@Jonny5tyle download this game file, load it up, and then hit play by forum. put your email into one of the sides, set your bid and then I’ll do germany
JEB (Axis) vs Inno(Allies) 1942 1E
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
2 fighters moved from 14 Sea Zone to Libya
5 infantry moved from Belorussia to Ukraine S.S.R.
3 armour moved from Belorussia to Ukraine S.S.R.
3 infantry moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
6 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Balkans
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Germany to Russia
1 bomber moved from Western Europe to United Kingdom
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in United Kingdom
Battle in Ukraine S.S.R.
Germans attack with 3 armour and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 11 infantry in Ukraine S.S.R., round 2 : 4/14 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 armour and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Balkans
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Balkans, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Balkans
Germans win, taking Balkans from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
2 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Libya
Germans attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Libya, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
Germans roll dice for 1 armour and 2 fighters in Libya, round 3 : 3/3 hits
Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Libya
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
7 infantry moved from Germany to Eastern Europe
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from Russia to Belorussia
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Western Europe
2 fighters moved from Libya to 14 Sea Zone
1 fighter moved from Balkans to GermanyPlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 10 infantry
Southern Europe : 1 armour, 1 factory and 1 infantry
Eastern Europe : 7 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Western Europe : 1 aaGun, 1 bomber, 1 fighter and 7 infantry
Balkans : 3 infantry
Ukraine S.S.R. : 1 aaGun, 3 armour and 10 infantry
Belorussia : 1 bomber and 1 infantry
Anglo Egypt : 1 flag
14 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 22 / 30
Germans : 37 / 37
British : 24 / 25
Japanese : 38 / 38
Americans : 45 / 47 -
Aargh… Didn’t pay attention to the range of that pesky bomber… Annoying to say the least.
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yes…one less attack force counted could easily turn into a disaster…
BTW - Merry Christmas and Happy New Year :mrgreen:
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - British
British repair 3 damage on 3 factories; Remaining resources: 22 PUs;
British buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from Norway to Karelia S.S.R.
1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 bomber moved from Sinkiang to 61 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer and 3 transports
British roll dice for 1 bomber in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
3 transports owned by the Japanese lost in 61 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in Karelia S.S.R.
British attack with 3 artilleries and 3 infantry
Germans defend with 3 infantry
British roll dice for 3 artilleries and 3 infantry in Karelia S.S.R., round 2 : 4/6 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to Sinkiang
1 bomber moved from 61 Sea Zone to Sinkiang
1 carrier and 1 fighter moved from 3 Sea Zone to 4 Sea ZonePlace Units - British
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTerritory Summary for British :
Western United States : 1 infantry
Karelia S.S.R. : 3 artilleries and 2 infantry
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 4 infantry
Sinkiang : 1 aaGun, 1 armour, 1 bomber and 7 fighters
4 Sea Zone : 1 carrier and 3 transportsProduction/PUs Summary :
Russians : 24 / 30
Germans : 35 / 37
British : 24 / 24
Japanese : 38 / 38
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
20 infantry moved from China to Sinkiang
5 armour moved from China to Sinkiang
2 bombers moved from China to Sinkiang
7 artilleries moved from China to Sinkiang
1 armour moved from French Indochina to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 fighter moved from Manchuria to Sinkiang
1 fighter moved from French Indochina to Sinkiang
1 bomber moved from Japan to SinkiangCombat - Japanese
Battle in Sinkiang
Japanese attack with 7 armour, 7 artilleries, 3 bombers, 2 fighters and 20 infantry
Russians defend with 2 armour, 1 fighter and 4 infantry; British defend with 1 aaGun, 1 armour, 1 bomber and 7 fighters; Americans defend with 7 armour, 1 artillery, 1 factory, 6 fighters and 1 infantry
AA fire in Sinkiang : 0/5 hits
Japanese roll dice for 7 armour, 7 artilleries, 3 bombers, 2 fighters and 20 infantry in Sinkiang, round 2 : 17/39 hits
Americans roll dice for 10 armour, 1 artillery, 1 bomber, 14 fighters and 5 infantry in Sinkiang, round 2 : 17/31 hits
4 infantry owned by the Russians , 1 bomber owned by the British , 2 armour owned by the Russians , 1 armour owned by the British , 1 artillery owned by the Americans , 17 infantry owned by the Japanese , 7 armour owned by the Americans and 1 infantry owned by the Americans lost in Sinkiang
Japanese roll dice for 7 armour, 7 artilleries, 3 bombers, 2 fighters and 3 infantry in Sinkiang, round 3 : 12/22 hits
Americans roll dice for 14 fighters in Sinkiang, round 3 : 7/14 hits
6 fighters owned by the Americans , 3 infantry owned by the Japanese , 1 fighter owned by the Russians , 5 fighters owned by the British and 4 artilleries owned by the Japanese lost in Sinkiang
Japanese roll dice for 7 armour, 3 artilleries, 3 bombers and 2 fighters in Sinkiang, round 4 : 9/15 hits
Americans roll dice for 2 fighters in Sinkiang, round 4 : 2/2 hits
2 fighters owned by the British and 2 artilleries owned by the Japanese lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 7 armour, 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is 137
Casualties for Japanese: 6 artilleries and 20 infantry
Casualties for Russians: 2 armour, 1 fighter and 4 infantry
Casualties for British: 1 armour, 1 bomber and 7 fighters
Casualties for Americans: 7 armour, 1 artillery, 6 fighters and 1 infantryNon Combat Move - Japanese
1 artillery moved from French Indochina to China
2 infantry moved from French Indochina to India
1 infantry moved from Manchuria to China
2 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to China
3 bombers moved from Sinkiang to China
2 fighters moved from Sinkiang to ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indochina
1 battleship and 1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 2 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 3 infantry
East Indies : 1 infantry
French Indochina : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 aaGun, 7 armour, 1 artillery and 1 factory
Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
New Guinea : 1 infantry
China : 1 flag, 1 artillery, 3 bombers, 2 fighters and 2 infantry
Japan : 1 factory and 4 infantry
Caroline Islands : 1 infantry
60 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 23 / 30
Germans : 35 / 37
British : 24 / 24
Japanese : 41 / 41
Americans : 43 / 47 -
Indeed so. The christmas was somewhat saved for the japanease, despite their entire fleet being wiped out!
Merry christmas! Interesting game so far.
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Ughhh. I found my whole xiangjiang is being wiped out too….Merry Christmas to the US base!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Archangel to Belorussia
1 fighter moved from 4 Sea Zone to Belorussia
1 fighter moved from Kazakh S.S.R. to 14 Sea Zone
1 infantry moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 fighter moved from Caucasus to 14 Sea Zone
1 fighter moved from Caucasus to 14 Sea Zone
1 fighter moved from 3 Sea Zone to Belorussia
1 fighter moved from Caucasus to 14 Sea Zone
1 fighter moved from 3 Sea Zone to Belorussia
1 fighter moved from 35 Sea Zone to 14 Sea Zone
1 fighter moved from 35 Sea Zone to 14 Sea Zone
1 bomber moved from Norway to GermanyCombat - Americans
Americans creates battle in territory 60 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Belorussia
Americans attack with 1 armour and 3 fighters
Germans defend with 1 bomber and 1 infantry
Americans roll dice for 1 armour and 3 fighters in Belorussia, round 2 : 3/4 hits
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Belorussia
Americans win, taking Belorussia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 1 infantry
Battle in 14 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 6 fighters in 14 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 14 Sea Zone, round 2 : 3/4 hits
3 fighters owned by the Americans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 14 Sea Zone
Americans roll dice for 3 fighters in 14 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 2 fighters and 1 transport in 14 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 transport owned by the Germans and 2 fighters owned by the Germans lost in 14 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 4 fighters
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 60 Sea Zone
Japanese defend with 1 battleship and 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 14 Sea Zone to 34 Sea Zone
1 bomber moved from Germany to Caucasus
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 infantry moved from 10 Sea Zone to Eastern United States
1 artillery moved from 10 Sea Zone to Eastern United States
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Belorussia to 4 Sea Zone
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
2 armour moved from Norway to Karelia S.S.R.Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in NorwayTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun
Midway : 3 infantry
Alaska : 1 aaGun and 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 2 armour and 2 fighters
Norway : 1 flag, 1 armour, 1 factory, 1 fighter and 1 infantry
Solomon Islands : 1 flag
Caucasus : 1 bomber
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 artillery, 1 factory and 1 infantry
Belorussia : 1 flag, 1 armour
Anglo Egypt : 1 infantry
Central United States : 1 artillery and 1 infantry
7 Sea Zone : 1 submarine
4 Sea Zone : 1 carrier and 1 fighter
34 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
36 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 23 / 30
Germans : 31 / 37
British : 26 / 24
Japanese : 41 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Russians
Russians repair 4 damage on 4 factories; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from West Russia to Ukraine S.S.R.
10 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 3 artilleries, 1 fighter and 12 infantry
Germans defend with 1 aaGun, 3 armour and 10 infantry
AA fire in Ukraine S.S.R. : 0/1 hits
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 12 infantry in Ukraine S.S.R., round 2 : 4/17 hits
Germans roll dice for 3 armour and 10 infantry in Ukraine S.S.R., round 2 : 5/13 hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 7 infantry in Ukraine S.S.R., round 3 : 4/12 hits
Germans roll dice for 3 armour and 6 infantry in Ukraine S.S.R., round 3 : 3/9 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 4 infantry in Ukraine S.S.R., round 4 : 4/9 hits
Germans roll dice for 3 armour and 2 infantry in Ukraine S.S.R., round 4 : 3/5 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 5 : 3/6 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 5 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 10 infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to 4 Sea Zone
1 fighter moved from Russia to 4 Sea Zone
1 armour moved from Russia to Novosibirsk
1 aaGun moved from West Russia to Karelia S.S.R.
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 armour
Karelia S.S.R. : 1 aaGun
Kazakh S.S.R. : 1 infantry
Caucasus : 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 1 infantry
West Russia : 1 flag
Russia : 1 aaGun, 1 artillery, 1 factory and 3 infantry
4 Sea Zone : 2 fightersProduction/PUs Summary :
Russians : 26 / 26
Germans : 28 / 37
British : 26 / 24
Japanese : 41 / 41
Americans : 45 / 45 -
Hey,
I made an edit to the submarine at non-combat phrase as I forgot to move it first during combat phrase.
Your Axis is a tough force!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 32 PUs;
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Belorussia
5 infantry moved from Eastern Europe to Ukraine S.S.R.
1 bomber moved from Germany to Belorussia
1 fighter moved from Germany to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 fighter moved from Western Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 bomber, 2 fighters and 8 infantry
Russians defend with 1 aaGun, 1 armour, 3 artilleries and 1 infantry
AA fire in Ukraine S.S.R. : 1/3 hits
1 fighter owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 8 infantry in Ukraine S.S.R., round 2 : 3/11 hits
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 2/5 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 6 infantry in Ukraine S.S.R., round 3 : 3/9 hits
Russians roll dice for 1 armour and 1 artillery in Ukraine S.S.R., round 3 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 infantry
Battle in Belorussia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/3 hits
Americans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Eastern Europe
10 infantry moved from Germany to Eastern Europe
1 bomber moved from Ukraine S.S.R. to Germany
1 bomber moved from Belorussia to Germany
1 infantry moved from Southern Europe to BalkansPlace Units - Germans
1 armour and 8 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory and 8 infantry
Southern Europe : 1 factory and 1 infantry
Eastern Europe : 1 fighter and 10 infantry
Western Europe : 1 aaGun and 7 infantry
Balkans : 1 infantry
Ukraine S.S.R. : 1 aaGun, 1 armour and 5 infantry
Belorussia : 2 infantryProduction/PUs Summary :
Russians : 23 / 26
Germans : 33 / 33
British : 26 / 24
Japanese : 41 / 41
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Western United States to Central United StatesCombat - British
Battle in Belorussia
British attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 carrier and 1 fighter moved from 4 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from Karelia S.S.R. to ArchangelPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Archangel : 1 artillery
Norway : 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Belorussia : 1 flag, 2 artilleries and 2 infantry
Central United States : 1 infantry
6 Sea Zone : 1 carrier, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 23 / 26
Germans : 31 / 33
British : 28 / 28
Japanese : 41 / 41
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
6 armour moved from Sinkiang to Novosibirsk
1 fighter moved from China to Kazakh S.S.R.
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 60 Sea Zone to 36 Sea Zone
3 bombers moved from China to RussiaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
1 battleship owned by the Japanese retreated to 59 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 1,6,6 and costs: 12 production.
Bombing raid costs 12 production in Russia
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Kazakh S.S.R., round 2 : 3/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 6 armour and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 6 armour and 2 infantry in Novosibirsk, round 2 : 4/8 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from China to Ukraine S.S.R.
3 bombers moved from Russia to Sinkiang
1 artillery moved from China to Sinkiang
2 infantry moved from China to Sinkiang
2 infantry moved from India to Persia
1 artillery moved from French Indochina to India
2 infantry moved from French Indochina to India
1 aaGun moved from Sinkiang to Novosibirsk
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
1 fighter and 1 infantry placed in French Indochina
Japanese undo move 2.
1 carrier and 1 transport placed in 61 Sea Zone
1 fighter placed in 61 Sea Zone
1 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
1 unit repaired.Territory Summary for Japanese :
Persia : 1 flag, 2 infantry
India : 1 flag, 1 artillery and 2 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 6 armour and 2 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
East Indies : 1 infantry
French Indochina : 1 aaGun, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 armour and 1 artillery
Sinkiang : 1 flag, 2 artilleries, 3 bombers, 1 factory and 3 infantry
Evenki National Okrug : 1 flag, 1 infantry
Ukraine S.S.R. : 2 fighters
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
China : 1 flag
Japan : 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship
61 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 31 / 33
British : 28 / 28
Japanese : 46 / 46
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 battleship moved from 34 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to East Indies
1 bomber moved from Caucasus to GermanyCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 submarine in 61 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 8 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 9 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 10 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 11 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 12 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 13 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 14 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 15 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 16 : 1/1 hits
1 transport owned by the Japanese lost in 61 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transport
Battle in East Indies
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Germany
1 fighter owned by the Japanese forced to land in ManchuriaNon Combat Move - Americans
2 fighters moved from Karelia S.S.R. to Russia
1 fighter moved from 4 Sea Zone to Russia
1 carrier and 1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to Russia
1 armour moved from Norway to Archangel
2 armour moved from Karelia S.S.R. to Russia
1 bomber moved from Germany to Archangel
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from Central United States to 10 Sea Zone
1 infantry moved from Central United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 20 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
1 submarine moved from 34 Sea Zone to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 31 Sea Zone
1 fighter moved from 34 Sea Zone to Caucasus
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Alaska to Western CanadaPlace Units - Americans
3 fighters placed in Norway
1 destroyer and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun
Midway : 3 infantry
Archangel : 1 armour and 1 bomber
Western United States : 1 factory
Karelia S.S.R. : 1 infantry
East Indies : 1 flag, 1 infantry
Norway : 1 flag, 1 factory and 3 fighters
Solomon Islands : 1 flag
Caucasus : 1 fighter
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 factory
Russia : 2 armour and 4 fighters
Western Canada : 1 aaGun and 1 infantry
31 Sea Zone : 1 carrier
37 Sea Zone : 1 battleship, 1 submarine and 1 transport
6 Sea Zone : 1 carrier
9 Sea Zone : 1 carrier
61 Sea Zone : 1 submarine
1 Sea Zone : 2 artilleries, 2 infantry and 2 transports
13 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 18 / 26
Germans : 31 / 33
British : 28 / 28
Japanese : 42 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caucasus: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 : 3/3 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
2 fighters moved from 6 Sea Zone to RussiaPlace Units - Russians
1 artillery placed in Russia
3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun
Kazakh S.S.R. : 2 artilleries
Caucasus : 1 factory and 5 infantry
West Russia : 1 flag
Russia : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 2 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 31 / 33
British : 28 / 28
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caucasus: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 : 3/3 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
2 fighters moved from 6 Sea Zone to RussiaPlace Units - Russians
1 artillery placed in Russia
3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 aaGun
Kazakh S.S.R. : 2 artilleries
Caucasus : 1 factory and 5 infantry
West Russia : 1 flag
Russia : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry
6 Sea Zone : 1 fighterProduction/PUs Summary :
Russians : 20 / 20
Germans : 31 / 33
British : 28 / 28
Japanese : 40 / 46
Americans : 47 / 47 -
Man that submarine has caused me so much pain
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 32 PUs;
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Eastern Europe to Caucasus
2 bombers moved from Germany to Caucasus
10 infantry moved from Eastern Europe to Belorussia
1 armour moved from Germany to BelorussiaCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 bombers, 1 fighter and 5 infantry
Russians defend with 1 factory and 5 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 5 infantry in Caucasus, round 2 : 4/9 hits
Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 infantry in Caucasus, round 3 : 2/8 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Belorussia
Germans attack with 1 armour and 10 infantry
British defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour and 10 infantry in Belorussia, round 2 : 2/11 hits
British roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 9 infantry in Belorussia, round 3 : 3/10 hits
British roll dice for 2 artilleries in Belorussia, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 artilleries owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 1 armour and 7 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Germans
8 infantry moved from Germany to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Southern Europe to Germany
1 infantry moved from Western Europe to Germany
1 fighter moved from Caucasus to Eastern Europe
1 bomber moved from Caucasus to Germany
1 bomber moved from Caucasus to Germany
1 aaGun moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
1 armour and 8 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory and 10 infantry
Southern Europe : 1 factory and 1 infantry
Eastern Europe : 1 fighter and 8 infantry
Western Europe : 1 aaGun and 6 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 1 armour and 7 infantryProduction/PUs Summary :
Russians : 16 / 20
Germans : 37 / 37
British : 26 / 28
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - British
British repair 1 damage on 1 factory; Remaining resources: 27 PUs;
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 artillery moved from 6 Sea Zone to Western Europe
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 artillery moved from 6 Sea Zone to Western Europe
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 infantry moved from 6 Sea Zone to Western Europe
1 fighter moved from 6 Sea Zone to Western EuropeCombat - British
Battle in Western Europe
British attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 aaGun and 6 infantry
AA fire in Western Europe : 0/1 hits
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Europe, round 2 : 1/7 hits
Germans roll dice for 6 infantry in Western Europe, round 2 : 2/6 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Europe, round 3 : 1/5 hits
Germans roll dice for 5 infantry in Western Europe, round 3 : 3/5 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
1 fighter owned by the British retreated
British roll dice for 1 artillery in Western Europe, round 4 : 0/1 hits
Germans roll dice for 4 infantry in Western Europe, round 4 : 1/4 hits
1 artillery owned by the British lost in Western Europe
Germans win with 4 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 4 infantryNon Combat Move - British
1 fighter moved from Western Europe to 6 Sea Zone
1 fighter moved from Norway to Russia
1 artillery moved from Archangel to RussiaPlace Units - British
1 fighter placed in 6 Sea Zone
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Norway : 2 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Russia : 1 artillery and 1 fighter
Central United States : 1 infantry
6 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 16 / 20
Germans : 37 / 37
British : 26 / 26
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
3 infantry moved from Sinkiang to Kazakh S.S.R.
2 artilleries moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 battleship moved from 59 Sea Zone to 37 Sea Zone
3 bombers moved from Sinkiang to 37 Sea Zone
2 fighters moved from Ukraine S.S.R. to Kazakh S.S.R.
1 fighter moved from Manchuria to Kazakh S.S.R.Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 3 bombers
Americans defend with 1 battleship, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 bombers in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 33
Casualties for Americans: 1 battleship, 1 submarine and 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries, 3 fighters and 4 infantry
Russians defend with 2 artilleries
Japanese roll dice for 2 artilleries, 3 fighters and 4 infantry in Kazakh S.S.R., round 2 : 6/9 hits
Russians roll dice for 2 artilleries in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Novosibirsk to Persia
4 armour moved from Novosibirsk to Caucasus
1 armour moved from Novosibirsk to Kazakh S.S.R.
3 fighters moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from French Indochina to China
2 infantry moved from India to Persia
1 artillery moved from India to Persia
1 infantry moved from French Indochina to India
3 bombers moved from 37 Sea Zone to French IndochinaPlace Units - Japanese
1 armour and 1 artillery placed in Sinkiang
1 bomber placed in Japan
3 infantry placed in French Indochina
2 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
1 unit repaired.Territory Summary for Japanese :
Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
India : 1 flag, 1 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yakut S.S.R. : 1 flag
French Indochina : 3 bombers, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 armour, 2 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Caucasus : 4 armour and 3 fighters
Sinkiang : 1 flag, 1 armour, 1 artillery and 1 factory
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
China : 1 flag, 1 aaGun
Japan : 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
37 Sea Zone : 1 battleship
60 Sea Zone : 2 destroyersProduction/PUs Summary :
Russians : 14 / 20
Germans : 37 / 37
British : 25 / 26
Japanese : 43 / 43
Americans : 47 / 47