The main allied strategies still hold up. The one that becomes more dominant would be shuffling 20 units a round into Spain from USA… But even this has its flaws.
Technology rules
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hi,
how due the tech rules work with alpha 3 rules?
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Same as with OOB
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hi,
how due the tech rules work with alpha 3 rules?
This is different from OOB:
Research & Development (that have been modified)
Rockets: Your air bases can now launch rockets. During the Strategic and Tactical Bombing
Raid step of your Conduct Combat phase each turn, each of your operative air bases can make
a single rocket attack against an enemy industrial complex, air base, or naval base within 4
spaces of it. This attack does one die roll of damage to that facility. Rockets may not be fired
over neutral territories.Improved Mechanized Infantry: Each of your mechanized infantry units that are paired up
with a tank or artillery now has an attack value of 2. Also, your mechanized infantry may now
blitz without being paired with a tank.Improved Shipyards: Change the IPC cost of cruisers to ‘9’.