone to 35 Sea Zone
4 fighters moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
4 infantry moved from Manchuria to Korea
1 battleship, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Philippines
1 battleship moved from 45 Sea Zone to 41 Sea Zone
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 cruiser moved from 45 Sea Zone to 41 Sea ZonePlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in JavaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of 97 Sea Zone from Americans to Americans
EDIT: Turning off Edit Mode
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 artillery and 3 infantry moved from Southeast Mexico to Mexico
3 transports moved from 64 Sea Zone to 10 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
7 fighters and 1 tactical_bomber moved from 63 Sea Zone to Queensland
2 bombers moved from New Zealand to Queensland
1 bomber moved from New Zealand to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 29 Sea Zone to Queensland
1 carrier and 2 destroyers moved from 29 Sea Zone to 63 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 63 Sea Zone to 62 Sea ZonePlace Units - Americans
1 factory_minor placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
1 aaGun and 2 infantry moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 armour and 4 mech_infantrys moved from Persia to West India
3 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 3 infantry moved from Libya to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 4 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour and 4 infantry moved from 97 Sea Zone to Greece
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from United Kingdom to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 45 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
1 aaGun and 2 infantry moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 armour and 4 mech_infantrys moved from Persia to West India
3 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 3 infantry moved from Libya to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 4 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour and 4 infantry moved from 97 Sea Zone to Greece
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from United Kingdom to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 45 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 4 artilleries and 15 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
West India : 1 armour, 2 infantry and 4 mech_infantrys
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 3 artilleries and 3 infantry
Romania : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Albania : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag
Greece : 3 armour, 1 artillery and 7 infantry
97 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Iraq : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Suriname : 1 flag
110 Sea Zone : 1 aaGun, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 38 / 48
Russians : 22 / 24
Japanese : 58 / 60
Americans : 61 / 81
Chinese : 1 / 3
British : 45 / 51
UK_Pacific : 7 / 7
Italians : 15 / 8
ANZAC : 14 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Use the 2nd one, silly me . . . . I have a factory in Egypt now!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Western Ukraine to Romania
1 fighter moved from Western Ukraine to Bryansk
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
British win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Romania
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Romania from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Romania to Southern Italy
1 fighter moved from Bryansk to Western Ukraine
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,6,1,4,6,5,6,5,4,1
Italians collect 14 PUs (6 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from 63 Sea Zone to Queensland
1 fighter moved from New Zealand to Queensland
2 aaGuns, 1 armour and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,5,5,2,6,5,6,5,2,5,4,3,6,2,6,4
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total