Well, now I know the route from Karelia to Italy
Who knows how much I’ll learn from you!
BotA Rd 3 (270 BC): P@anther (Rome) vs. AlexGreat (Macedonia and Co)
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what the hell?? I had this battle below 50% for you. I rechecked only to discover that there is one cavalry that can move three…those from your capital I had not considered. may well forfeit game now.
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Yes, and considering those it was a 87%-chance.
Your defenders diced not too bad. -
fail to see the importance of dicing good or bad in this case. even so so many of your horse are left, and this oversight nets you a city as well that I would not have built had i checked the horse archers reach. was not expecting an exception, my bad
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I see what you mean. It was actually by chance that I - some moves before - discovered some horse-units having three moves.
To me, who never played anything else then AA50, a few of Spring42 and (twice) Global40 before, it is very hard to1. distinguish the units
2. know about their characteristics
3. use them in a strategical and tactical way.So I think this is why we play this tournament.
:-) -
Whatever the difficulty, I think I had a reasonably fair chance to win, at least not much less than you. You would have had a challenge at hand, but I think you agree with me that it will be impossible to recover. I will follow up with Numidia and Carthage, but then likely surrender. No point to play on after three rounds under a wrong presumption (again, nobodys fault than mine).
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Numidia
Numidia buy 1 bireme and 5 cavalrys; Remaining resources: 0 PUs;Combat Move - Numidia
2 archers, 4 cavalrys and 4 spearmen moved from Paraetonium to Hermopolis
1 cavalry moved from Siwa to Hermopolis
1 cavalry moved from Siwa to Hermopolis
1 spearman moved from Paliurus to Paraetonium
1 spearman moved from Siwa to Paraetonium
1 spearman moved from Siwa to Paraetonium
1 spearman moved from Siwa to Paraetonium
1 spearman moved from Berenice to Siwa
1 spearman moved from Berenice to Siwa
1 cavalry moved from Leptis Magna to Siwa
1 spearman moved from Leptis Magna to Berenice
1 spearman moved from Leptis Magna to Berenice
1 cavalry moved from Oea to Berenice
1 cavalry moved from Sabrata to Leptis Magna
1 spearman moved from Sabrata to Oea
1 spearman moved from Sabrata to Oea
1 archer and 2 spearmen moved from Thenae to Sabrata
1 cavalry moved from Zama to Thenae
1 cavalry moved from Zama to Thenae
1 cavalry moved from Siga to Tingis
1 cavalry moved from Siga to Tingis
1 cavalry moved from Siga to Banasa
1 cavalry moved from Siga to Tingis
1 spearman moved from Siga to Banasa
1 spearman moved from Siga to Banasa
1 swordman moved from Siga to Banasa
1 archer and 2 swordmen moved from Siga to Tingis
1 bireme moved from SZ 31 to SZ 32
1 bireme moved from SZ 31 to SZ 32Combat - Numidia
Battle in Hermopolis
Numidia attack with 2 archers, 6 cavalrys and 4 spearmen
Egypt defend with 5 axemen and 5 spearmen
Numidia roll dice for 2 archers, 6 cavalrys and 4 spearmen in Hermopolis, round 1 : 4/12 hits
Egypt roll dice for 5 axemen and 5 spearmen in Hermopolis, round 1 : 4/10 hits
4 spearmen owned by the Numidia and 4 axemen owned by the Egypt lost in Hermopolis
Numidia roll dice for 2 archers and 6 cavalrys in Hermopolis, round 2 : 4/8 hits
Egypt roll dice for 1 axeman and 5 spearmen in Hermopolis, round 2 : 1/6 hits
3 spearmen owned by the Egypt , 1 axeman owned by the Egypt and 1 cavalry owned by the Numidia lost in Hermopolis
Numidia roll dice for 2 archers and 5 cavalrys in Hermopolis, round 3 : 2/7 hits
Egypt roll dice for 2 spearmen in Hermopolis, round 3 : 2/2 hits
2 spearmen owned by the Egypt and 2 cavalrys owned by the Numidia lost in Hermopolis
Numidia win, taking Hermopolis from Egypt with 2 archers and 3 cavalrys remaining. Battle score for attacker is 6
Casualties for Egypt: 5 axemen and 5 spearmen
Casualties for Numidia: 3 cavalrys and 4 spearmen
Battle in Tingis
Numidia attack with 1 archer, 3 cavalrys and 2 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 3 cavalrys and 2 swordmen in Tingis, round 1 : 4/6 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 : 2/4 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral , 1 swordman owned by the Numidia , 1 archer owned by the Numidia and 2 cavalrys owned by the Neutral lost in Tingis
Numidia win, taking Tingis from Neutral with 3 cavalrys and 1 swordman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 archer and 1 swordman
Battle in Banasa
Numidia attack with 1 cavalry, 2 spearmen and 1 swordman
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 1 cavalry, 2 spearmen and 1 swordman in Banasa, round 1 : 0/4 hits
Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 : 2/2 hits
2 spearmen owned by the Numidia lost in Banasa
Numidia roll dice for 1 cavalry and 1 swordman in Banasa, round 2 : 1/2 hits
Neutral roll dice for 1 archer and 1 spearman in Banasa, round 2 : 2/2 hits
1 spearman owned by the Neutral , 1 swordman owned by the Numidia and 1 cavalry owned by the Numidia lost in Banasa
Neutral win with 1 archer remaining. Battle score for attacker is -11
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 cavalry, 2 spearmen and 1 swordmanNon Combat Move - Numidia
Place Units - Numidia
1 bireme placed in SZ 52
3 cavalrys placed in Cyrene
2 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 2 biremes, 1 hoplite, 2 spearmen, 5 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 swordman moved from Salmantica to Palantia
4 cavalrys moved from Carthago Nova to Tarraco
1 swordman moved from Toletum to Tarraco
1 swordman moved from Toletum to Tarraco
1 swordman moved from Toletum to Tarraco
1 swordman moved from Toletum to Tarraco
1 cavalry moved from Toletum to Palantia
1 cavalry moved from Toletum to Palantia
1 swordman moved from Toletum to Tarraco
1 swordman moved from Toletum to Palantia
1 swordman moved from Toletum to Tarraco
4 biremes and 4 triremes moved from SZ 26 to SZ 24
1 swordman moved from Carthago to SZ 32
1 swordman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
2 spearmen and 2 swordmen moved from SZ 32 to Caralis
1 swordman moved from Lilybaeum to SZ 36
1 swordman moved from Lilybaeum to SZ 36
1 swordman moved from Lilybaeum to SZ 36
3 swordmen and 1 trireme moved from SZ 36 to SZ 32
1 swordman moved from SZ 32 to Caralis
1 swordman moved from SZ 32 to Caralis
1 swordman moved from SZ 32 to Caralis
1 cavalry moved from Leptis Magna to Siwa
1 cavalry moved from Leptis Magna to Siwa
1 spearman moved from Oea to Leptis Magna
1 bireme moved from SZ 29 to SZ 30
1 spearman moved from Palma to SZ 29
1 bireme and 1 spearman moved from SZ 29 to SZ 30Combat - Carthage
Battle in Tarraco
Carthage attack with 4 cavalrys and 6 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage roll dice for 4 cavalrys and 6 swordmen in Tarraco, round 1 : 5/10 hits
Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 1 : 1/6 hits
3 axemen owned by the Neutral , 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Tarraco
Carthage roll dice for 3 cavalrys and 6 swordmen in Tarraco, round 2 : 2/9 hits
Neutral roll dice for 1 swordman in Tarraco, round 2 : 1/1 hits
1 swordman owned by the Neutral and 1 cavalry owned by the Carthage lost in Tarraco
Carthage win, taking Tarraco from Neutral with 2 cavalrys and 6 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 2 cavalrys
Battle in Caralis
Carthage attack with 2 spearmen and 5 swordmen
RomanRepublic defend with 1 ballista and 4 legionaires
Carthage roll dice for 2 spearmen and 5 swordmen in Caralis, round 1 : 2/7 hits
RomanRepublic roll dice for 1 ballista and 4 legionaires in Caralis, round 1 : 1/4 hits
1 ballista owned by the RomanRepublic , 1 legionaire owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Caralis
Carthage roll dice for 1 spearman and 5 swordmen in Caralis, round 2 : 2/6 hits
RomanRepublic roll dice for 3 legionaires in Caralis, round 2 : 2/3 hits
1 swordman owned by the Carthage , 2 legionaires owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Caralis
Carthage roll dice for 4 swordmen in Caralis, round 3 : 0/4 hits
RomanRepublic roll dice for 1 legionaire in Caralis, round 3 : 0/1 hits
Carthage roll dice for 4 swordmen in Caralis, round 4 : 0/4 hits
RomanRepublic roll dice for 1 legionaire in Caralis, round 4 : 1/1 hits
1 swordman owned by the Carthage lost in Caralis
Carthage roll dice for 3 swordmen in Caralis, round 5 : 3/3 hits
RomanRepublic roll dice for 1 legionaire in Caralis, round 5 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 3 swordmen remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 ballista and 4 legionaires
Casualties for Carthage: 2 spearmen and 2 swordmen
Battle in Palantia
Carthage attack with 2 cavalrys and 2 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 2 cavalrys and 2 swordmen in Palantia, round 1 : 2/4 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 2/3 hits
2 cavalrys owned by the Neutral and 2 swordmen owned by the Carthage lost in Palantia
Carthage roll dice for 2 cavalrys in Palantia, round 2 : 0/2 hits
Neutral roll dice for 1 cavalry in Palantia, round 2 : 0/1 hits
Carthage roll dice for 2 cavalrys in Palantia, round 3 : 0/2 hits
Neutral roll dice for 1 cavalry in Palantia, round 3 : 1/1 hits
1 cavalry owned by the Carthage lost in Palantia
Carthage roll dice for 1 cavalry in Palantia, round 4 : 1/1 hits
Neutral roll dice for 1 cavalry in Palantia, round 4 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 1 cavalry remaining. Battle score for attacker is 0
Casualties for Neutral: 3 cavalrys
Casualties for Carthage: 1 cavalry and 2 swordmen
Battle in SZ 24
Carthage attack with 4 biremes and 4 triremes
RomanRepublic defend with 4 biremes and 4 triremes
Carthage roll dice for 4 biremes and 4 triremes in SZ 24, round 1 : 3/8 hits
RomanRepublic roll dice for 4 biremes and 4 triremes in SZ 24, round 1 : 2/8 hits
2 biremes owned by the Carthage and 3 biremes owned by the RomanRepublic lost in SZ 24
Carthage roll dice for 2 biremes and 4 triremes in SZ 24, round 2 : 2/6 hits
RomanRepublic roll dice for 1 bireme and 4 triremes in SZ 24, round 2 : 0/5 hits
1 bireme owned by the RomanRepublic and 1 trireme owned by the RomanRepublic lost in SZ 24
Carthage roll dice for 2 biremes and 4 triremes in SZ 24, round 3 : 3/6 hits
RomanRepublic roll dice for 3 triremes in SZ 24, round 3 : 1/3 hits
1 bireme owned by the Carthage and 3 triremes owned by the RomanRepublic lost in SZ 24
Carthage win with 1 bireme and 4 triremes remaining. Battle score for attacker is 55
Casualties for RomanRepublic: 4 biremes and 4 triremes
Casualties for Carthage: 3 biremesNon Combat Move - Carthage
Place Units - Carthage
1 hoplite and 4 swordmen placed in Lilybaeum
1 bireme and 1 trireme placed in SZ 36
2 spearmen and 1 swordman placed in Carthago
Carthage undo move 1.
4 swordmen placed in Lilybaeum
1 trireme placed in SZ 33
1 bireme placed in SZ 32
1 hoplite placed in CarthagoTurn Complete - Carthage
Carthage collect 75 PUs; end with 75 PUs total -
pls take this file instead.
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Lol … you see: The dice even it out. Absoultely no reason for you to surrender.
I’m sure you will win this game!
:-) -
Test summary from TripleA, engine version: 1.6.1.2, time: 20:50:51
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Just a test because I had to correct the forum data in your second file.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 7 biremes and 4 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 2 velitess moved from Verona to GenuaCombat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess in Genua, round 1 : 3/13 hits
Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 1 : 1/6 hits
1 velites owned by the RomanRepublic and 3 cavalrys owned by the Neutral lost in Genua
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 1 velites in Genua, round 2 : 9/12 hits
Neutral roll dice for 3 swordmen in Genua, round 2 : 1/3 hits
3 swordmen owned by the Neutral and 1 velites owned by the RomanRepublic lost in Genua
RomanRepublic win, taking Genua from Neutral with 1 ballista, 3 cavalrys and 7 legionaires remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
4 velitess moved from Roma to Arretium
2 biremes and 3 triremes moved from SZ 28 to SZ 34
4 legionaires and 5 velitess moved from Capua to SZ 34
4 legionaires and 5 velitess moved from SZ 34 to Messana
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Capua to SZ 35
1 velites moved from SZ 35 to MessanaPlace Units - RomanRepublic
4 velitess placed in Roma
7 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 flag, 4 velitess
Roma : 1 flag, 1 city and 8 velitess
Verona : 1 flag
Aleria : 1 flag
Messana : 1 flag, 4 forts, 8 legionaires and 11 velitess
Capua : 1 flag, 1 city, 4 legionaires and 7 velitess
SZ 35 : 1 flag, 1 bireme
SZ 34 : 1 flag, 2 biremes and 3 triremes
SZ 28 : 1 flag, 7 biremes
Genua : 1 flag, 1 ballista, 3 cavalrys and 7 legionaires
Patavium : 1 flagProduction/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 61 / 61
GreekCityStates : 32 / 38
Macedonia : 47 / 47
Egypt : 35 / 41
Seleucid : 39 / 44
Parthia : 53 / 55
Numidia : 36 / 36 -
Greek City States to follow tomorrow.
I have to think carefully about this next move. -
I had good rolls, neutrals didnt do bad as well. But still Seleucia will prove deciding, I could have delayed you several turns….
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Test summary from TripleA, engine version: 1.6.1.2, time: 17:35:09
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Just a test because I updated to Java 7 Update 10 today.
Greek States to follow…
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OK then…either a lucky Greek win … or an epic fail…
DO or DIE
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 4 hoplites and 9 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
3 archers, 9 hoplites and 1 slingers moved from Sardis to Pergamum
15 hoplites moved from Athens to SZ 68
3 biremes, 15 hoplites and 4 triremes moved from SZ 68 to SZ 69
15 hoplites moved from SZ 69 to ThessalonicaCombat - GreekCityStates
Battle in Thessalonica
GreekCityStates attack with 15 hoplites
Macedonia defend with 1 city, 3 hoplites, 6 peltastss and 5 swordmen
GreekCityStates roll dice for 15 hoplites in Thessalonica, round 1 : 8/15 hits
Macedonia roll dice for 3 hoplites, 6 peltastss and 5 swordmen in Thessalonica, round 1 : 4/14 hits
2 swordmen owned by the Macedonia , 4 hoplites owned by the GreekCityStates and 6 peltastss owned by the Macedonia lost in Thessalonica
GreekCityStates roll dice for 11 hoplites in Thessalonica, round 2 : 3/11 hits
Macedonia roll dice for 3 hoplites and 3 swordmen in Thessalonica, round 2 : 1/6 hits
3 swordmen owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Thessalonica
GreekCityStates roll dice for 10 hoplites in Thessalonica, round 3 : 5/10 hits
Macedonia roll dice for 3 hoplites in Thessalonica, round 3 : 1/3 hits
3 hoplites owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Thessalonica
GreekCityStates captures 47PUs while taking Macedonia capital
GreekCityStates win, taking Thessalonica from Macedonia with 9 hoplites remaining. Battle score for attacker is 17
Casualties for Macedonia: 3 hoplites, 6 peltastss and 5 swordmen
Casualties for GreekCityStates: 6 hoplites
Battle in Pergamum
GreekCityStates attack with 3 archers, 9 hoplites and 1 slingers
Macedonia defend with 8 hoplites and 2 swordmen
GreekCityStates roll dice for 3 archers, 9 hoplites and 1 slingers in Pergamum, round 1 : 0/13 hits
Macedonia roll dice for 8 hoplites and 2 swordmen in Pergamum, round 1 : 4/10 hits
1 slingers owned by the GreekCityStates and 3 archers owned by the GreekCityStates lost in Pergamum
9 hoplites owned by the GreekCityStates retreated to Sardis
Macedonia win with 8 hoplites and 2 swordmen remaining. Battle score for attacker is -14
Casualties for GreekCityStates: 3 archers and 1 slingersNon Combat Move - GreekCityStates
1 slingers moved from Athens to SZ 67
1 bireme and 1 slingers moved from SZ 67 to SZ 66
1 slingers moved from SZ 66 to RhodosPlace Units - GreekCityStates
1 hoplite and 1 slingers placed in Sparta
6 slingerss placed in Sardis
3 hoplites and 2 slingerss placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 38 PUs; end with 85 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 city, 1 hoplite and 1 slingers
Thessalonica : 1 flag, 1 city and 9 hoplites
Corinth : 1 flag
Athens : 1 flag, 1 cavalry, 1 city, 3 hoplites and 2 slingerss
SZ 69 : 1 flag, 3 biremes and 4 triremes
SZ 66 : 1 flag, 1 bireme
Sardis : 1 flag, 1 city, 9 hoplites and 6 slingerss
Messana : 1 flag, 2 cavalrys, 5 hoplites and 4 slingerss
Rhodos : 1 flag, 1 slingersProduction/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 61 / 61
GreekCityStates : 38 / 85
Macedonia : 41 / 0
Egypt : 35 / 41
Seleucid : 39 / 44
Parthia : 53 / 55
Numidia : 36 / 36Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3,524
Median : 3,500
Variance : 0,444
Standard Deviation : 0,667
Total rolls : 82Macedonia Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,667
Median : 4,000
Variance : 0,469
Standard Deviation : 0,685
Total rolls : 33GreekCityStates Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3,429
Median : 3,000
Variance : 0,396
Standard Deviation : 0,629
Total rolls : 49 -
19 lost units to neutrals in Macedonia 1 were to many. And the oversight with Parthian horse archers. Shame.
Congrats
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PS: The final attack had a reasonable chance to win, had not much to do with luck. Good move.
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