edit was to change landing place for planes. Also I assumed no scramble
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from Egypt to 91 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
3 bombers, 2 fighters and 3 tactical_bombers moved from Spain to 91 Sea Zone
5 artilleries and 7 infantry moved from Algeria to MoroccoCombat - Japanese
Battle in Morocco
Japanese attack with 5 artilleries and 7 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 5 artilleries and 7 infantry in Morocco, round 1 : 2/12 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Japanese win, taking Morocco from Americans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers; Italians loiter and taunt with
British defend with 1 destroyer, 2 submarines and 5 transports; Americans defend with 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transports
Americans roll dice for 8 submarines in 91 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 bombers, 8 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 12/26 hits
Units damaged: 8 carriers owned by the Americans
Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 1 : 8/20 hits
Units damaged: 7 carriers owned by the Japanese
4 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 91 Sea Zone
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 2 battleships, 3 bombers, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 12/26 hits
Americans roll dice for 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 2 : 13/20 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 5 carriers owned by the Americans , 7 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 2 submarines owned by the British , 4 fighters owned by the Japanese and 1 destroyer owned by the British lost in 91 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 1 cruiser, 10 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 : 13/20 hits
Americans roll dice for 3 carriers, 2 cruisers, 4 fighters, 3 tactical_bombers and 18 transports in 91 Sea Zone, round 3 : 8/12 hits
4 fighters owned by the Americans , 1 transport owned by the British , 3 carriers owned by the Americans , 1 cruiser owned by the Japanese , 2 cruisers owned by the Americans , 3 tactical_bombers owned by the Americans , 5 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 91 Sea Zone
4 transports owned by the British and 13 transports owned by the Americans lost in 91 Sea Zone
Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 137
Casualties for Japanese: 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 9 fighters
Casualties for British: 1 destroyer, 2 submarines and 5 transports
Casualties for Americans: 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transportsNon Combat Move - Japanese
3 bombers, 5 fighters and 4 tactical_bombers moved from 91 Sea Zone to Spain
1 armour moved from Algeria to 92 Sea Zone
1 armour and 11 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 aaGun, 3 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Burma to IndiaPlace Units - Japanese
2 fighters and 1 infantry placed in Egypt
3 artilleries placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,4,5,2,1,3,1,6
Japanese collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 14 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
Wake Island : 1 flag, 1 airfield
Amur : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Morocco : 1 flag, 5 artilleries and 7 infantry
French Madagascar : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
97 Sea Zone : 11 transports
Yugoslavia : 1 armour
Spain : 1 armour, 3 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombersProduction/PUs Summary :
Germans : 51 / 78
Russians : 28 / 28
Japanese : 24 / 18
Americans : 65 / 112
Chinese : 23 / 86
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 19 / 27
ANZAC : 33 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 39 times
3 was rolled 43 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 39 times
Average roll : 3.416
Median : 3.000
Variance : 0.265
Standard Deviation : 0.515
Total rolls : 250Null / Other
1 was rolled 18 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.241
Median : 3.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 83Japanese Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 17 times
Average roll : 3.762
Median : 4.000
Variance : 0.675
Standard Deviation : 0.821
Total rolls : 84Americans Combat
1 was rolled 18 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.241
Median : 3.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 83 -
and that, my dear boy, is why you should never quit before a big battle is rolled. actually both gibraltar AND z91 went terribly for the axis so you should easily win it from here. curse of the clever strikes me again… :lol:
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if that battle hadn’t skewed so badly for the allies, i would have had an
impenetrable fleet in z91.hold on need to edit the landing spot of the japanese, 3 ftrs are to land in gib.
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that’s why the dice have to be rolled. 8-)
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oh and i made a mistake anyway, i thought you had 1 ftr and 2 tacs in french west africa - i missed the little white 7 by the american ftr. :lol:
you will have this one in the end jeff, don’t worry.
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if the calculator is right, i was supposed to come out of that
battle with about 24 units and i came out with 12. soooo typical
for me… :lol: -
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hold on, gotta edit that. again! geez
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ok, here’s the deal, i once again have a rules issue to determine. i think it may be possible for me to retreat after round 3 of the z91 battle, leaving 1 transport alive in z91. i was one hit short in the last round of hitting every transport. if that is not legal, then i will go with the attached edit. if it IS possible, i’d like to instead lose 3 more aircraft and keep the 3 boats.
i just can’t remember what the rule is regarding this issue, sorry. i will ask it in the FAQ thread.
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forget what i just said, i think i was under the wrong impression. whatever, doesn’t matter, just go with the edit2.
cheers
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Couldn’t tell whether you figured this out, so I’ll tell you
You can’t retreat from transports.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 106 PUs;
Americans buy 3 artilleries, 1 bomber, 2 carriers, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 submarines moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 4 infantry, 7 submarines and 4 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 bomber moved from Korea to Japan
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
Russians take Yakut S.S.R. from JapaneseCombat - Americans
Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 4 submarines
Japanese defend with 3 fighters; Italians defend with 1 carrier, 1 fighter and 1 transport
Americans roll dice for 4 submarines in 91 Sea Zone, round 1 : 2/4 hits
1 carrier owned by the Italians lost in 91 Sea Zone
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits
1 transport owned by the Italians lost in 91 Sea Zone
4 submarines owned by the Americans Submerged
Italians win with 4 fighters remaining. Battle score for attacker is 23
Casualties for Italians: 1 carrier and 1 transport
Strategic bombing raid in Japan
AA guns fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
1 fighter owned by the Italians forced to land in GibraltarNon Combat Move - Americans
7 infantry moved from British Guiana to Venezuela
2 fighters and 2 tactical_bombers moved from French West Africa to 101 Sea Zone
5 fighters moved from French West Africa to Venezuela
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from Japan to Korea
9 fighters moved from Persia to Russia
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
2 carriers, 2 submarines and 4 transports placed in 101 Sea Zone
3 artilleries and 1 bomber placed in Eastern United States
3 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 bomber
Siam : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Amur : 1 infantry
Yakut S.S.R. : 1 armour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 8 submarines and 4 transports
26 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major and 1 harbour
Russia : 9 fighters
Chile : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 2 submarines
89 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Argentina : 1 flag
101 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Brazil : 1 flag
Venezuela : 1 flag, 5 fighters and 7 infantry
91 Sea Zone : 4 submarines
110 Sea Zone : 1 submarine
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 51 / 78
Russians : 31 / 28
Japanese : 20 / 18
Americans : 66 / 92
Chinese : 23 / 86
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 19 / 27
ANZAC : 33 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 20 infantry; Remaining resources: 26 PUs;Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
8 infantry moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
12 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in Shensi
10 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 24 PUs; end with 50 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 9 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Shensi : 10 infantry
Yunnan : 8 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighter and 12 infantry
Sikang : 1 infantry
Burma : 1 flag, 11 infantry
Kwangtung : 14 infantryProduction/PUs Summary :
Germans : 51 / 78
Russians : 31 / 28
Japanese : 19 / 18
Americans : 66 / 92
Chinese : 24 / 50
British : 36 / 36
UK_Pacific : 2 / 0
Italians : 19 / 27
ANZAC : 33 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
7 armour and 3 mech_infantrys moved from West India to India
6 fighters and 2 tactical_bombers moved from Persia to India
1 fighter moved from 39 Sea Zone to India
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from French Equatorial Africa to Belgian CongoCombat - British
Battle in Southern France
British attack with 1 bomber
Germans defend with 3 aaGuns; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
AA guns fire in Southern France : 1/1 hits
1 bomber owned by the British lost in Southern France
Italians win with 3 aaGuns remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in India
British attack with 7 armour, 5 artilleries, 7 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 3 armour, 10 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
AA guns fire in India : 1/3 hits
1 fighter owned by the British lost in India
British roll dice for 1 cruiser in India, round 1 : 1/1 hits
British roll dice for 7 armour, 5 artilleries, 6 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 1 : 14/28 hits
Japanese roll dice for 1 aaGun, 3 armour, 10 artilleries, 14 infantry and 1 mech_infantry in India, round 1 : 9/28 hits
5 infantry owned by the British , 14 infantry owned by the Japanese , 1 artillery owned by the British , 3 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in India
British roll dice for 7 armour, 4 artilleries, 6 fighters and 2 tactical_bombers in India, round 2 : 11/19 hits
Japanese roll dice for 3 armour, 10 artilleries and 1 mech_infantry in India, round 2 : 8/14 hits
4 armour owned by the British , 4 artilleries owned by the British , 10 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
British roll dice for 3 armour, 6 fighters and 2 tactical_bombers in India, round 3 : 6/11 hits
Japanese roll dice for 3 armour in India, round 3 : 2/3 hits
2 armour owned by the British and 3 armour owned by the Japanese lost in India
British win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from Chinese, taking Malaya from ANZAC, taking Borneo from ANZAC, taking Kwangtung from Americans with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun, 3 armour, 10 artilleries, 14 infantry and 1 mech_infantry
Casualties for British: 6 armour, 5 artilleries, 1 fighter, 5 infantry and 3 mech_infantrysNon Combat Move - British
3 aaGuns, 2 artilleries and 12 infantry moved from Persia to Eastern Persia
6 fighters and 2 tactical_bombers moved from India to Eastern PersiaPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
39 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 1 submarine and 1 transport
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 airfield, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 3 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Angola : 1 flag
Iraq : 1 flag, 1 airfield and 1 factory_minor
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers
Persia : 1 flag, 1 airfield and 1 factory_minor
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 78
Russians : 31 / 28
Japanese : 16 / 18
Americans : 63 / 92
Chinese : 23 / 50
British : 37 / 37
UK_Pacific : 17 / 22
Italians : 18 / 27
ANZAC : 25 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
I15
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one edit. the destroyer is going to be placed in z104 instead of z 110.
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here’s the map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 2 bombers, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from French Indo China to 39 Sea Zone
3 fighters moved from Persia to RussiaCombat - ANZAC
Battle in Iwo Jima
Battle in Ceylon
Battle in OkinawaNon Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Korea to Kansu
1 fighter moved from Korea to Kansu
2 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in Queensland
1 transport placed in 54 Sea Zone
2 submarines placed in 6 Sea ZoneTurn Complete - ANZAC
ANZAC collect 27 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 aaGun
Iwo Jima : 1 flag, 1 infantry
Formosa : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
Okinawa : 1 flag, 1 infantry
Kansu : 2 fighters
Ceylon : 1 artillery and 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 2 infantry
India : 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 transport
39 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
19 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
17 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 2 submarines
54 Sea Zone : 1 transport
Russia : 3 fightersProduction/PUs Summary :
Germans : 51 / 78
Russians : 31 / 28
Japanese : 14 / 18
Americans : 63 / 92
Chinese : 23 / 50
British : 37 / 37
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 78
Russians : 31 / 28
Japanese : 14 / 18
Americans : 63 / 92
Chinese : 23 / 50
British : 37 / 37
UK_Pacific : 17 / 22
Italians : 18 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
that is now THREE straight MAJOR battles where you have gotten WAY above odds. when will my pennance for the 2 italian bombers be repaid to the dice gods? i think i’ve lost a few hundred TUV more than expected in these last three battles! :lol: