@Daaras Hope all is well, USA/China/UK are up.
JEB (Axis) vs Inno(Allies) 1942 1E
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to Balkans
Russians take Balkans from Germans
3 infantry moved from Ukraine S.S.R. to West Russia
Russians take West Russia from Germans
1 infantry moved from Caucasus to Persia
1 fighter moved from Sinkiang to PersiaCombat - Russians
Battle in Persia
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Persia to Sinkiang
2 fighters moved from Norway to West Russia
1 aaGun moved from Russia to Caucasus
1 fighter moved from West Russia to Russia
1 fighter moved from West Russia to Caucasus
2 infantry moved from Russia to West Russia
2 infantry moved from Archangel to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West RussiaPlace Units - Russians
2 armour placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
Sinkiang : 2 armour, 1 fighter and 4 infantry
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
Russia : 2 armour, 1 factory and 1 fighterProduction/PUs Summary :
Russians : 30 / 30
Germans : 29 / 38
British : 24 / 25
Japanese : 38 / 38
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from 14 Sea Zone to Libya
1 infantry moved from 14 Sea Zone to Libya
2 fighters moved from 14 Sea Zone to Libya
5 infantry moved from Belorussia to Ukraine S.S.R.
3 armour moved from Belorussia to Ukraine S.S.R.
3 infantry moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
6 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Balkans
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Germany to Russia
1 bomber moved from Western Europe to United Kingdom
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in United Kingdom
Battle in Ukraine S.S.R.
Germans attack with 3 armour and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 11 infantry in Ukraine S.S.R., round 2 : 4/14 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 armour and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Balkans
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Balkans, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Balkans, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Balkans
Germans win, taking Balkans from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
2 infantry owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Libya
Germans attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Libya, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya
Germans roll dice for 1 armour and 2 fighters in Libya, round 3 : 3/3 hits
Americans roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Libya
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
7 infantry moved from Germany to Eastern Europe
1 aaGun moved from Belorussia to Ukraine S.S.R.
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from Russia to Belorussia
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Western Europe
2 fighters moved from Libya to 14 Sea Zone
1 fighter moved from Balkans to GermanyPlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 10 infantry
Southern Europe : 1 armour, 1 factory and 1 infantry
Eastern Europe : 7 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Western Europe : 1 aaGun, 1 bomber, 1 fighter and 7 infantry
Balkans : 3 infantry
Ukraine S.S.R. : 1 aaGun, 3 armour and 10 infantry
Belorussia : 1 bomber and 1 infantry
Anglo Egypt : 1 flag
14 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 22 / 30
Germans : 37 / 37
British : 24 / 25
Japanese : 38 / 38
Americans : 45 / 47 -
Aargh… Didn’t pay attention to the range of that pesky bomber… Annoying to say the least.
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yes…one less attack force counted could easily turn into a disaster…
BTW - Merry Christmas and Happy New Year :mrgreen:
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - British
British repair 3 damage on 3 factories; Remaining resources: 22 PUs;
British buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from Norway to Karelia S.S.R.
1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery moved from Norway to Karelia S.S.R.
1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 bomber moved from Sinkiang to 61 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer and 3 transports
British roll dice for 1 bomber in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 3 transports in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 61 Sea Zone
3 transports owned by the Japanese lost in 61 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in Karelia S.S.R.
British attack with 3 artilleries and 3 infantry
Germans defend with 3 infantry
British roll dice for 3 artilleries and 3 infantry in Karelia S.S.R., round 2 : 4/6 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to Sinkiang
1 bomber moved from 61 Sea Zone to Sinkiang
1 carrier and 1 fighter moved from 3 Sea Zone to 4 Sea ZonePlace Units - British
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs totalTerritory Summary for British :
Western United States : 1 infantry
Karelia S.S.R. : 3 artilleries and 2 infantry
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 4 infantry
Sinkiang : 1 aaGun, 1 armour, 1 bomber and 7 fighters
4 Sea Zone : 1 carrier and 3 transportsProduction/PUs Summary :
Russians : 24 / 30
Germans : 35 / 37
British : 24 / 24
Japanese : 38 / 38
Americans : 45 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
20 infantry moved from China to Sinkiang
5 armour moved from China to Sinkiang
2 bombers moved from China to Sinkiang
7 artilleries moved from China to Sinkiang
1 armour moved from French Indochina to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 fighter moved from Manchuria to Sinkiang
1 fighter moved from French Indochina to Sinkiang
1 bomber moved from Japan to SinkiangCombat - Japanese
Battle in Sinkiang
Japanese attack with 7 armour, 7 artilleries, 3 bombers, 2 fighters and 20 infantry
Russians defend with 2 armour, 1 fighter and 4 infantry; British defend with 1 aaGun, 1 armour, 1 bomber and 7 fighters; Americans defend with 7 armour, 1 artillery, 1 factory, 6 fighters and 1 infantry
AA fire in Sinkiang : 0/5 hits
Japanese roll dice for 7 armour, 7 artilleries, 3 bombers, 2 fighters and 20 infantry in Sinkiang, round 2 : 17/39 hits
Americans roll dice for 10 armour, 1 artillery, 1 bomber, 14 fighters and 5 infantry in Sinkiang, round 2 : 17/31 hits
4 infantry owned by the Russians , 1 bomber owned by the British , 2 armour owned by the Russians , 1 armour owned by the British , 1 artillery owned by the Americans , 17 infantry owned by the Japanese , 7 armour owned by the Americans and 1 infantry owned by the Americans lost in Sinkiang
Japanese roll dice for 7 armour, 7 artilleries, 3 bombers, 2 fighters and 3 infantry in Sinkiang, round 3 : 12/22 hits
Americans roll dice for 14 fighters in Sinkiang, round 3 : 7/14 hits
6 fighters owned by the Americans , 3 infantry owned by the Japanese , 1 fighter owned by the Russians , 5 fighters owned by the British and 4 artilleries owned by the Japanese lost in Sinkiang
Japanese roll dice for 7 armour, 3 artilleries, 3 bombers and 2 fighters in Sinkiang, round 4 : 9/15 hits
Americans roll dice for 2 fighters in Sinkiang, round 4 : 2/2 hits
2 fighters owned by the British and 2 artilleries owned by the Japanese lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 7 armour, 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is 137
Casualties for Japanese: 6 artilleries and 20 infantry
Casualties for Russians: 2 armour, 1 fighter and 4 infantry
Casualties for British: 1 armour, 1 bomber and 7 fighters
Casualties for Americans: 7 armour, 1 artillery, 6 fighters and 1 infantryNon Combat Move - Japanese
1 artillery moved from French Indochina to China
2 infantry moved from French Indochina to India
1 infantry moved from Manchuria to China
2 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to China
3 bombers moved from Sinkiang to China
2 fighters moved from Sinkiang to ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indochina
1 battleship and 1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 2 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 3 infantry
East Indies : 1 infantry
French Indochina : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 aaGun, 7 armour, 1 artillery and 1 factory
Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
New Guinea : 1 infantry
China : 1 flag, 1 artillery, 3 bombers, 2 fighters and 2 infantry
Japan : 1 factory and 4 infantry
Caroline Islands : 1 infantry
60 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 23 / 30
Germans : 35 / 37
British : 24 / 24
Japanese : 41 / 41
Americans : 43 / 47 -
Indeed so. The christmas was somewhat saved for the japanease, despite their entire fleet being wiped out!
Merry christmas! Interesting game so far.
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Ughhh. I found my whole xiangjiang is being wiped out too….Merry Christmas to the US base!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Archangel to Belorussia
1 fighter moved from 4 Sea Zone to Belorussia
1 fighter moved from Kazakh S.S.R. to 14 Sea Zone
1 infantry moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 fighter moved from Caucasus to 14 Sea Zone
1 fighter moved from Caucasus to 14 Sea Zone
1 fighter moved from 3 Sea Zone to Belorussia
1 fighter moved from Caucasus to 14 Sea Zone
1 fighter moved from 3 Sea Zone to Belorussia
1 fighter moved from 35 Sea Zone to 14 Sea Zone
1 fighter moved from 35 Sea Zone to 14 Sea Zone
1 bomber moved from Norway to GermanyCombat - Americans
Americans creates battle in territory 60 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Belorussia
Americans attack with 1 armour and 3 fighters
Germans defend with 1 bomber and 1 infantry
Americans roll dice for 1 armour and 3 fighters in Belorussia, round 2 : 3/4 hits
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Belorussia
Americans win, taking Belorussia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 1 infantry
Battle in 14 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 6 fighters in 14 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 14 Sea Zone, round 2 : 3/4 hits
3 fighters owned by the Americans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 14 Sea Zone
Americans roll dice for 3 fighters in 14 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 2 fighters and 1 transport in 14 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 transport owned by the Germans and 2 fighters owned by the Germans lost in 14 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 4 fighters
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 60 Sea Zone
Japanese defend with 1 battleship and 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 14 Sea Zone to 34 Sea Zone
1 bomber moved from Germany to Caucasus
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 infantry moved from 10 Sea Zone to Eastern United States
1 artillery moved from 10 Sea Zone to Eastern United States
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Belorussia to 4 Sea Zone
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
2 armour moved from Norway to Karelia S.S.R.Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in NorwayTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun
Midway : 3 infantry
Alaska : 1 aaGun and 1 infantry
Western United States : 1 factory
Karelia S.S.R. : 2 armour and 2 fighters
Norway : 1 flag, 1 armour, 1 factory, 1 fighter and 1 infantry
Solomon Islands : 1 flag
Caucasus : 1 bomber
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 artillery, 1 factory and 1 infantry
Belorussia : 1 flag, 1 armour
Anglo Egypt : 1 infantry
Central United States : 1 artillery and 1 infantry
7 Sea Zone : 1 submarine
4 Sea Zone : 1 carrier and 1 fighter
34 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
36 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 23 / 30
Germans : 31 / 37
British : 26 / 24
Japanese : 41 / 41
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Russians
Russians repair 4 damage on 4 factories; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from West Russia to Ukraine S.S.R.
10 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 3 artilleries, 1 fighter and 12 infantry
Germans defend with 1 aaGun, 3 armour and 10 infantry
AA fire in Ukraine S.S.R. : 0/1 hits
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 12 infantry in Ukraine S.S.R., round 2 : 4/17 hits
Germans roll dice for 3 armour and 10 infantry in Ukraine S.S.R., round 2 : 5/13 hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 7 infantry in Ukraine S.S.R., round 3 : 4/12 hits
Germans roll dice for 3 armour and 6 infantry in Ukraine S.S.R., round 3 : 3/9 hits
3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 4 infantry in Ukraine S.S.R., round 4 : 4/9 hits
Germans roll dice for 3 armour and 2 infantry in Ukraine S.S.R., round 4 : 3/5 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 5 : 3/6 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 5 : 0/1 hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 10 infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to 4 Sea Zone
1 fighter moved from Russia to 4 Sea Zone
1 armour moved from Russia to Novosibirsk
1 aaGun moved from West Russia to Karelia S.S.R.
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 armour
Karelia S.S.R. : 1 aaGun
Kazakh S.S.R. : 1 infantry
Caucasus : 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 1 infantry
West Russia : 1 flag
Russia : 1 aaGun, 1 artillery, 1 factory and 3 infantry
4 Sea Zone : 2 fightersProduction/PUs Summary :
Russians : 26 / 26
Germans : 28 / 37
British : 26 / 24
Japanese : 41 / 41
Americans : 45 / 45 -
Hey,
I made an edit to the submarine at non-combat phrase as I forgot to move it first during combat phrase.
Your Axis is a tough force!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 32 PUs;
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Belorussia
5 infantry moved from Eastern Europe to Ukraine S.S.R.
1 bomber moved from Germany to Belorussia
1 fighter moved from Germany to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 fighter moved from Western Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 1 bomber, 2 fighters and 8 infantry
Russians defend with 1 aaGun, 1 armour, 3 artilleries and 1 infantry
AA fire in Ukraine S.S.R. : 1/3 hits
1 fighter owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 8 infantry in Ukraine S.S.R., round 2 : 3/11 hits
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 2/5 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 6 infantry in Ukraine S.S.R., round 3 : 3/9 hits
Russians roll dice for 1 armour and 1 artillery in Ukraine S.S.R., round 3 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 infantry
Battle in Belorussia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/3 hits
Americans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits
1 armour owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Eastern Europe
10 infantry moved from Germany to Eastern Europe
1 bomber moved from Ukraine S.S.R. to Germany
1 bomber moved from Belorussia to Germany
1 infantry moved from Southern Europe to BalkansPlace Units - Germans
1 armour and 8 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory and 8 infantry
Southern Europe : 1 factory and 1 infantry
Eastern Europe : 1 fighter and 10 infantry
Western Europe : 1 aaGun and 7 infantry
Balkans : 1 infantry
Ukraine S.S.R. : 1 aaGun, 1 armour and 5 infantry
Belorussia : 2 infantryProduction/PUs Summary :
Russians : 23 / 26
Germans : 33 / 33
British : 26 / 24
Japanese : 41 / 41
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Western United States to Central United StatesCombat - British
Battle in Belorussia
British attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
1 carrier and 1 fighter moved from 4 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from Karelia S.S.R. to ArchangelPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Archangel : 1 artillery
Norway : 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Belorussia : 1 flag, 2 artilleries and 2 infantry
Central United States : 1 infantry
6 Sea Zone : 1 carrier, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 23 / 26
Germans : 31 / 33
British : 28 / 28
Japanese : 41 / 41
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
6 armour moved from Sinkiang to Novosibirsk
1 fighter moved from China to Kazakh S.S.R.
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 60 Sea Zone to 36 Sea Zone
3 bombers moved from China to RussiaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
1 battleship owned by the Japanese retreated to 59 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 1,6,6 and costs: 12 production.
Bombing raid costs 12 production in Russia
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Kazakh S.S.R., round 2 : 3/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 6 armour and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 6 armour and 2 infantry in Novosibirsk, round 2 : 4/8 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 fighter moved from China to Ukraine S.S.R.
3 bombers moved from Russia to Sinkiang
1 artillery moved from China to Sinkiang
2 infantry moved from China to Sinkiang
2 infantry moved from India to Persia
1 artillery moved from French Indochina to India
2 infantry moved from French Indochina to India
1 aaGun moved from Sinkiang to Novosibirsk
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Japanese
1 artillery and 1 infantry placed in Sinkiang
1 fighter and 1 infantry placed in French Indochina
Japanese undo move 2.
1 carrier and 1 transport placed in 61 Sea Zone
1 fighter placed in 61 Sea Zone
1 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
1 unit repaired.Territory Summary for Japanese :
Persia : 1 flag, 2 infantry
India : 1 flag, 1 artillery and 2 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 6 armour and 2 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
East Indies : 1 infantry
French Indochina : 1 aaGun, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 armour and 1 artillery
Sinkiang : 1 flag, 2 artilleries, 3 bombers, 1 factory and 3 infantry
Evenki National Okrug : 1 flag, 1 infantry
Ukraine S.S.R. : 2 fighters
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
China : 1 flag
Japan : 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship
61 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 31 / 33
British : 28 / 28
Japanese : 46 / 46
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from Anglo Egypt to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 battleship moved from 34 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to East Indies
1 bomber moved from Caucasus to GermanyCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 5 : 1/1 hits
1 carrier owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 submarine in 61 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 8 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 9 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 10 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 11 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 12 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 13 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 14 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 15 : 0/1 hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 16 : 1/1 hits
1 transport owned by the Japanese lost in 61 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier and 1 transport
Battle in East Indies
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Germany
1 fighter owned by the Japanese forced to land in ManchuriaNon Combat Move - Americans
2 fighters moved from Karelia S.S.R. to Russia
1 fighter moved from 4 Sea Zone to Russia
1 carrier and 1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Norway to Russia
1 armour moved from Norway to Archangel
2 armour moved from Karelia S.S.R. to Russia
1 bomber moved from Germany to Archangel
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from Central United States to 10 Sea Zone
1 infantry moved from Central United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 20 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
1 submarine moved from 34 Sea Zone to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 31 Sea Zone
1 fighter moved from 34 Sea Zone to Caucasus
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Alaska to Western CanadaPlace Units - Americans
3 fighters placed in Norway
1 destroyer and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 aaGun
Midway : 3 infantry
Archangel : 1 armour and 1 bomber
Western United States : 1 factory
Karelia S.S.R. : 1 infantry
East Indies : 1 flag, 1 infantry
Norway : 1 flag, 1 factory and 3 fighters
Solomon Islands : 1 flag
Caucasus : 1 fighter
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 factory
Russia : 2 armour and 4 fighters
Western Canada : 1 aaGun and 1 infantry
31 Sea Zone : 1 carrier
37 Sea Zone : 1 battleship, 1 submarine and 1 transport
6 Sea Zone : 1 carrier
9 Sea Zone : 1 carrier
61 Sea Zone : 1 submarine
1 Sea Zone : 2 artilleries, 2 infantry and 2 transports
13 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 18 / 26
Germans : 31 / 33
British : 28 / 28
Japanese : 42 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caucasus: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 : 3/3 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
2 fighters moved from 6 Sea Zone to RussiaPlace Units - Russians
1 artillery placed in Russia
3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun
Kazakh S.S.R. : 2 artilleries
Caucasus : 1 factory and 5 infantry
West Russia : 1 flag
Russia : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 2 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 31 / 33
British : 28 / 28
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caucasus: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Russians repair 13 damage on 13 factories; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 1 infantry in Kazakh S.S.R., round 4 : 3/3 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
2 fighters moved from 6 Sea Zone to RussiaPlace Units - Russians
1 artillery placed in Russia
3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 aaGun
Kazakh S.S.R. : 2 artilleries
Caucasus : 1 factory and 5 infantry
West Russia : 1 flag
Russia : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 2 infantry
6 Sea Zone : 1 fighterProduction/PUs Summary :
Russians : 20 / 20
Germans : 31 / 33
British : 28 / 28
Japanese : 40 / 46
Americans : 47 / 47 -
Man that submarine has caused me so much pain
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 32 PUs;
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Eastern Europe to Caucasus
2 bombers moved from Germany to Caucasus
10 infantry moved from Eastern Europe to Belorussia
1 armour moved from Germany to BelorussiaCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 bombers, 1 fighter and 5 infantry
Russians defend with 1 factory and 5 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 5 infantry in Caucasus, round 2 : 4/9 hits
Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 infantry in Caucasus, round 3 : 2/8 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Belorussia
Germans attack with 1 armour and 10 infantry
British defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour and 10 infantry in Belorussia, round 2 : 2/11 hits
British roll dice for 2 artilleries and 2 infantry in Belorussia, round 2 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 9 infantry in Belorussia, round 3 : 3/10 hits
British roll dice for 2 artilleries in Belorussia, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 artilleries owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 1 armour and 7 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Germans
8 infantry moved from Germany to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Southern Europe to Germany
1 infantry moved from Western Europe to Germany
1 fighter moved from Caucasus to Eastern Europe
1 bomber moved from Caucasus to Germany
1 bomber moved from Caucasus to Germany
1 aaGun moved from Ukraine S.S.R. to CaucasusPlace Units - Germans
1 armour and 8 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory and 10 infantry
Southern Europe : 1 factory and 1 infantry
Eastern Europe : 1 fighter and 8 infantry
Western Europe : 1 aaGun and 6 infantry
Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 1 armour and 7 infantryProduction/PUs Summary :
Russians : 16 / 20
Germans : 37 / 37
British : 26 / 28
Japanese : 40 / 46
Americans : 47 / 47 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - British
British repair 1 damage on 1 factory; Remaining resources: 27 PUs;
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 artillery moved from 6 Sea Zone to Western Europe
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 artillery moved from 6 Sea Zone to Western Europe
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from Norway to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Western Europe
1 infantry moved from 6 Sea Zone to Western Europe
1 fighter moved from 6 Sea Zone to Western EuropeCombat - British
Battle in Western Europe
British attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 aaGun and 6 infantry
AA fire in Western Europe : 0/1 hits
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Europe, round 2 : 1/7 hits
Germans roll dice for 6 infantry in Western Europe, round 2 : 2/6 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Europe, round 3 : 1/5 hits
Germans roll dice for 5 infantry in Western Europe, round 3 : 3/5 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
1 fighter owned by the British retreated
British roll dice for 1 artillery in Western Europe, round 4 : 0/1 hits
Germans roll dice for 4 infantry in Western Europe, round 4 : 1/4 hits
1 artillery owned by the British lost in Western Europe
Germans win with 4 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 4 infantryNon Combat Move - British
1 fighter moved from Western Europe to 6 Sea Zone
1 fighter moved from Norway to Russia
1 artillery moved from Archangel to RussiaPlace Units - British
1 fighter placed in 6 Sea Zone
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Norway : 2 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
Russia : 1 artillery and 1 fighter
Central United States : 1 infantry
6 Sea Zone : 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 16 / 20
Germans : 37 / 37
British : 26 / 26
Japanese : 40 / 46
Americans : 47 / 47