Eggman, what would often happen is you buy an AA gun for defense and then your opponent never attacks that territory. Then when you go on offense you have a worthless unit.
We all know you have ~40% chance of getting a hit with an AA gun and that you could possibly luck out and .5% of the time get 3 hits. They have 0% chance of hitting ANYTHING after that.
You point out that it will occasionally be better defense at a minor. What about spending 1 more IPC and getting a tank? A tank that could blitz, move 2 spaces, and attack on a 3 if you get to go on offense.
No, AA guns at 5 IPC’s are almost always a cost ineffective purchase, just as Spendo also observed.
Believe me, I’ve argued a lot that every unit has its place and there are times to buy them. I’ve defended tanks, tac bombers, and cruisers quite a bit on various threads. I’m just saying that it strikes me now (after playing several games with the new rules) that AA guns might just be the worst buy of them all.
As you said, you also don’t usually find room for them on your USA transports across the Atlantic even though the starting ones are FREE and doing nothing in the USA but looking pretty. Which is a pretty good indication that they’re not worth more than infantry in a lot of situations.
Wish they cost 4, or 3. Not sure which. 3 seems fair.