JEB (Axis) vs Inno(Allies) 1942 1E

  • '16

    Indeed so. The christmas was somewhat saved for the japanease, despite their entire fleet being wiped out!

    Merry christmas! Interesting game so far.

  • '19 '18 '17 '16 '15

    Ughhh.  I found my whole xiangjiang is being wiped out too….Merry Christmas to the US base!

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Archangel to Belorussia
                1 fighter moved from 4 Sea Zone to Belorussia
                1 fighter moved from Kazakh S.S.R. to 14 Sea Zone
                1 infantry moved from Italian East Africa to Anglo Egypt
                      British take Anglo Egypt from Germans
                1 fighter moved from Caucasus to 14 Sea Zone
                1 fighter moved from Caucasus to 14 Sea Zone
                1 fighter moved from 3 Sea Zone to Belorussia
                1 fighter moved from Caucasus to 14 Sea Zone
                1 fighter moved from 3 Sea Zone to Belorussia
                1 fighter moved from 35 Sea Zone to 14 Sea Zone
                1 fighter moved from 35 Sea Zone to 14 Sea Zone
                1 bomber moved from Norway to Germany

    Combat - Americans
                Americans creates battle in territory 60 Sea Zone
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Germany
                Battle in Belorussia
                    Americans attack with 1 armour and 3 fighters
                    Germans defend with 1 bomber and 1 infantry
                        Americans roll dice for 1 armour and 3 fighters in Belorussia, round 2 :  3/4 hits
                        Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Belorussia
                    Americans win, taking Belorussia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 bomber and 1 infantry
                Battle in 14 Sea Zone
                    Americans attack with 6 fighters
                    Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 6 fighters in 14 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 14 Sea Zone, round 2 :  3/4 hits
                        3 fighters owned by the Americans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 14 Sea Zone
                        Americans roll dice for 3 fighters in 14 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 2 fighters and 1 transport in 14 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans , 1 transport owned by the Germans and 2 fighters owned by the Germans lost in 14 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 4 fighters
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in 60 Sea Zone
                    Japanese defend with 1 battleship and 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 battleship moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 14 Sea Zone to 34 Sea Zone
                1 bomber moved from Germany to Caucasus
                1 transport moved from 19 Sea Zone to 10 Sea Zone
                1 artillery moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 infantry moved from 10 Sea Zone to Eastern United States
                1 artillery moved from 10 Sea Zone to Eastern United States
                1 carrier moved from 3 Sea Zone to 4 Sea Zone
                1 fighter moved from Belorussia to 4 Sea Zone
                1 fighter moved from Belorussia to Karelia S.S.R.
                1 fighter moved from Belorussia to Karelia S.S.R.
                2 armour moved from Norway to Karelia S.S.R.

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Norway

    Turn Complete - Americans
                Americans collect 45 PUs; end with 45 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun
        Midway : 3 infantry
        Alaska : 1 aaGun and 1 infantry
        Western United States : 1 factory
        Karelia S.S.R. : 2 armour and 2 fighters
        Norway : 1 flag, 1 armour, 1 factory, 1 fighter and 1 infantry
        Solomon Islands : 1 flag
        Caucasus : 1 bomber
        Algeria : 1 flag
        Libya : 1 flag
        Eastern United States : 1 artillery, 1 factory and 1 infantry
        Belorussia : 1 flag, 1 armour
        Anglo Egypt : 1 infantry
        Central United States : 1 artillery and 1 infantry
        7 Sea Zone : 1 submarine
        4 Sea Zone : 1 carrier and 1 fighter
        34 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
        36 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 23 / 30
        Germans : 31 / 37
        British : 26 / 24
        Japanese : 41 / 41
        Americans : 45 / 45

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair 4 damage on 4 factories; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries moved from West Russia to Ukraine S.S.R.
                10 infantry moved from West Russia to Ukraine S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Russia to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 armour, 3 artilleries, 1 fighter and 12 infantry
                    Germans defend with 1 aaGun, 3 armour and 10 infantry
                        AA fire in Ukraine S.S.R. :  0/1 hits
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 12 infantry in Ukraine S.S.R., round 2 :  4/17 hits
                        Germans roll dice for 3 armour and 10 infantry in Ukraine S.S.R., round 2 :  5/13 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 7 infantry in Ukraine S.S.R., round 3 :  4/12 hits
                        Germans roll dice for 3 armour and 6 infantry in Ukraine S.S.R., round 3 :  3/9 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 4 infantry in Ukraine S.S.R., round 4 :  4/9 hits
                        Germans roll dice for 3 armour and 2 infantry in Ukraine S.S.R., round 4 :  3/5 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 5 :  3/6 hits
                        Germans roll dice for 1 armour in Ukraine S.S.R., round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour and 10 infantry
                    Casualties for Russians: 11 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine S.S.R. to 4 Sea Zone
                1 fighter moved from Russia to 4 Sea Zone
                1 armour moved from Russia to Novosibirsk
                1 aaGun moved from West Russia to Karelia S.S.R.
                1 aaGun moved from Caucasus to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Novosibirsk : 1 armour
        Karelia S.S.R. : 1 aaGun
        Kazakh S.S.R. : 1 infantry
        Caucasus : 1 artillery, 1 factory and 3 infantry
        Ukraine S.S.R. : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 1 infantry
        West Russia : 1 flag
        Russia : 1 aaGun, 1 artillery, 1 factory and 3 infantry
        4 Sea Zone : 2 fighters

    Production/PUs Summary :

    Russians : 26 / 26
        Germans : 28 / 37
        British : 26 / 24
        Japanese : 41 / 41
        Americans : 45 / 45

  • '19 '18 '17 '16 '15

    Hey,

    I made an edit to the submarine at non-combat phrase as I forgot to move it first during combat phrase.

    Your Axis is a tough force!

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Germans
                Germans repair 5 damage on 5 factories; Remaining resources: 32 PUs;
                Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Balkans to Ukraine S.S.R.
                1 armour moved from Southern Europe to Ukraine S.S.R.
                2 infantry moved from Eastern Europe to Belorussia
                5 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 bomber moved from Germany to Belorussia
                1 fighter moved from Germany to Ukraine S.S.R.
                1 bomber moved from Western Europe to Ukraine S.S.R.
                1 fighter moved from Western Europe to Ukraine S.S.R.

    Combat - Germans
                Battle in Ukraine S.S.R.
                    Germans attack with 1 armour, 1 bomber, 2 fighters and 8 infantry
                    Russians defend with 1 aaGun, 1 armour, 3 artilleries and 1 infantry
                        AA fire in Ukraine S.S.R. :  1/3 hits
                        1 fighter owned by the Germans lost in Ukraine S.S.R.
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 8 infantry in Ukraine S.S.R., round 2 :  3/11 hits
                        Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Ukraine S.S.R., round 2 :  2/5 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine S.S.R.
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 6 infantry in Ukraine S.S.R., round 3 :  3/9 hits
                        Russians roll dice for 1 armour and 1 artillery in Ukraine S.S.R., round 3 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Russians: 1 armour, 3 artilleries and 1 infantry
                Battle in Belorussia
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Belorussia, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Belorussia
                    Germans win, taking Belorussia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Ukraine S.S.R. to Eastern Europe
                10 infantry moved from Germany to Eastern Europe
                1 bomber moved from Ukraine S.S.R. to Germany
                1 bomber moved from Belorussia to Germany
                1 infantry moved from Southern Europe to Balkans

    Place Units - Germans
                1 armour and 8 infantry placed in Germany
                1 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory and 8 infantry
        Southern Europe : 1 factory and 1 infantry
        Eastern Europe : 1 fighter and 10 infantry
        Western Europe : 1 aaGun and 7 infantry
        Balkans : 1 infantry
        Ukraine S.S.R. : 1 aaGun, 1 armour and 5 infantry
        Belorussia : 2 infantry

    Production/PUs Summary :

    Russians : 23 / 26
        Germans : 33 / 33
        British : 26 / 24
        Japanese : 41 / 41
        Americans : 43 / 45

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 artillery moved from Karelia S.S.R. to Belorussia
                1 artillery moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Western United States to Central United States

    Combat - British
                Battle in Belorussia
                    British attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Belorussia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Belorussia
                    British win, taking Belorussia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 transport moved from 4 Sea Zone to 3 Sea Zone
                1 infantry moved from United Kingdom to 3 Sea Zone
                1 infantry moved from United Kingdom to 3 Sea Zone
                1 carrier and 1 fighter moved from 4 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 artillery moved from Karelia S.S.R. to Archangel

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                1 fighter placed in 6 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Territory Summary for British :

    Archangel : 1 artillery
        Norway : 1 fighter and 4 infantry
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Belorussia : 1 flag, 2 artilleries and 2 infantry
        Central United States : 1 infantry
        6 Sea Zone : 1 carrier, 1 fighter and 3 transports

    Production/PUs Summary :

    Russians : 23 / 26
        Germans : 31 / 33
        British : 28 / 28
        Japanese : 41 / 41
        Americans : 43 / 45

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                1 artillery moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from Sinkiang to Kazakh S.S.R.
                6 armour moved from Sinkiang to Novosibirsk
                1 fighter moved from China to Kazakh S.S.R.
                1 destroyer moved from 60 Sea Zone to 36 Sea Zone
                1 battleship moved from 60 Sea Zone to 36 Sea Zone
                3 bombers moved from China to Russia

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    1 battleship owned by the Japanese retreated to 59 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 1,6,6 and costs: 12 production.
                    Bombing raid costs 12  production in Russia
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 armour, 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Kazakh S.S.R., round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 6 armour and 2 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 6 armour and 2 infantry in Novosibirsk, round 2 :  4/8 hits
                        Russians roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
                1 fighter moved from China to Ukraine S.S.R.
                3 bombers moved from Russia to Sinkiang
                1 artillery moved from China to Sinkiang
                2 infantry moved from China to Sinkiang
                2 infantry moved from India to Persia
                1 artillery moved from French Indochina to India
                2 infantry moved from French Indochina to India
                1 aaGun moved from Sinkiang to Novosibirsk
                1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.

    Place Units - Japanese
                1 artillery and 1 infantry placed in Sinkiang
                1 fighter and 1 infantry placed in French Indochina
                Japanese undo move 2.
                1 carrier and 1 transport placed in 61 Sea Zone
                1 fighter placed in 61 Sea Zone
                1 infantry placed in French Indochina

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    Persia : 1 flag, 2 infantry
        India : 1 flag, 1 artillery and 2 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 aaGun, 6 armour and 2 infantry
        Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
        East Indies : 1 infantry
        French Indochina : 1 aaGun, 1 factory and 1 infantry
        Kazakh S.S.R. : 1 flag, 1 armour and 1 artillery
        Sinkiang : 1 flag, 2 artilleries, 3 bombers, 1 factory and 3 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Ukraine S.S.R. : 2 fighters
        Buryatia S.S.R. : 1 flag
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        59 Sea Zone : 1 battleship
        61 Sea Zone : 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Russians : 18 / 26
        Germans : 31 / 33
        British : 28 / 28
        Japanese : 46 / 46
        Americans : 43 / 45

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 36 Sea Zone to 61 Sea Zone
                1 infantry moved from Anglo Egypt to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to East Indies
                1 battleship moved from 34 Sea Zone to 37 Sea Zone
                1 fighter moved from 34 Sea Zone to East Indies
                1 bomber moved from Caucasus to Germany

    Combat - Americans
                Battle in 61 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 transport
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 5 :  1/1 hits
                        1 carrier owned by the Japanese lost in 61 Sea Zone
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 8 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 9 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 10 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 11 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 12 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 13 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 14 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 15 :  0/1 hits
                        Americans roll dice for 1 submarine in 61 Sea Zone, round 16 :  1/1 hits
                        1 transport owned by the Japanese lost in 61 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in East Indies
                    Americans attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in East Indies, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in East Indies, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in East Indies
                    Americans win, taking East Indies from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Germany
                    1 fighter owned by the Japanese forced to land in Manchuria

    Non Combat Move - Americans
                2 fighters moved from Karelia S.S.R. to Russia
                1 fighter moved from 4 Sea Zone to Russia
                1 carrier and 1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 fighter moved from Norway to Russia
                1 armour moved from Norway to Archangel
                2 armour moved from Karelia S.S.R. to Russia
                1 bomber moved from Germany to Archangel
                1 submarine moved from 7 Sea Zone to 13 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 artillery moved from Eastern United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery moved from Central United States to 10 Sea Zone
                1 infantry moved from Central United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 carrier moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 20 Sea Zone
                1 infantry moved from Norway to Karelia S.S.R.
                1 submarine moved from 34 Sea Zone to 37 Sea Zone
                1 carrier moved from 34 Sea Zone to 31 Sea Zone
                1 fighter moved from 34 Sea Zone to Caucasus
                1 infantry moved from Alaska to Western Canada
                1 aaGun moved from Alaska to Western Canada

    Place Units - Americans
                3 fighters placed in Norway
                1 destroyer and 1 transport placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 47 PUs; end with 47 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun
        Midway : 3 infantry
        Archangel : 1 armour and 1 bomber
        Western United States : 1 factory
        Karelia S.S.R. : 1 infantry
        East Indies : 1 flag, 1 infantry
        Norway : 1 flag, 1 factory and 3 fighters
        Solomon Islands : 1 flag
        Caucasus : 1 fighter
        Algeria : 1 flag
        Libya : 1 flag
        Eastern United States : 1 factory
        Russia : 2 armour and 4 fighters
        Western Canada : 1 aaGun and 1 infantry
        31 Sea Zone : 1 carrier
        37 Sea Zone : 1 battleship, 1 submarine and 1 transport
        6 Sea Zone : 1 carrier
        9 Sea Zone : 1 carrier
        61 Sea Zone : 1 submarine
        1 Sea Zone : 2 artilleries, 2 infantry and 2 transports
        13 Sea Zone : 1 submarine
        55 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 18 / 26
        Germans : 31 / 33
        British : 28 / 28
        Japanese : 42 / 46
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Research Technology - Russians

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caucasus: 1 fighter
                EDIT: Adding units owned by Americans to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Russia to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 :  0/4 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 :  3/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Karelia S.S.R. to Archangel
                2 fighters moved from 6 Sea Zone to Russia

    Place Units - Russians
                1 artillery placed in Russia
                3 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Archangel : 1 aaGun
        Kazakh S.S.R. : 2 artilleries
        Caucasus : 1 factory and 5 infantry
        West Russia : 1 flag
        Russia : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 2 infantry

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 31 / 33
        British : 28 / 28
        Japanese : 40 / 46
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Research Technology - Russians

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caucasus: 1 fighter
                EDIT: Adding units owned by Americans to Russia: 1 fighter
                EDIT: Turning off Edit Mode
                Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 artillery moved from Russia to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 :  0/4 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 :  3/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Karelia S.S.R. to Archangel
                2 fighters moved from 6 Sea Zone to Russia

    Place Units - Russians
                1 artillery placed in Russia
                3 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter
                EDIT: Adding units owned by Russians to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Archangel : 1 aaGun
        Kazakh S.S.R. : 2 artilleries
        Caucasus : 1 factory and 5 infantry
        West Russia : 1 flag
        Russia : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry
        6 Sea Zone : 1 fighter

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 31 / 33
        British : 28 / 28
        Japanese : 40 / 46
        Americans : 47 / 47

  • '16

    Man that submarine has caused me so much pain

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory; Remaining resources: 32 PUs;
                Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from Eastern Europe to Caucasus
                2 bombers moved from Germany to Caucasus
                10 infantry moved from Eastern Europe to Belorussia
                1 armour moved from Germany to Belorussia

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 5 infantry
                    Russians defend with 1 factory and 5 infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 5 infantry in Caucasus, round 2 :  4/9 hits
                        Russians roll dice for 5 infantry in Caucasus, round 2 :  1/5 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 infantry in Caucasus, round 3 :  2/8 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Belorussia
                    Germans attack with 1 armour and 10 infantry
                    British defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 armour and 10 infantry in Belorussia, round 2 :  2/11 hits
                        British roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
                        Germans roll dice for 1 armour and 9 infantry in Belorussia, round 3 :  3/10 hits
                        British roll dice for 2 artilleries in Belorussia, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the British lost in Belorussia
                    Germans win, taking Belorussia from British with 1 armour and 7 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                8 infantry moved from Germany to Eastern Europe
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 infantry moved from Southern Europe to Germany
                1 infantry moved from Western Europe to Germany
                1 fighter moved from Caucasus to Eastern Europe
                1 bomber moved from Caucasus to Germany
                1 bomber moved from Caucasus to Germany
                1 aaGun moved from Ukraine S.S.R. to Caucasus

    Place Units - Germans
                1 armour and 8 infantry placed in Germany
                1 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory and 10 infantry
        Southern Europe : 1 factory and 1 infantry
        Eastern Europe : 1 fighter and 8 infantry
        Western Europe : 1 aaGun and 6 infantry
        Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
        Ukraine S.S.R. : 1 infantry
        Belorussia : 1 armour and 7 infantry

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 37 / 37
        British : 26 / 28
        Japanese : 40 / 46
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - British
                British repair 1 damage on 1 factory; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Western Europe
                1 artillery moved from 6 Sea Zone to Western Europe
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Western Europe
                1 artillery moved from 6 Sea Zone to Western Europe
                1 infantry moved from Norway to 6 Sea Zone
                1 infantry moved from Norway to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Western Europe
                1 infantry moved from 6 Sea Zone to Western Europe
                1 fighter moved from 6 Sea Zone to Western Europe

    Combat - British
                Battle in Western Europe
                    British attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun and 6 infantry
                        AA fire in Western Europe :  0/1 hits
                        British roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Europe, round 2 :  1/7 hits
                        Germans roll dice for 6 infantry in Western Europe, round 2 :  2/6 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Europe, round 3 :  1/5 hits
                        Germans roll dice for 5 infantry in Western Europe, round 3 :  3/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
                    1 fighter owned by the British retreated
                        British roll dice for 1 artillery in Western Europe, round 4 :  0/1 hits
                        Germans roll dice for 4 infantry in Western Europe, round 4 :  1/4 hits
                        1 artillery owned by the British lost in Western Europe
                    Germans win with 4 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - British
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Norway to Russia
                1 artillery moved from Archangel to Russia

    Place Units - British
                1 fighter placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Norway : 2 infantry
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
        Russia : 1 artillery and 1 fighter
        Central United States : 1 infantry
        6 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Russians : 16 / 20
        Germans : 37 / 37
        British : 26 / 26
        Japanese : 40 / 46
        Americans : 47 / 47

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Persia to Trans-Jordan
                      Japanese take Trans-Jordan from British
                3 infantry moved from Sinkiang to Kazakh S.S.R.
                2 artilleries moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Persia to Kazakh S.S.R.
                1 battleship moved from 59 Sea Zone to 37 Sea Zone
                3 bombers moved from Sinkiang to 37 Sea Zone
                2 fighters moved from Ukraine S.S.R. to Kazakh S.S.R.
                1 fighter moved from Manchuria to Kazakh S.S.R.

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 3 bombers
                    Americans defend with 1 battleship, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 bombers in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 33
                    Casualties for Americans: 1 battleship, 1 submarine and 1 transport
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 artilleries, 3 fighters and 4 infantry
                    Russians defend with 2 artilleries
                        Japanese roll dice for 2 artilleries, 3 fighters and 4 infantry in Kazakh S.S.R., round 2 :  6/9 hits
                        Russians roll dice for 2 artilleries in Kazakh S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Japanese
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                1 artillery moved from Yakut S.S.R. to Novosibirsk
                1 armour moved from Novosibirsk to Persia
                4 armour moved from Novosibirsk to Caucasus
                1 armour moved from Novosibirsk to Kazakh S.S.R.
                3 fighters moved from Kazakh S.S.R. to Caucasus
                1 aaGun moved from French Indochina to China
                2 infantry moved from India to Persia
                1 artillery moved from India to Persia
                1 infantry moved from French Indochina to India
                3 bombers moved from 37 Sea Zone to French Indochina

    Place Units - Japanese
                1 armour and 1 artillery placed in Sinkiang
                1 bomber placed in Japan
                3 infantry placed in French Indochina
                2 destroyers placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
        India : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Yakut S.S.R. : 1 flag
        French Indochina : 3 bombers, 1 factory and 3 infantry
        Kazakh S.S.R. : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Caucasus : 4 armour and 3 fighters
        Sinkiang : 1 flag, 1 armour, 1 artillery and 1 factory
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        New Guinea : 1 infantry
        China : 1 flag, 1 aaGun
        Japan : 1 bomber, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        37 Sea Zone : 1 battleship
        60 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Russians : 14 / 20
        Germans : 37 / 37
        British : 25 / 26
        Japanese : 43 / 43
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    Hey… a small change I would make - I will submerge my submarine since the battleship for sure is going to die under 3 bombers and battleship :)…

    Cheers,

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Russia to Belorussia
                5 fighters moved from Russia to Belorussia
                1 fighter moved from Norway to Belorussia
                1 bomber moved from Archangel to Belorussia
                1 submarine moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 armour moved from Archangel to Belorussia

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in 60 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 60 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 60 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 60 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 60 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Belorussia
                    Americans attack with 3 armour, 1 bomber, 6 fighters and 1 infantry
                    Germans defend with 1 armour and 7 infantry
                        Americans roll dice for 3 armour, 1 bomber, 6 fighters and 1 infantry in Belorussia, round 2 :  5/11 hits
                        Germans roll dice for 1 armour and 7 infantry in Belorussia, round 2 :  4/8 hits
                        5 infantry owned by the Germans , 3 armour owned by the Americans and 1 infantry owned by the Americans lost in Belorussia
                    retreated to Belorussia
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 5 infantry
                    Casualties for Americans: 3 armour and 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                    EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Japanese defend with 1 battleship

    Non Combat Move - Americans
                6 fighters moved from Belorussia to Russia
                1 bomber moved from Belorussia to Russia
                1 carrier moved from 31 Sea Zone to 29 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
                1 carrier moved from 9 Sea Zone to 7 Sea Zone
                2 fighters moved from Norway to 7 Sea Zone
                2 infantry moved from 7 Sea Zone to United Kingdom
                2 artilleries moved from 7 Sea Zone to United Kingdom
                1 transport moved from 55 Sea Zone to 56 Sea Zone
                2 infantry moved from Midway to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 submarine moved from 13 Sea Zone to 12 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada

    Place Units - Americans
                2 fighters placed in 6 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 fighter placed in Norway
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 47 PUs; end with 47 PUs total

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun and 1 infantry
        Midway : 1 infantry
        Western United States : 1 factory
        East Indies : 1 flag, 1 infantry
        Norway : 1 flag, 1 factory and 1 fighter
        United Kingdom : 2 artilleries and 2 infantry
        Solomon Islands : 1 flag
        Algeria : 1 flag
        Libya : 1 flag
        Eastern United States : 1 artillery, 1 factory and 2 infantry
        Russia : 1 bomber and 6 fighters
        Western Canada : 1 aaGun
        7 Sea Zone : 1 carrier, 2 fighters and 2 transports
        29 Sea Zone : 1 carrier
        12 Sea Zone : 1 submarine
        46 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier and 2 fighters
        10 Sea Zone : 1 transport
        55 Sea Zone : 2 destroyers, 2 infantry and 1 transport

    Production/PUs Summary :

    Russians : 14 / 20
        Germans : 37 / 37
        British : 25 / 26
        Japanese : 43 / 43
        Americans : 47 / 47

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair 2 damage on 2 factories; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Evenki National Okrug
                2 fighters moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Evenki National Okrug to Russia
                1 aaGun moved from Archangel to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Evenki National Okrug : 1 infantry
        West Russia : 1 flag
        Russia : 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 7 infantry

    Production/PUs Summary :

    Russians : 15 / 15
        Germans : 37 / 37
        British : 25 / 26
        Japanese : 42 / 43
        Americans : 47 / 47

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belorussia to West Russia
                      Germans take West Russia from Russians
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                2 bombers moved from Germany to Norway

    Combat - Germans
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 3,4 and costs: 6 production.
                    Bombing raid costs 6  production in Norway

    Non Combat Move - Germans
                1 bomber moved from Norway to Western Europe
                1 bomber moved from Norway to Germany
                1 infantry moved from Southern Europe to Western Europe
                2 infantry moved from Germany to Western Europe
                1 infantry moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Belorussia to Ukraine S.S.R.
                3 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                3 infantry moved from Eastern Europe to Belorussia
                1 armour moved from Germany to Belorussia
                2 infantry moved from Germany to Eastern Europe
                1 fighter moved from Eastern Europe to Belorussia

    Place Units - Germans
                2 artilleries and 2 infantry placed in Caucasus
                1 armour and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory and 12 infantry
        Southern Europe : 1 factory
        Eastern Europe : 2 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Western Europe : 1 aaGun, 1 bomber and 7 infantry
        Caucasus : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 7 infantry
        Ukraine S.S.R. : 5 infantry
        West Russia : 1 infantry
        Belorussia : 2 armour, 1 fighter and 3 infantry

    Production/PUs Summary :

    Russians : 11 / 15
        Germans : 41 / 41
        British : 25 / 26
        Japanese : 42 / 43
        Americans : 47 / 47

  • '16

    Fair enough. I thought you wanted to keep it as fodder against my BS, since your subs had been quite fortunate before! But that make sense. This editing mode is quite handy.

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