Cpt Walker (Axis) v. Mallery (Allies) 42.2

  • '23 '21 '20 '19 '17 '16 '15 '13

    Would you edit my artillery in East Siberia over one space to the east?
    I forgot that was up there…thanks!

  • '23 '21 '20 '19 '17 '16 '15 '13

    Sorry….one space over to the west…don’t want it out in the ocean.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
                      Americans take Northwestern Europe from Germans
                1 bomber moved from United Kingdom to Karelia S.S.R.
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
                4 transports moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                1 battleship and 1 submarine moved from 11 Sea Zone to 10 Sea Zone
                3 artilleries and 4 infantry moved from Eastern United States to Eastern Canada

    Combat - Americans
                Strategic bombing raid in Karelia S.S.R.
                        AA guns fire in Karelia S.S.R. :  0/1 hits
                    Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in Karelia S.S.R.

    Non Combat Move - Americans
                1 bomber moved from Karelia S.S.R. to United Kingdom

    Place Units - Americans
                2 submarines and 1 transport placed in 11 Sea Zone
                1 artillery and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        10 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 4 transports
        11 Sea Zone : 2 submarines and 1 transport
        13 Sea Zone : 1 destroyer
        Alaska : 1 infantry
        Eastern Canada : 2 aaGuns, 3 artilleries and 7 infantry
        Eastern United States : 1 artillery, 1 factory and 7 infantry
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Northwestern Europe : 1 flag, 1 artillery and 1 infantry
        Russia : 1 fighter
        United Kingdom : 1 artillery, 1 bomber, 1 fighter and 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 14 / 24
        Germans : 41 / 51
        British : 29 / 29
        Japanese : 44 / 50
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Japanese
                5 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to West Russia
                3 infantry moved from Russia to West Russia
                1 artillery moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                4 artilleries moved from Caucasus to West Russia
                2 artilleries moved from Caucasus to Ukraine S.S.R.
                2 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                5 artilleries and 2 infantry moved from Caucasus to West Russia

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine S.S.R., round 1 :  2/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
                    Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 9 artilleries and 6 infantry
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 9 artilleries and 6 infantry in West Russia, round 1 :  7/15 hits
                        Germans roll dice for 1 armour and 2 infantry in West Russia, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 9 artilleries and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 2 armour, 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Archangel, round 1 :  0/8 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 1 :  1/4 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Archangel, round 2 :  1/7 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 3 :  3/5 hits
                        Germans roll dice for 2 armour and 1 artillery in Archangel, round 3 :  0/3 hits
                        2 armour owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                2 aaGuns moved from Russia to West Russia

    Place Units - Russians
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    8 Sea Zone : 1 submarine
        Archangel : 1 artillery and 2 infantry
        Caucasus : 1 factory
        Kazakh S.S.R. : 1 infantry
        Russia : 3 artilleries, 1 factory, 2 fighters and 4 infantry
        Ukraine S.S.R. : 1 flag, 2 artilleries and 3 infantry
        West Russia : 1 flag, 2 aaGuns, 9 artilleries and 5 infantry

    Production/PUs Summary :

    Russians : 21 / 21
        Germans : 36 / 51
        British : 29 / 29
        Japanese : 42 / 50
        Americans : 40 / 40


  • @captain:

    Would you edit my artillery in East Siberia over one space to the east?
    I forgot that was up there…thanks!

    You mean you don’t have artillery that can swim?  You need a tech upgrade!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :6

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory; Remaining resources: 50 PUs;
                Germans buy 1 armour, 2 artilleries, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 14 Sea Zone to 13 Sea Zone
                1 bomber moved from Germany to 13 Sea Zone
                1 artillery and 1 infantry moved from Italy to France
                1 artillery and 1 infantry moved from Germany to Northwestern Europe
                1 fighter moved from Germany to France
                1 fighter moved from Germany to Northwestern Europe
                1 infantry moved from Germany to France
                1 infantry moved from Germany to Northwestern Europe
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 14 Sea Zone to 16 Sea Zone
                1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
                1 infantry moved from 16 Sea Zone to Caucasus
                      Germans take Caucasus from Russians
                1 artillery moved from Libya to Algeria
                      Germans take Algeria from British
                1 fighter moved from Germany to France

    Combat - Germans
                Battle in 13 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Northwestern Europe
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    retreated to Northwestern Europe
                    Americans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in France
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking France from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 submarine moved from 14 Sea Zone to 23 Sea Zone
                1 bomber moved from 13 Sea Zone to Germany
                2 fighters moved from France to Germany
                1 fighter moved from Northwestern Europe to Germany
                1 armour moved from Germany to Poland
                1 armour moved from Germany to Karelia S.S.R.
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 submarine moved from 5 Sea Zone to 3 Sea Zone
                1 armour moved from French West Africa to Anglo-Egyptian Sudan
                1 infantry moved from Norway to Finland

    Place Units - Germans
                1 submarine placed in 5 Sea Zone
                1 artillery and 2 infantry placed in Italy
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 armour, 1 bomber and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total

    Territory Summary for Germans :

    3 Sea Zone : 1 submarine
        5 Sea Zone : 1 submarine
        13 Sea Zone : 1 submarine
        16 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        23 Sea Zone : 1 submarine
        Algeria : 1 artillery
        Anglo-Egyptian Sudan : 1 flag, 1 armour
        Belgian Congo : 1 flag
        Belorussia : 1 infantry
        Bulgaria Romania : 1 artillery
        Caucasus : 1 flag, 1 factory and 1 infantry
        Egypt : 1 flag
        Finland : 1 infantry
        France : 1 artillery and 2 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory, 3 fighters and 3 infantry
        Italian East Africa : 1 flag
        Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory and 1 infantry
        Norway : 1 infantry
        Poland : 1 armour
        Trans-Jordan : 1 flag

    Production/PUs Summary :

    Russians : 17 / 21
        Germans : 47 / 47
        British : 22 / 29
        Japanese : 42 / 50
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 infantry moved from Persia to Caucasus
                1 fighter moved from India to Caucasus
                4 infantry moved from India to Burma
                3 fighters moved from India to Burma
                1 bomber moved from India to Burma
                1 infantry moved from Rhodesia to Union of South Africa
                1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to France
                2 fighters moved from 8 Sea Zone to France
                3 fighters moved from United Kingdom to France
                1 armour moved from India to Caucasus
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 cruiser and 1 submarine moved from 11 Sea Zone to 10 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 factory and 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 1 :  3/3 hits
                        Germans roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 bomber, 3 fighters and 4 infantry
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                        British roll dice for 1 bomber, 3 fighters and 4 infantry in Burma, round 1 :  3/8 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 1 :  1/5 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                    3 infantry owned by the British retreated to India
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in France
                    British attack with 1 armour, 5 fighters and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 5 fighters and 1 infantry in France, round 1 :  4/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in France, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
                    British win with 5 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - British
                5 fighters moved from France to Northwestern Europe
                1 fighter moved from Caucasus to India
                1 bomber and 3 fighters moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in India
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 25 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Caucasus : 1 armour
        India : 1 aaGun, 5 artilleries, 1 bomber, 1 factory, 4 fighters and 9 infantry
        Morocco : 1 flag
        New Zealand : 1 infantry
        Northwestern Europe : 5 fighters
        Solomon Islands : 1 flag
        Trans-Jordan : 1 infantry
        Union of South Africa : 1 infantry
        United Kingdom : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry

    Production/PUs Summary :

    Russians : 21 / 21
        Germans : 42 / 47
        British : 23 / 25
        Japanese : 42 / 50
        Americans : 40 / 40

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenki National Okrug to Vologda
                      Japanese take Vologda from Russians
                2 artilleries and 2 infantry moved from Szechwan to Kazakh S.S.R.
                2 armour moved from Kwangtung to Kazakh S.S.R.

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Yakut S.S.R. to Evenki National Okrug
                1 transport moved from 36 Sea Zone to 48 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Burma
                2 transports moved from 61 Sea Zone to 62 Sea Zone
                2 armour moved from Japan to 62 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
                2 armour and 2 infantry moved from 61 Sea Zone to Kwangtung
                1 infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Szechwan

    Place Units - Japanese
                3 armour placed in Manchuria
                1 cruiser and 1 transport placed in 60 Sea Zone
                2 infantry placed in Japan
                1 artillery and 1 infantry placed in East Indies

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    17 Sea Zone : 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
        44 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        60 Sea Zone : 1 cruiser and 1 transport
        61 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        Anhwei : 1 flag
        Burma : 1 flag, 1 armour, 3 artilleries and 2 infantry
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        East Indies : 1 artillery, 1 factory and 1 infantry
        Eastern Australia : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 artillery
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 2 armour, 2 artilleries and 2 infantry
        Kwangtung : 2 armour and 2 infantry
        Manchuria : 3 armour and 1 factory
        New Guinea : 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 1 infantry
        Vologda : 1 flag, 1 infantry
        Wake Island : 1 infantry
        Western Australia : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 17 / 21
        Germans : 42 / 47
        British : 23 / 25
        Japanese : 46 / 46
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to France
                      Americans take France from Germans
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                1 battleship moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                1 fighter moved from Russia to 3 Sea Zone
                2 fighters moved from 8 Sea Zone to 13 Sea Zone
                1 bomber moved from United Kingdom to Karelia S.S.R.
                1 submarine moved from 11 Sea Zone to 13 Sea Zone
                1 submarine moved from 11 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 13 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 13 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the Germans lost in 13 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 3 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 3 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in Karelia S.S.R.
                        AA guns fire in Karelia S.S.R. :  0/1 hits
                    Bombing raid in Karelia S.S.R. rolls: 6 and costs: 4 production.
                    Bombing raid costs 4  production in Karelia S.S.R.

    Non Combat Move - Americans
                1 bomber moved from Karelia S.S.R. to United Kingdom
                1 fighter moved from United Kingdom to 8 Sea Zone
                2 fighters moved from 13 Sea Zone to 8 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from Eastern Canada to 10 Sea Zone
                2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from 3 Sea Zone to Iceland
                1 infantry moved from Eastern United States to Eastern Canada
                5 infantry moved from Eastern United States to Eastern Canada
                1 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada
                1 transport moved from 11 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 11 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 46 PUs; end with 46 PUs total

    Territory Summary for Americans :

    3 Sea Zone : 1 destroyer and 1 submarine
        8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 5 transports
        10 Sea Zone : 1 submarine and 2 transports
        11 Sea Zone : 2 destroyers and 1 transport
        13 Sea Zone : 1 destroyer and 1 submarine
        Alaska : 1 infantry
        Eastern Canada : 2 artilleries and 10 infantry
        Eastern United States : 2 artilleries, 1 factory and 3 infantry
        France : 1 flag, 1 artillery and 1 infantry
        Hawaiian Islands : 1 infantry
        Iceland : 1 fighter
        Midway : 1 infantry
        Northwestern Europe : 1 flag, 2 aaGuns, 3 artilleries and 4 infantry
        United Kingdom : 1 bomber
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 17 / 21
        Germans : 36 / 47
        British : 23 / 25
        Japanese : 46 / 46
        Americans : 46 / 46


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries, 2 fighters and 4 infantry moved from Russia to Kazakh S.S.R.
                9 artilleries and 5 infantry moved from West Russia to Karelia S.S.R.
                2 infantry moved from Archangel to Karelia S.S.R.
                1 artillery moved from Archangel to Karelia S.S.R.
                1 artillery and 1 infantry moved from Ukraine S.S.R. to Belorussia
                1 artillery and 1 infantry moved from Ukraine S.S.R. to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 1 :  0/2 hits
                        Germans roll dice for 1 armour in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery in Poland, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Poland, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 3 artilleries, 2 fighters and 4 infantry
                    Japanese defend with 2 armour, 2 artilleries and 2 infantry
                        Russians roll dice for 3 artilleries, 2 fighters and 4 infantry in Kazakh S.S.R., round 1 :  3/9 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Kazakh S.S.R., round 1 :  5/6 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 artillery owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 artilleries and 2 fighters in Kazakh S.S.R., round 2 :  3/4 hits
                        Japanese roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 2 :  1/3 hits
                        2 armour owned by the Japanese , 1 artillery owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 10 artilleries and 7 infantry
                    Germans defend with 2 armour, 1 artillery, 1 factory and 1 infantry
                        Russians roll dice for 10 artilleries and 7 infantry in Karelia S.S.R., round 1 :  4/17 hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 1 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 10 artilleries and 6 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Belorussia
                        Russians roll dice for 1 artillery in Belorussia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Belorussia, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from West Russia to Russia
                2 fighters moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    8 Sea Zone : 1 submarine
        Belorussia : 1 flag, 1 artillery
        Caucasus : 1 factory
        Karelia S.S.R. : 10 artilleries, 1 factory and 6 infantry
        Kazakh S.S.R. : 1 artillery
        Poland : 1 flag, 1 artillery
        Russia : 2 aaGuns, 1 factory, 2 fighters and 7 infantry
        Ukraine S.S.R. : 1 flag, 1 infantry
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 25 / 25
        Germans : 30 / 47
        British : 23 / 25
        Japanese : 44 / 46
        Americans : 46 / 46

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
                      Germans take Rhodesia from British
                1 artillery moved from Algeria to Morocco
                      Germans take Morocco from British
                1 transport moved from 16 Sea Zone to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to France
                1 battleship, 1 carrier and 1 destroyer moved from 16 Sea Zone to 14 Sea Zone
                2 fighters moved from 16 Sea Zone to France
                1 artillery and 1 infantry moved from Italy to France
                1 armour moved from Germany to Northwestern Europe
                3 infantry moved from Germany to Northwestern Europe
                2 bombers moved from Germany to Northwestern Europe
                3 fighters moved from Germany to Northwestern Europe

    Combat - Germans
                Battle in France
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Union of South Africa
                    Germans attack with 1 armour
                    British defend with 1 infantry
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Northwestern Europe
                    Germans attack with 1 armour, 2 bombers, 3 fighters and 3 infantry
                    British defend with 5 fighters; Americans defend with 2 aaGuns, 3 artilleries and 4 infantry
                    retreated to Northwestern Europe
                    Americans win with 3 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour, 2 fighters and 3 infantry
                    Casualties for Americans: 2 aaGuns and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Northwestern Europe to Germany
                2 bombers moved from Northwestern Europe to Germany
                2 fighters moved from France to 14 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Italy
                2 armour, 1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total

    Territory Summary for Germans :

    5 Sea Zone : 1 submarine
        14 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        23 Sea Zone : 1 submarine
        Anglo-Egyptian Sudan : 1 flag
        Belgian Congo : 1 flag
        Bulgaria Romania : 1 artillery
        Egypt : 1 flag
        Finland : 1 infantry
        France : 1 artillery
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Germany : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 7 infantry
        Italian East Africa : 1 flag
        Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Morocco : 1 artillery
        Norway : 1 infantry
        Rhodesia : 1 flag

    Production/PUs Summary :

    Russians : 25 / 25
        Germans : 38 / 38
        British : 21 / 25
        Japanese : 44 / 46
        Americans : 40 / 46

  • '23 '21 '20 '19 '17 '16 '15 '13

    I probably should have had more coffee before I made my attack moves…I didn’t even notice all those fighters in Holland…until it was too late!
    Germany is going to have a tough time holding off all these attacks.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :7

    Purchase Units - British
                British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from India to Burma
                4 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 bomber moved from India to East Indies
                1 infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Germans
                1 armour moved from Caucasus to Bulgaria Romania
                1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to France
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                5 fighters moved from Northwestern Europe to France

    Combat - British
                Strategic bombing raid in East Indies
                        AA guns fire in East Indies :  0/1 hits
                    Bombing raid in East Indies rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in East Indies
                Battle in Bulgaria Romania
                    British attack with 1 armour
                    Germans defend with 1 artillery
                        British roll dice for 1 armour in Bulgaria Romania, round 1 :  1/1 hits
                        Germans roll dice for 1 artillery in Bulgaria Romania, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Bulgaria Romania
                    British win, taking Bulgaria Romania from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in France
                    British attack with 1 artillery, 5 fighters and 1 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 cruiser in France, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 5 fighters and 1 infantry in France, round 1 :  5/7 hits
                        Germans roll dice for 1 artillery in France, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in France
                    British win, taking France from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 2 artilleries, 4 fighters and 4 infantry
                    Japanese defend with 1 armour, 3 artilleries and 2 infantry
                        British roll dice for 2 artilleries, 4 fighters and 4 infantry in Burma, round 1 :  5/10 hits
                        Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Burma, round 1 :  4/6 hits
                        4 infantry owned by the British , 2 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Burma
                    2 artilleries owned by the British retreated to India
                    Japanese win with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 artilleries and 2 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                4 fighters moved from Burma to India
                1 bomber moved from East Indies to India
                1 aaGun moved from United Kingdom to 8 Sea Zone
                1 aaGun moved from 8 Sea Zone to Northwestern Europe
                5 fighters moved from France to Northwestern Europe
                1 fighter moved from United Kingdom to Northwestern Europe

    Place Units - British
                3 infantry placed in India
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Bulgaria Romania : 1 flag, 1 armour
        Egypt : 1 infantry
        France : 1 flag, 1 artillery
        India : 1 aaGun, 5 artilleries, 1 bomber, 1 factory, 4 fighters and 8 infantry
        New Zealand : 1 infantry
        Northwestern Europe : 1 aaGun and 6 fighters
        Solomon Islands : 1 flag
        United Kingdom : 1 artillery, 1 factory and 4 infantry

    Production/PUs Summary :

    Russians : 25 / 25
        Germans : 28 / 38
        British : 31 / 31
        Japanese : 44 / 46
        Americans : 40 / 46

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 1 damage on 1 factory; Remaining resources: 45 PUs;
                Japanese buy 3 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Vologda to Archangel
                      Japanese take Archangel from Russians
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 armour moved from Kwangtung to Kazakh S.S.R.

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 artillery
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Japanese
                1 armour moved from Burma to Yunnan
                1 infantry moved from Yunnan to Burma
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Szechwan
                1 artillery moved from Japan to 60 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 60 Sea Zone to 52 Sea Zone
                1 artillery moved from 52 Sea Zone to Wake Island
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Kwangtung
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                3 armour moved from Manchuria to Szechwan
                1 submarine moved from 17 Sea Zone to 14 Sea Zone
                1 submarine moved from 44 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                2 artilleries and 2 infantry placed in Japan
                1 artillery and 3 infantry placed in East Indies

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    14 Sea Zone : 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
        52 Sea Zone : 1 cruiser and 1 transport
        54 Sea Zone : 2 submarines
        61 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        Anhwei : 1 flag
        Archangel : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        East Indies : 1 artillery, 1 factory and 3 infantry
        Eastern Australia : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 artillery
        French Indo-China Thailand : 1 artillery and 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 flag, 1 armour and 1 infantry
        Kwangtung : 2 infantry
        Manchuria : 3 armour and 1 factory
        New Guinea : 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Sinkiang : 1 flag
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 3 armour and 1 infantry
        Vologda : 1 flag
        Wake Island : 1 artillery and 1 infantry
        Western Australia : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 2 armour and 1 infantry

    Production/PUs Summary :

    Russians : 22 / 25
        Germans : 28 / 38
        British : 31 / 31
        Japanese : 47 / 47
        Americans : 40 / 46


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Italy

    Combat - Americans
                Strategic bombing raid in Italy
                        AA guns fire in Italy :  0/1 hits
                    Bombing raid in Italy rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Italy

    Non Combat Move - Americans
                1 bomber moved from Italy to United Kingdom
                1 fighter moved from Iceland to Russia
                4 infantry moved from Eastern Canada to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                4 infantry moved from 8 Sea Zone to Northwestern Europe
                5 transports moved from 8 Sea Zone to 10 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada
                1 submarine moved from 13 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                2 destroyers moved from 11 Sea Zone to 10 Sea Zone
                1 submarine moved from 3 Sea Zone to 10 Sea Zone
                1 destroyer moved from 3 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 11 Sea Zone
                2 artilleries and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports
        10 Sea Zone : 3 destroyers, 1 submarine and 6 transports
        11 Sea Zone : 1 destroyer and 3 transports
        13 Sea Zone : 1 destroyer
        Alaska : 1 infantry
        Eastern Canada : 4 artilleries and 9 infantry
        Eastern United States : 1 factory
        Hawaiian Islands : 1 infantry
        Midway : 1 infantry
        Northwestern Europe : 1 flag, 3 artilleries and 5 infantry
        Russia : 1 fighter
        United Kingdom : 1 bomber
        Western United States : 2 artilleries, 1 factory and 3 infantry

    Production/PUs Summary :

    Russians : 22 / 25
        Germans : 28 / 38
        British : 31 / 31
        Japanese : 47 / 47
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia S.S.R. to Baltic States
                      Russians take Baltic States from Germans
                10 artilleries and 5 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Japanese
                2 infantry moved from Russia to Kazakh S.S.R.
                2 fighters moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 fighters and 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 1 :  0/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 1 :  0/2 hits
                        Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 2 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 10 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 10 artilleries and 5 infantry in Archangel, round 1 :  5/15 hits
                        Japanese roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Archangel
                    Russians win, taking Archangel from Japanese with 10 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Poland to Ukraine S.S.R.
                1 infantry moved from Ukraine S.S.R. to Poland
                2 fighters moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    8 Sea Zone : 1 submarine
        Archangel : 10 artilleries and 4 infantry
        Baltic States : 1 flag, 1 infantry
        Belorussia : 1 flag, 1 artillery
        Caucasus : 1 factory
        Karelia S.S.R. : 1 factory
        Kazakh S.S.R. : 2 infantry
        Poland : 1 flag, 1 infantry
        Russia : 2 aaGuns, 1 artillery, 1 factory, 2 fighters and 10 infantry
        Ukraine S.S.R. : 1 flag, 1 artillery
        Vologda : 1 infantry
        West Russia : 1 flag

    Production/PUs Summary :

    Russians : 29 / 29
        Germans : 26 / 38
        British : 31 / 31
        Japanese : 42 / 47
        Americans : 40 / 40


  • Sneaky sneaky….  :wink:

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :8

    Purchase Units - Germans
                Germans repair 2 damage on 2 factories; Remaining resources: 36 PUs;
                Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 23 Sea Zone to 11 Sea Zone
                1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery and 1 infantry moved from Italy to 15 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 artillery moved from 17 Sea Zone to Egypt
                1 infantry moved from 17 Sea Zone to Egypt
                1 battleship moved from 14 Sea Zone to 17 Sea Zone
                1 fighter moved from 14 Sea Zone to France
                1 carrier and 1 destroyer moved from 14 Sea Zone to 17 Sea Zone
                1 infantry moved from Germany to France
                1 infantry moved from Italy to France
                1 infantry moved from Germany to Bulgaria Romania
                1 armour moved from Germany to Bulgaria Romania
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Baltic States
                1 bomber moved from Germany to Baltic States
                1 bomber moved from Germany to Poland
                1 fighter moved from Germany to Bulgaria Romania
                1 artillery and 1 infantry moved from Germany to Poland
                1 fighter moved from 14 Sea Zone to 13 Sea Zone

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 13 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bulgaria Romania
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 armour
                    Germans win, taking Bulgaria Romania from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Poland
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 11 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer and 3 transports
                    Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 infantry
                EDIT: Changing ownership of Karelia S.S.R. from Russians to Germans
                EDIT: Turning off Edit Mode
                1 fighter moved from France to 17 Sea Zone
                1 fighter moved from 13 Sea Zone to 17 Sea Zone
                1 fighter moved from Bulgaria Romania to Germany
                1 bomber moved from Poland to Germany
                1 bomber moved from Baltic States to Germany

    Place Units - Germans
                3 infantry placed in Italy
                1 armour and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total

    Territory Summary for Germans :

    5 Sea Zone : 1 submarine
        17 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Anglo-Egyptian Sudan : 1 flag
        Belgian Congo : 1 flag
        Bulgaria Romania : 1 armour and 1 infantry
        Egypt : 1 flag, 1 artillery
        France : 2 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 9 infantry
        Italian East Africa : 1 flag
        Italy : 1 aaGun, 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
        Morocco : 1 artillery
        Norway : 1 infantry
        Poland : 1 artillery and 2 infantry
        Rhodesia : 1 flag

    Production/PUs Summary :

    Russians : 25 / 29
        Germans : 40 / 40
        British : 21 / 31
        Japanese : 42 / 47
        Americans : 40 / 40

  • '23 '21 '20 '19 '17 '16 '15 '13

    I edited a combat move in Karelia during the NCM phase. The Russians will just take it back, but that infantry had to do something instead of just sitting around.
    Bummed about the failed sub attack…that would have been a really sneaky move.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery and 6 infantry; Remaining resources: 9 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 8 Sea Zone to 14 Sea Zone
                1 infantry moved from India to Burma
                1 bomber moved from India to Burma
                4 fighters moved from India to Burma
                1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to France
                6 fighters moved from Northwestern Europe to France
                1 fighter moved from France to 14 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 bomber, 4 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 4 fighters and 1 infantry in Burma, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in France
                    British attack with 1 artillery, 5 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in France, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 5 fighters and 3 infantry in France, round 1 :  2/9 hits
                        Germans roll dice for 2 infantry in France, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in France
                    British win, taking France from Germans with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 14 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        British roll dice for 1 submarine in 14 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 14 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 14 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                1 fighter moved from 14 Sea Zone to Northwestern Europe
                5 fighters moved from France to Northwestern Europe
                1 bomber moved from Burma to India
                4 fighters moved from Burma to India

    Place Units - British
                3 infantry placed in India
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 37 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 cruiser and 2 transports
        14 Sea Zone : 1 destroyer and 1 submarine
        Burma : 1 infantry
        France : 1 flag, 1 artillery and 3 infantry
        India : 1 aaGun, 5 artilleries, 1 bomber, 1 factory, 4 fighters and 10 infantry
        New Zealand : 1 infantry
        Northwestern Europe : 1 aaGun and 6 fighters
        Solomon Islands : 1 flag
        United Kingdom : 1 artillery, 1 factory and 4 infantry

    Production/PUs Summary :

    Russians : 25 / 29
        Germans : 34 / 40
        British : 28 / 37
        Japanese : 41 / 47
        Americans : 40 / 40

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