Sorry - here is the good one. That’s happened a few times, lately - I must be getting old, LOL
Cpt Walker (Axis) v. Mallery (Allies) 42.2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belgian Congo to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 infantry moved from Libya to 15 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 fighters moved from 15 Sea Zone to France
1 carrier, 1 destroyer and 2 submarines moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
1 infantry moved from Northwestern Europe to France
1 armour moved from Italy to France
1 armour and 1 fighter moved from Germany to France
1 artillery moved from Germany to France
1 infantry moved from Italy to France
1 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 armour and 2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
1 bomber moved from Karelia S.S.R. to Bulgaria Romania
1 armour moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Bulgaria Romania
Germans attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 armour
Germans win, taking Bulgaria Romania from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in France
Germans attack with 2 armour, 1 artillery, 3 fighters and 3 infantry
Americans defend with 1 armour, 1 artillery and 5 infantry
Germans win, taking France from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 5 infantryNon Combat Move - Germans
2 fighters moved from France to 14 Sea Zone
1 fighter moved from France to Germany
1 fighter moved from Bulgaria Romania to Germany
1 bomber moved from Bulgaria Romania to Germany
1 artillery moved from Egypt to LibyaPlace Units - Germans
1 artillery and 2 infantry placed in Italy
2 infantry placed in Karelia S.S.R.
Germans undo move 2.
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour, 1 artillery, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 2 armour, 1 artillery and 1 infantry
Belgian Congo : 1 flag
Bulgaria Romania : 1 artillery
Egypt : 1 flag
France : 1 armour
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 armour
Germany : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 1 infantry
Libya : 1 artillery
Norway : 2 infantry
Persia : 1 flag, 2 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 armour and 1 infantry
West Russia : 1 armour and 2 infantryProduction/PUs Summary :
Russians : 16 / 24
Germans : 51 / 51
British : 21 / 25
Japanese : 42 / 42
Americans : 38 / 44 -
I hate spreading my German forces out like that, but you didn’t leave me much of choice. I had to stop the allies advances!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Persia
1 bomber moved from India to Szechwan
4 fighters moved from India to Persia
2 fighters moved from United Kingdom to France
2 fighters moved from 8 Sea Zone to France
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 cruiser, 1 submarine and 1 transport moved from 19 Sea Zone to 11 Sea ZoneCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from Germans to British
EDIT: Turning off Edit Mode
Battle in France
British attack with 4 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 4 fighters and 2 infantry in France, round 1 : 2/6 hits
Germans roll dice for 1 armour in France, round 1 : 0/1 hits
1 armour owned by the Germans lost in France
British win, taking France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Persia
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Persia, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Persia, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Szechwan
British attack with 1 bomber
Japanese defend with 1 bomber
British roll dice for 1 bomber in Szechwan, round 1 : 1/1 hits
Japanese roll dice for 1 bomber in Szechwan, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Szechwan
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - British
1 bomber moved from Szechwan to India
4 fighters moved from Persia to India
2 fighters moved from France to 8 Sea Zone
2 fighters moved from France to United KingdomPlace Units - British
1 armour and 2 infantry placed in India
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
8 Sea Zone : 1 destroyer, 2 fighters and 1 transport
11 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Algeria : 1 flag
France : 1 flag, 2 infantry
India : 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 factory, 4 fighters and 8 infantry
Morocco : 1 flag
New Zealand : 1 infantry
Persia : 2 infantry
Rhodesia : 1 infantry
Solomon Islands : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 factory, 3 fighters and 1 infantryProduction/PUs Summary :
Russians : 16 / 24
Germans : 43 / 51
British : 29 / 29
Japanese : 42 / 42
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 3 infantry; Remaining resources: 6 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Non Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 47 Sea Zone to 44 Sea Zone
1 submarine moved from 52 Sea Zone to 54 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to Szechwan
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 armour and 2 infantry moved from 61 Sea Zone to Kwangtung
1 armour, 1 artillery and 2 infantry moved from East Indies to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to BurmaPlace Units - Japanese
1 infantry placed in East Indies
2 armour and 2 infantry placed in Japan
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 44 PUs; end with 50 PUs totalTerritory Summary for Japanese :
17 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
44 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
61 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Anhwei : 1 flag
Burma : 1 flag, 1 armour, 1 artillery and 3 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 artillery, 1 factory and 1 infantry
Eastern Australia : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag
Kwangtung : 2 armour and 2 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag, 1 artillery
Szechwan : 1 flag, 2 artilleries and 2 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 14 / 24
Germans : 43 / 51
British : 29 / 29
Japanese : 44 / 50
Americans : 38 / 44 -
Would you edit my artillery in East Siberia over one space to the east?
I forgot that was up there…thanks! -
Sorry….one space over to the west…don’t want it out in the ocean.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
4 transports moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 battleship and 1 submarine moved from 11 Sea Zone to 10 Sea Zone
3 artilleries and 4 infantry moved from Eastern United States to Eastern CanadaCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA guns fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Karelia S.S.R.Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United KingdomPlace Units - Americans
2 submarines and 1 transport placed in 11 Sea Zone
1 artillery and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 4 transports
11 Sea Zone : 2 submarines and 1 transport
13 Sea Zone : 1 destroyer
Alaska : 1 infantry
Eastern Canada : 2 aaGuns, 3 artilleries and 7 infantry
Eastern United States : 1 artillery, 1 factory and 7 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Northwestern Europe : 1 flag, 1 artillery and 1 infantry
Russia : 1 fighter
United Kingdom : 1 artillery, 1 bomber, 1 fighter and 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 14 / 24
Germans : 41 / 51
British : 29 / 29
Japanese : 44 / 50
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
5 infantry moved from Vologda to Archangel
1 infantry moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
4 artilleries moved from Caucasus to West Russia
2 artilleries moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
5 artilleries and 2 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Ukraine S.S.R., round 1 : 2/6 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 9 artilleries and 6 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 9 artilleries and 6 infantry in West Russia, round 1 : 7/15 hits
Germans roll dice for 1 armour and 2 infantry in West Russia, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 9 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 2 armour, 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Archangel, round 1 : 0/8 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 1 : 1/4 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Archangel, round 2 : 1/7 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 3 : 3/5 hits
Germans roll dice for 2 armour and 1 artillery in Archangel, round 3 : 0/3 hits
2 armour owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
2 aaGuns moved from Russia to West RussiaPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Archangel : 1 artillery and 2 infantry
Caucasus : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 3 artilleries, 1 factory, 2 fighters and 4 infantry
Ukraine S.S.R. : 1 flag, 2 artilleries and 3 infantry
West Russia : 1 flag, 2 aaGuns, 9 artilleries and 5 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 36 / 51
British : 29 / 29
Japanese : 42 / 50
Americans : 40 / 40 -
@captain:
Would you edit my artillery in East Siberia over one space to the east?
I forgot that was up there…thanks!You mean you don’t have artillery that can swim? You need a tech upgrade!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 50 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to 13 Sea Zone
1 artillery and 1 infantry moved from Italy to France
1 artillery and 1 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to France
1 fighter moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 14 Sea Zone to 16 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Libya to Algeria
Germans take Algeria from British
1 fighter moved from Germany to FranceCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
retreated to Northwestern Europe
Americans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in France
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking France from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 submarine moved from 14 Sea Zone to 23 Sea Zone
1 bomber moved from 13 Sea Zone to Germany
2 fighters moved from France to Germany
1 fighter moved from Northwestern Europe to Germany
1 armour moved from Germany to Poland
1 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 infantry moved from Norway to FinlandPlace Units - Germans
1 submarine placed in 5 Sea Zone
1 artillery and 2 infantry placed in Italy
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour, 1 bomber and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
3 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
16 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
23 Sea Zone : 1 submarine
Algeria : 1 artillery
Anglo-Egyptian Sudan : 1 flag, 1 armour
Belgian Congo : 1 flag
Belorussia : 1 infantry
Bulgaria Romania : 1 artillery
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag
Finland : 1 infantry
France : 1 artillery and 2 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory, 3 fighters and 3 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory and 1 infantry
Norway : 1 infantry
Poland : 1 armour
Trans-Jordan : 1 flagProduction/PUs Summary :
Russians : 17 / 21
Germans : 47 / 47
British : 22 / 29
Japanese : 42 / 50
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Persia to Caucasus
1 fighter moved from India to Caucasus
4 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from India to Burma
1 infantry moved from Rhodesia to Union of South Africa
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
3 fighters moved from United Kingdom to France
1 armour moved from India to Caucasus
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 cruiser and 1 submarine moved from 11 Sea Zone to 10 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 bomber, 3 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 bomber, 3 fighters and 4 infantry in Burma, round 1 : 3/8 hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 1 : 1/5 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
3 infantry owned by the British retreated to India
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 5 fighters and 1 infantry in France, round 1 : 4/7 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
British win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
5 fighters moved from France to Northwestern Europe
1 fighter moved from Caucasus to India
1 bomber and 3 fighters moved from Burma to IndiaPlace Units - British
1 artillery and 2 infantry placed in India
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs totalTerritory Summary for British :
8 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Caucasus : 1 armour
India : 1 aaGun, 5 artilleries, 1 bomber, 1 factory, 4 fighters and 9 infantry
Morocco : 1 flag
New Zealand : 1 infantry
Northwestern Europe : 5 fighters
Solomon Islands : 1 flag
Trans-Jordan : 1 infantry
Union of South Africa : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 42 / 47
British : 23 / 25
Japanese : 42 / 50
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
2 artilleries and 2 infantry moved from Szechwan to Kazakh S.S.R.
2 armour moved from Kwangtung to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Burma
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 armour and 2 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to SzechwanPlace Units - Japanese
3 armour placed in Manchuria
1 cruiser and 1 transport placed in 60 Sea Zone
2 infantry placed in Japan
1 artillery and 1 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
17 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
44 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
60 Sea Zone : 1 cruiser and 1 transport
61 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Anhwei : 1 flag
Burma : 1 flag, 1 armour, 3 artilleries and 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 artillery, 1 factory and 1 infantry
Eastern Australia : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 artillery
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 2 armour, 2 artilleries and 2 infantry
Kwangtung : 2 armour and 2 infantry
Manchuria : 3 armour and 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 17 / 21
Germans : 42 / 47
British : 23 / 25
Japanese : 46 / 46
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 battleship moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from Russia to 3 Sea Zone
2 fighters moved from 8 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 submarine moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 13 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 3 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Karelia S.S.R.
AA guns fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 6 and costs: 4 production.
Bombing raid costs 4 production in Karelia S.S.R.Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United Kingdom
1 fighter moved from United Kingdom to 8 Sea Zone
2 fighters moved from 13 Sea Zone to 8 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from 3 Sea Zone to Iceland
1 infantry moved from Eastern United States to Eastern Canada
5 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 11 Sea Zone
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 destroyer and 1 submarine
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 5 transports
10 Sea Zone : 1 submarine and 2 transports
11 Sea Zone : 2 destroyers and 1 transport
13 Sea Zone : 1 destroyer and 1 submarine
Alaska : 1 infantry
Eastern Canada : 2 artilleries and 10 infantry
Eastern United States : 2 artilleries, 1 factory and 3 infantry
France : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 infantry
Iceland : 1 fighter
Midway : 1 infantry
Northwestern Europe : 1 flag, 2 aaGuns, 3 artilleries and 4 infantry
United Kingdom : 1 bomber
Western United States : 1 factoryProduction/PUs Summary :
Russians : 17 / 21
Germans : 36 / 47
British : 23 / 25
Japanese : 46 / 46
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 2 fighters and 4 infantry moved from Russia to Kazakh S.S.R.
9 artilleries and 5 infantry moved from West Russia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 artillery and 1 infantry moved from Ukraine S.S.R. to Belorussia
1 artillery and 1 infantry moved from Ukraine S.S.R. to PolandCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Poland, round 1 : 0/2 hits
Germans roll dice for 1 armour in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits
Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 artilleries, 2 fighters and 4 infantry
Japanese defend with 2 armour, 2 artilleries and 2 infantry
Russians roll dice for 3 artilleries, 2 fighters and 4 infantry in Kazakh S.S.R., round 1 : 3/9 hits
Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Kazakh S.S.R., round 1 : 5/6 hits
4 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 artillery owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 artilleries and 2 fighters in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 2 : 1/3 hits
2 armour owned by the Japanese , 1 artillery owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour, 2 artilleries and 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Karelia S.S.R.
Russians attack with 10 artilleries and 7 infantry
Germans defend with 2 armour, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 10 artilleries and 7 infantry in Karelia S.S.R., round 1 : 4/17 hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 10 artilleries and 6 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from West Russia to Russia
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Belorussia : 1 flag, 1 artillery
Caucasus : 1 factory
Karelia S.S.R. : 10 artilleries, 1 factory and 6 infantry
Kazakh S.S.R. : 1 artillery
Poland : 1 flag, 1 artillery
Russia : 2 aaGuns, 1 factory, 2 fighters and 7 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 25 / 25
Germans : 30 / 47
British : 23 / 25
Japanese : 44 / 46
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
Germans take Rhodesia from British
1 artillery moved from Algeria to Morocco
Germans take Morocco from British
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
1 battleship, 1 carrier and 1 destroyer moved from 16 Sea Zone to 14 Sea Zone
2 fighters moved from 16 Sea Zone to France
1 artillery and 1 infantry moved from Italy to France
1 armour moved from Germany to Northwestern Europe
3 infantry moved from Germany to Northwestern Europe
2 bombers moved from Germany to Northwestern Europe
3 fighters moved from Germany to Northwestern EuropeCombat - Germans
Battle in France
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Union of South Africa
Germans attack with 1 armour
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 armour, 2 bombers, 3 fighters and 3 infantry
British defend with 5 fighters; Americans defend with 2 aaGuns, 3 artilleries and 4 infantry
retreated to Northwestern Europe
Americans win with 3 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 2 fighters and 3 infantry
Casualties for Americans: 2 aaGuns and 3 infantryNon Combat Move - Germans
1 fighter moved from Northwestern Europe to Germany
2 bombers moved from Northwestern Europe to Germany
2 fighters moved from France to 14 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Italy
2 armour, 1 artillery and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
23 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Belgian Congo : 1 flag
Bulgaria Romania : 1 artillery
Egypt : 1 flag
Finland : 1 infantry
France : 1 artillery
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Germany : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 7 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Morocco : 1 artillery
Norway : 1 infantry
Rhodesia : 1 flagProduction/PUs Summary :
Russians : 25 / 25
Germans : 38 / 38
British : 21 / 25
Japanese : 44 / 46
Americans : 40 / 46 -
I probably should have had more coffee before I made my attack moves…I didn’t even notice all those fighters in Holland…until it was too late!
Germany is going to have a tough time holding off all these attacks. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from India to Burma
4 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 bomber moved from India to East Indies
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Germans
1 armour moved from Caucasus to Bulgaria Romania
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
5 fighters moved from Northwestern Europe to FranceCombat - British
Strategic bombing raid in East Indies
AA guns fire in East Indies : 0/1 hits
Bombing raid in East Indies rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in East Indies
Battle in Bulgaria Romania
British attack with 1 armour
Germans defend with 1 artillery
British roll dice for 1 armour in Bulgaria Romania, round 1 : 1/1 hits
Germans roll dice for 1 artillery in Bulgaria Romania, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Bulgaria Romania
British win, taking Bulgaria Romania from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in France
British attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in France, round 1 : 0/1 hits
British roll dice for 1 artillery, 5 fighters and 1 infantry in France, round 1 : 5/7 hits
Germans roll dice for 1 artillery in France, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 artilleries, 4 fighters and 4 infantry
Japanese defend with 1 armour, 3 artilleries and 2 infantry
British roll dice for 2 artilleries, 4 fighters and 4 infantry in Burma, round 1 : 5/10 hits
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Burma, round 1 : 4/6 hits
4 infantry owned by the British , 2 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
2 artilleries owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries and 2 infantry
Casualties for British: 4 infantryNon Combat Move - British
4 fighters moved from Burma to India
1 bomber moved from East Indies to India
1 aaGun moved from United Kingdom to 8 Sea Zone
1 aaGun moved from 8 Sea Zone to Northwestern Europe
5 fighters moved from France to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern EuropePlace Units - British
3 infantry placed in India
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
8 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Bulgaria Romania : 1 flag, 1 armour
Egypt : 1 infantry
France : 1 flag, 1 artillery
India : 1 aaGun, 5 artilleries, 1 bomber, 1 factory, 4 fighters and 8 infantry
New Zealand : 1 infantry
Northwestern Europe : 1 aaGun and 6 fighters
Solomon Islands : 1 flag
United Kingdom : 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 28 / 38
British : 31 / 31
Japanese : 44 / 46
Americans : 40 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Japanese
Japanese repair 1 damage on 1 factory; Remaining resources: 45 PUs;
Japanese buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Vologda to Archangel
Japanese take Archangel from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Kwangtung to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Burma
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Japan to 60 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 artillery moved from 52 Sea Zone to Wake Island
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
3 armour moved from Manchuria to Szechwan
1 submarine moved from 17 Sea Zone to 14 Sea Zone
1 submarine moved from 44 Sea Zone to 54 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
2 artilleries and 2 infantry placed in Japan
1 artillery and 3 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
14 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
52 Sea Zone : 1 cruiser and 1 transport
54 Sea Zone : 2 submarines
61 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Anhwei : 1 flag
Archangel : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 artillery, 1 factory and 3 infantry
Eastern Australia : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 artillery
French Indo-China Thailand : 1 artillery and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 armour and 1 infantry
Kwangtung : 2 infantry
Manchuria : 3 armour and 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 3 armour and 1 infantry
Vologda : 1 flag
Wake Island : 1 artillery and 1 infantry
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 armour and 1 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 28 / 38
British : 31 / 31
Japanese : 47 / 47
Americans : 40 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to ItalyCombat - Americans
Strategic bombing raid in Italy
AA guns fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in ItalyNon Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 fighter moved from Iceland to Russia
4 infantry moved from Eastern Canada to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to Northwestern Europe
5 transports moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada
1 submarine moved from 13 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 3 Sea Zone to 10 Sea Zone
1 destroyer moved from 3 Sea Zone to 10 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 11 Sea Zone
2 artilleries and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports
10 Sea Zone : 3 destroyers, 1 submarine and 6 transports
11 Sea Zone : 1 destroyer and 3 transports
13 Sea Zone : 1 destroyer
Alaska : 1 infantry
Eastern Canada : 4 artilleries and 9 infantry
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Northwestern Europe : 1 flag, 3 artilleries and 5 infantry
Russia : 1 fighter
United Kingdom : 1 bomber
Western United States : 2 artilleries, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 28 / 38
British : 31 / 31
Japanese : 47 / 47
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
10 artilleries and 5 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Russia to Vologda
Russians take Vologda from Japanese
2 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 1 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 1 : 0/2 hits
Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 10 artilleries and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 artilleries and 5 infantry in Archangel, round 1 : 5/15 hits
Japanese roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Archangel
Russians win, taking Archangel from Japanese with 10 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Ukraine S.S.R. to Poland
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Archangel : 10 artilleries and 4 infantry
Baltic States : 1 flag, 1 infantry
Belorussia : 1 flag, 1 artillery
Caucasus : 1 factory
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 2 infantry
Poland : 1 flag, 1 infantry
Russia : 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 10 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
Vologda : 1 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 29 / 29
Germans : 26 / 38
British : 31 / 31
Japanese : 42 / 47
Americans : 40 / 40