Sorry - here is the good one. That’s happened a few times, lately - I must be getting old, LOL
Cpt Walker (Axis) v. Mallery (Allies) 42.2
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Sneaky sneaky…. :wink:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 36 PUs;
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 23 Sea Zone to 11 Sea Zone
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 battleship moved from 14 Sea Zone to 17 Sea Zone
1 fighter moved from 14 Sea Zone to France
1 carrier and 1 destroyer moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from Germany to France
1 infantry moved from Italy to France
1 infantry moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Baltic States
1 bomber moved from Germany to Baltic States
1 bomber moved from Germany to Poland
1 fighter moved from Germany to Bulgaria Romania
1 artillery and 1 infantry moved from Germany to Poland
1 fighter moved from 14 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bulgaria Romania
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Germans win, taking Bulgaria Romania from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery
Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 11 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 3 transports
Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 infantry
EDIT: Changing ownership of Karelia S.S.R. from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter moved from France to 17 Sea Zone
1 fighter moved from 13 Sea Zone to 17 Sea Zone
1 fighter moved from Bulgaria Romania to Germany
1 bomber moved from Poland to Germany
1 bomber moved from Baltic States to GermanyPlace Units - Germans
3 infantry placed in Italy
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag
Belgian Congo : 1 flag
Bulgaria Romania : 1 armour and 1 infantry
Egypt : 1 flag, 1 artillery
France : 2 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 9 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Morocco : 1 artillery
Norway : 1 infantry
Poland : 1 artillery and 2 infantry
Rhodesia : 1 flagProduction/PUs Summary :
Russians : 25 / 29
Germans : 40 / 40
British : 21 / 31
Japanese : 42 / 47
Americans : 40 / 40 -
I edited a combat move in Karelia during the NCM phase. The Russians will just take it back, but that infantry had to do something instead of just sitting around.
Bummed about the failed sub attack…that would have been a really sneaky move. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - British
British buy 1 artillery and 6 infantry; Remaining resources: 9 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 infantry moved from India to Burma
1 bomber moved from India to Burma
4 fighters moved from India to Burma
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
6 fighters moved from Northwestern Europe to France
1 fighter moved from France to 14 Sea ZoneCombat - British
Battle in Burma
British attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 4 fighters and 1 infantry in Burma, round 1 : 2/6 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 1 artillery, 5 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in France, round 1 : 0/1 hits
British roll dice for 1 artillery, 5 fighters and 3 infantry in France, round 1 : 2/9 hits
Germans roll dice for 2 infantry in France, round 1 : 0/2 hits
2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 14 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 14 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 14 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 14 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from 14 Sea Zone to Northwestern Europe
5 fighters moved from France to Northwestern Europe
1 bomber moved from Burma to India
4 fighters moved from Burma to IndiaPlace Units - British
3 infantry placed in India
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 37 PUs totalTerritory Summary for British :
8 Sea Zone : 1 cruiser and 2 transports
14 Sea Zone : 1 destroyer and 1 submarine
Burma : 1 infantry
France : 1 flag, 1 artillery and 3 infantry
India : 1 aaGun, 5 artilleries, 1 bomber, 1 factory, 4 fighters and 10 infantry
New Zealand : 1 infantry
Northwestern Europe : 1 aaGun and 6 fighters
Solomon Islands : 1 flag
United Kingdom : 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 34 / 40
British : 28 / 37
Japanese : 41 / 47
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 36 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Evenki National Okrug to VologdaCombat - Japanese
Battle in India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 5 artilleries, 1 bomber, 1 factory, 4 fighters and 10 infantry
British win with 1 aaGun, 5 artilleries, 1 bomber, 4 fighters and 8 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 35 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Szechwan
3 armour moved from Manchuria to Szechwan
2 infantry moved from 61 Sea Zone to Kwangtung
2 artilleries moved from 61 Sea Zone to KwangtungPlace Units - Japanese
2 artilleries and 2 infantry placed in East Indies
3 armour placed in Manchuria
1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports
53 Sea Zone : 1 cruiser and 1 transport
54 Sea Zone : 2 submarines
61 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Anhwei : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 artilleries, 1 factory and 4 infantry
Eastern Australia : 1 flag, 1 infantry
Evenki National Okrug : 1 flag
Hawaiian Islands : 1 flag, 1 artillery
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 1 infantry
Kwangtung : 2 artilleries and 2 infantry
Manchuria : 3 armour and 1 factory
New Guinea : 1 infantry
Novosibirsk : 1 flag
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 6 armour and 2 infantry
Vologda : 1 flag, 1 artillery
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 armour and 1 infantryProduction/PUs Summary :
Russians : 23 / 29
Germans : 34 / 40
British : 27 / 37
Japanese : 45 / 45
Americans : 39 / 40 -
I chose your infantry as casualties…I figured you might want to keep the AA gun.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 23 Sea Zone
1 artillery and 3 infantry moved from 23 Sea Zone to French West Africa
British take French West Africa from Germans
1 cruiser moved from 8 Sea Zone to 23 Sea Zone
1 bomber moved from United Kingdom to Italy
1 destroyer moved from 11 Sea Zone to 23 Sea ZoneCombat - Americans
Strategic bombing raid in Italy
AA guns fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in ItalyNon Combat Move - Americans
1 bomber moved from Italy to United Kingdom
3 artilleries and 5 infantry moved from Eastern Canada to 10 Sea Zone
3 artilleries, 3 destroyers, 5 infantry, 1 submarine and 4 transports moved from 10 Sea Zone to 8 Sea Zone
3 artilleries and 5 infantry moved from 8 Sea Zone to Northwestern EuropePlace Units - Americans
1 armour placed in Western United States
1 artillery and 10 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 3 submarines and 6 transports
11 Sea Zone : 3 transports
23 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Alaska : 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 artillery, 1 factory and 10 infantry
French West Africa : 1 artillery and 3 infantry
Midway : 1 infantry
Northwestern Europe : 1 flag, 6 artilleries and 10 infantry
Russia : 1 fighter
United Kingdom : 1 bomber
Western United States : 1 armour, 2 artilleries, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 23 / 29
Germans : 33 / 40
British : 28 / 37
Japanese : 45 / 45
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Archangel to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Archangel to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 2/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Vologda, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 artillery moved from Belorussia to Baltic States
2 fighters moved from Karelia S.S.R. to West Russia
2 aaGuns and 7 infantry moved from Russia to West Russia
10 artilleries moved from Archangel to West RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
1 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Americans to Northwestern Europe: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Baltic States : 1 flag, 1 artillery
Belorussia : 1 flag
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory and 3 infantry
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 2 artilleries, 1 factory and 6 infantry
Sinkiang : 1 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
Vologda : 1 artillery and 2 infantry
West Russia : 1 flag, 2 aaGuns, 10 artilleries, 2 fighters and 7 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 31 / 40
British : 28 / 37
Japanese : 40 / 45
Americans : 40 / 39 -
@captain:
I chose your infantry as casualties…I figured you might want to keep the AA gun.
Thanks…Russia makes it past Round 8!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 35 PUs;
Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 artillery and 2 infantry moved from Poland to Baltic States
1 armour moved from Bulgaria Romania to Baltic States
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 17 Sea Zone to 14 Sea Zone
1 fighter moved from 17 Sea Zone to 14 Sea Zone
1 fighter moved from 17 Sea Zone to France
3 infantry moved from Italy to France
2 bombers and 1 fighter moved from Germany to France
2 infantry moved from Germany to FranceCombat - Germans
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in France
Germans attack with 2 bombers, 2 fighters and 5 infantry
British defend with 1 artillery and 3 infantry
Germans win, taking France from British with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Germans
1 infantry moved from Germany to Poland
1 fighter moved from France to 14 Sea Zone
2 bombers and 1 fighter moved from France to Germany
1 submarine moved from 5 Sea Zone to 3 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Italy
1 armour, 1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
1 unit repaired.Territory Summary for Germans :
3 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 armour, 1 artillery and 1 infantry
Belgian Congo : 1 flag
Bulgaria Romania : 1 infantry
Egypt : 1 flag
France : 2 infantry
French Equatorial Africa : 1 flag
Germany : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 11 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Morocco : 1 artillery
Norway : 1 infantry
Poland : 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 27 / 29
Germans : 40 / 40
British : 21 / 37
Japanese : 40 / 45
Americans : 40 / 39 -
sending you an email…clicked past the post…not happy…you should win this now.
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I’ve emailed you the J9 file.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
2 infantry moved from French West Africa to 23 Sea Zone
2 infantry and 1 transport moved from 23 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Belgian Congo
British take Belgian Congo from Germans
1 transport moved from 23 Sea Zone to 11 Sea Zone
1 destroyer moved from 23 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to Italy
3 fighters moved from 8 Sea Zone to 14 Sea Zone
1 fighter moved from Northwestern Europe to 14 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
8 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 11 Sea Zone to 10 Sea Zone
3 submarines moved from 8 Sea Zone to 14 Sea Zone
1 cruiser moved from 23 Sea Zone to 8 Sea Zone
1 armour moved from Western United States to Eastern Canada
6 transports moved from 8 Sea Zone to 10 Sea ZoneCombat - Americans
Strategic bombing raid in Italy
AA guns fire in Italy : 1/1 hits
1 bomber killed by AA guns
Bombing raid costs 0 production in Italy
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Morocco, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Americans: 1 artillery and 1 infantry
Battle in 14 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 3 submarines
Germans defend with 1 battleship and 1 transport
Americans roll dice for 3 submarines in 14 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 destroyer and 4 fighters in 14 Sea Zone, round 1 : 1/5 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Germans lost in 14 Sea Zone
1 transport owned by the Germans lost in 14 Sea Zone
Americans roll dice for 2 submarines in 14 Sea Zone, round 2 : 0/2 hits
Americans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 21
Casualties for Germans: 1 battleship and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters moved from 14 Sea Zone to Northwestern Europe
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 2 Sea ZonePlace Units - Americans
2 artilleries, 1 fighter and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 destroyers
10 Sea Zone : 8 transports
11 Sea Zone : 1 transport
13 Sea Zone : 1 transport
14 Sea Zone : 1 destroyer and 2 submarines
24 Sea Zone : 1 transport
Alaska : 1 infantry
Belgian Congo : 2 infantry
Eastern Canada : 1 armour and 10 infantry
Eastern United States : 2 artilleries, 1 factory, 1 fighter and 7 infantry
French Equatorial Africa : 1 artillery and 1 infantry
Midway : 1 infantry
Northwestern Europe : 1 flag, 6 artilleries, 4 fighters and 10 infantry
Western United States : 2 artilleries, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 27 / 29
Germans : 32 / 40
British : 29 / 32
Japanese : 41 / 41
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
2 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Ukraine S.S.R. to West Russia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Vologda to Russia
2 infantry moved from Vologda to Russia
2 artilleries and 6 infantry moved from Russia to West RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 submarine
Belorussia : 1 flag
Caucasus : 1 factory and 1 infantry
Finland : 1 flag, 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 3 artilleries, 1 factory and 8 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 13 artilleries, 2 fighters and 15 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 31 / 40
British : 29 / 32
Japanese : 40 / 41
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :10
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 13 Sea Zone
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 artillery moved from Italy to France
1 infantry moved from Italy to France
1 fighter moved from Germany to France
1 bomber moved from Germany to France
3 infantry moved from Germany to France
1 infantry moved from Germany to FranceCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in France
Germans attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking France from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from France to Germany
1 bomber moved from France to Germany
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from 13 Sea Zone to Germany
1 armour and 1 artillery moved from Baltic States to Poland
1 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 artillery and 2 infantry placed in Italy
2 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
3 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Baltic States : 1 infantry
Bulgaria Romania : 1 infantry
Egypt : 1 flag, 1 artillery
France : 1 artillery and 2 infantry
Germany : 1 aaGun, 5 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 12 infantry
Italian East Africa : 1 flag
Italy : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Norway : 1 infantry
Poland : 1 armour, 1 artillery and 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flagProduction/PUs Summary :
Russians : 27 / 29
Germans : 39 / 39
British : 23 / 32
Japanese : 40 / 41
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :10
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 fighter moved from Northwestern Europe to France
3 infantry moved from India to Burma
4 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 fighters and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 4 fighters and 3 infantry in Burma, round 1 : 4/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 1 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 1 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 1 : 0/3 hits
1 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 2 fighters and 2 infantry in France, round 3 : 1/5 hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from France to Northwestern Europe
4 fighters moved from Burma to IndiaPlace Units - British
1 fighter placed in 8 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
3 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
8 Sea Zone : 1 fighter and 2 transports
Burma : 2 infantry
France : 1 flag, 1 artillery and 2 infantry
India : 1 aaGun, 5 artilleries, 1 factory, 4 fighters and 11 infantry
New Zealand : 1 infantry
Northwestern Europe : 1 aaGun and 2 fighters
Solomon Islands : 1 flag
United Kingdom : 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Russians : 27 / 29
Germans : 33 / 39
British : 30 / 30
Japanese : 39 / 41
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
1 bomber moved from Szechwan to Yakut S.S.R.
2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Burma
2 fighters moved from 35 Sea Zone to Burma
2 battleships, 1 carrier and 3 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
2 armour moved from Yunnan to Burma
1 artillery and 1 infantry moved from Szechwan to Kazakh S.S.R.
6 armour moved from Szechwan to Kazakh S.S.R.
3 armour moved from Sinkiang to Kazakh S.S.R.
1 artillery and 1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 59 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
2 submarines moved from 54 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Alaska
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 9 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 9 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 2 fighters and 3 infantry
British defend with 2 infantry
Japanese win, taking Burma from British with 2 armour, 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 36 Sea Zone
1 bomber moved from Yakut S.S.R. to Manchuria
2 armour moved from Manchuria to Szechwan
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
3 armour placed in Manchuria
1 armour and 1 infantry placed in Japan
2 artilleries and 2 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
20 Sea Zone : 2 submarines
36 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 2 transports
62 Sea Zone : 1 transport
64 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Alaska : 1 flag, 2 artilleries and 2 infantry
Anhwei : 1 flag
Burma : 1 flag, 2 armour, 3 artilleries and 3 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Caroline Islands : 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Eastern Australia : 1 flag, 1 infantry
Hawaiian Islands : 1 flag
Japan : 1 aaGun, 1 armour, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 9 armour and 1 artillery
Manchuria : 3 armour, 1 bomber and 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flagProduction/PUs Summary :
Russians : 24 / 29
Germans : 33 / 39
British : 29 / 30
Japanese : 45 / 45
Americans : 37 / 39 -
This has turned out to be a pretty good game…going into round eleven and it’s still anybody’s game.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :10
Purchase Units - Americans
Americans buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Germans
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 transport moved from 24 Sea Zone to 12 Sea Zone
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
2 submarines moved from 14 Sea Zone to 8 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from Northwestern Europe to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 12 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from GermansCombat - Americans
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 3 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 3 Sea Zone to Northwestern Europe
2 fighters moved from Northwestern Europe to Russia
1 armour and 9 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 9 infantry and 5 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour and 9 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from Eastern United States to 8 Sea Zone
2 artilleries and 5 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
3 artilleries and 6 infantry placed in Eastern United States
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 5 transports
10 Sea Zone : 3 transports
12 Sea Zone : 2 destroyers and 1 transport
13 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 artillery and 2 infantry
Eastern Canada : 2 artilleries and 6 infantry
Eastern United States : 3 artilleries, 1 factory and 6 infantry
Midway : 1 infantry
Morocco : 1 flag, 2 infantry
Northwestern Europe : 1 flag, 1 armour, 6 artilleries, 2 fighters and 19 infantry
Rhodesia : 1 infantry
Russia : 2 fighters
Western United States : 2 artilleries, 1 factory and 6 infantryProduction/PUs Summary :
Russians : 24 / 29
Germans : 31 / 39
British : 30 / 30
Japanese : 45 / 45
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 8 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from West Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Finland to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 1 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 artilleries, 2 fighters and 9 infantry
Japanese defend with 9 armour and 1 artillery
Russians roll dice for 3 artilleries, 2 fighters and 9 infantry in Kazakh S.S.R., round 1 : 1/14 hits
Japanese roll dice for 9 armour and 1 artillery in Kazakh S.S.R., round 1 : 4/10 hits
4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 3 artilleries, 2 fighters and 5 infantry in Kazakh S.S.R., round 2 : 3/10 hits
Japanese roll dice for 9 armour in Kazakh S.S.R., round 2 : 3/9 hits
3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 3 artilleries, 2 fighters and 2 infantry in Kazakh S.S.R., round 3 : 1/7 hits
Japanese roll dice for 6 armour in Kazakh S.S.R., round 3 : 2/6 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 3 artilleries and 2 fighters in Kazakh S.S.R., round 4 : 2/5 hits
Japanese roll dice for 5 armour in Kazakh S.S.R., round 4 : 4/5 hits
2 armour owned by the Japanese , 3 artilleries owned by the Russians and 1 fighter owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 3 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 6 armour and 1 artillery
Casualties for Russians: 3 artilleries, 1 fighter and 9 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
2 aaGuns, 12 artilleries and 14 infantry moved from West Russia to Russia
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea ZonePlace Units - Russians
2 artilleries and 6 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
14 Sea Zone : 1 submarine
Belorussia : 1 flag
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
Finland : 1 flag
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Russia : 2 aaGuns, 14 artilleries, 1 factory, 1 fighter and 20 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flagProduction/PUs Summary :
Russians : 26 / 26
Germans : 29 / 39
British : 30 / 30
Japanese : 45 / 45
Americans : 38 / 38