Global 2nd edition Q+A ( AAG40.2)

  • TripleA

    How much structural damage can each building hold up to? airfield, naval, minor, and major?


  • Hi Cow. Major can take 20, the others 6. Any more than that makes no difference. (Anything above those figures is wasted, as they cannot be allocated.)

  • Official Q&A

    @Gamerman01:

    Yes, you can send transports and carriers into battle with the rest of the fleet in order to retreat them.

    You just can’t send them alone.  I’m trying to ask him if it’s the same for carriers too.

    Yes, it’s the same for carriers.  You must have at least one unit with an attack value in order to attack.

  • TripleA

    Do bombers do 1d6 structural damage or 1d6 +1 or 1d6 +2? I have not kept up with the times!


  • D6+2 for Strategic Bombers, just D6 for Tacs.
    Tacs cannot attack factories, only Bases.


  • Can i now repair a Battleship from an ally on my harbour?
    So can an US harbour repair an UK Battleship ?

    I´m pretty sure in one Alpha Version it was not possible.


  • @Babubaer:

    Can i now repair a Battleship from an ally on my harbour?
    So can an US harbour repair an UK Battleship ?

    I´m pretty sure in one Alpha Version it was not possible.

    Yes, it’s always been that way, since OOB.
    The repair takes place on the ship owner’s turn in the purchase units phase.

  • TripleA

    Does USA get to go to war when Germany conquers London?


  • @Cow:

    Does USA get to go to war when Germany conquers London?

    Yes.  As does Russia.

    USA can also go to war if any Axis power takes any territory in North America.


  • @Krieghund:

    AAE40 2nd Edition Rulebook, page 28:

    Only infantry, artillery, mechanized infantry, and tanks can capture hostile territories or convert friendly neutrals.

    Thanks. I wasn’t aware of that.  : :-D


  • If you have a tank can you take an empty enemy terr in combat move and activate or non com into a just activated friendly neutral with the leftover movement point?

  • '12

    @Jeff28:

    If you have a tank can you take an empty enemy terr in combat move and activate or non com into a just activated friendly neutral with the leftover movement point?

    that’s a good question!  i’m thinking movement ends when they activate the a friendly neutral…  but what about when they activate a FBPN???

  • '12

    @Jeff28:

    If you have a tank can you take an empty enemy terr in combat move and activate or non com into a just activated friendly neutral with the leftover movement point?

    The answer should be no, because converting an empty enemy territory counts as a combat, and only planes can move in both combat and non-combat movement.

    A general wording of this is found on page 22 of the Europe 2e book:

    Phase 4: Noncombat Move
    In this phase you can move any of your units **_that didn't move in the Combat Move phase or participate in combat during your turn.

    Taking an empty enemy territory counts as a combat move._**


  • @Jeff28:

    If you have a tank can you take an empty enemy terr in combat move and activate or non com into a just activated friendly neutral with the leftover movement point?

    Yes.  
    What you can’t do is move a tank (or mech) a second space after entering a just-activated friendly neutral.


  • @Eggman:

    @Jeff28:

    If you have a tank can you take an empty enemy terr in combat move and activate or non com into a just activated friendly neutral with the leftover movement point?

    The answer should be no, because converting an empty enemy territory counts as a combat, and only planes can move in both combat and non-combat movement.

    A general wording of this is found on page 22 of the Europe 2e book:

    Phase 4: Noncombat Move
    In this phase you can move any of your units **_that didn't move in the Combat Move phase or participate in combat during your turn.

    Taking an empty enemy territory counts as a combat move.
    You can blitz tanks over a hostile territory in the combat move, and complete its movement into a non-hostile territory in the combat movement phase (in fact, you must complete the tank’s movement then and not later)_**

  • '12

    @Boldfresh:

    @Jeff28:

    If you have a tank can you take an empty enemy terr in combat move and activate or non com into a just activated friendly neutral with the leftover movement point?

    that’s a good question!  i’m thinking movement ends when they activate the a friendly neutral…  but what about when they activate a FBPN???

    gamer you still didn’t answer this one.  a FBPN territory that has a standing army - can a tank or mech move through the territory and move another space, thereby activating the standing army?

  • '12

    @Gamerman01:

    You can blitz tanks over a hostile territory in the combat move, and complete its movement into a non-hostile territory in the combat movement phase (in fact, you must complete the tank’s movement then and not later)

    You’re actually agreeing with me.  The question is: can a tank claim an empty space in combat movement and then claim a neutral in non-combat movement.  The answer is no.


  • @Eggman:

    @Gamerman01:

    You can blitz tanks over a hostile territory in the combat move, and complete its movement into a non-hostile territory in the combat movement phase (in fact, you must complete the tank’s movement then and not later)

    You’re actually agreeing with me.  The question is: can a tank claim an empty space in combat movement and then claim a neutral in non-combat movement.  The answer is no.

    His question was whether you can blitz and then claim a friendly neutral all in one move and the answer is yes

  • '12

    tripleA only allows the claiming of a friendly neutral in noncombat movement.  what do the rules technically say?  is it done in combat or noncombat?

    still doesn’t answer my question of whether the first space of a blitz can be through a friendly but previously neutral country (not a friendly neutral) and move into combat on the second space and thereby activate the standing army if there is one.


  • @Boldfresh:

    @Boldfresh:

    @Jeff28:

    If you have a tank can you take an empty enemy terr in combat move and activate or non com into a just activated friendly neutral with the leftover movement point?

    that’s a good question!� i’m thinking movement ends when they activate the a friendly neutral…� but what about when they activate a FBPN???

    gamer you still didn’t answer this one.� a FBPN territory that has a standing army - can a tank or mech move through the territory and move another space, thereby activating the standing army?�

    This could be interpreted two different ways.  Is the FBPN the FIRST territory or the SECOND territory.
    I didn’t answer it separately because in this case the FBPN is no different than a friendly neutral.

    If the friendly neutral or FBPN is the FIRST territory of the tank’s movement, it cannot move another space.
    A tank can blitz and take control of an empty non-neutral, non-FBPN territory and then move a SECOND space into any neutral (friendly or no) or FBPN.

    In other words, A GROUND UNIT CAN NEVER MOVE ANOTHER SPACE AFTER ACTIVATING A FRIENDLY NEUTRAL

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