@The_Good_Captain @DoManMacgee
it was NCM in africa. you’re good to go fellas
sz96
ftr @ 3, tbmb @ 4
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
:lol: … obviously trained by chinese pilots.
sz96
ftr @ 3, tbmb @ 4
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
pathetic… ftrs this allied turn, 0-for-6
noncombat
all british boats to sz92
tbmb sz96 & ftr gibraltar > sz92
inf, aa malta > gibraltar on trn as it goes by…
2 inf, ftr, aa scotland > england
dd sz71 > sz82
rtl, arm alexandria > egypt
inf sudan > egypt
inf west india > > central persia via trn sz39 > sz80
inf, rtl india > west india
ftr, tbmb india > central persia
bb sz37 > sz39
3 inf malaysia > siam
inf, ftr burma > india
deployment
london…
8 inf, rtl > england
calcutta…
4 inf, rtl > india
collect
london…
$28
calcutta…
$17 + $1 saved = $18
now, if i understand correctly, italy goes BEFORE australia, right? if not, let me know and i will post australia…
Italy then Australia. I generally just do Italy and Germany and you can do Australia before Russia, unless you don’t want to do that.
twon’t matter unless the germans attack somewhere that has aussie troops, which is unlikely at this point.
Italy:
Buy(10)
Combat Moves:
Submarine, 2 Fighters, Bomber to SZ 93
2 Infantry to Malta
Infantry to Sudan
2 INfantry, Artillery to Kenya
Combat:
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (4)2@3: (6, 5)1@4: (6)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
That was downright effective! I think everyone soiled their pants, at least.
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (3, 6)1@4: (6)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (4)2@3: (6, 5)1@4: (5)
Defender:
Rolls: 1@3; Total Hits: 01@3: (4)
(If submarine hits, and you get a 1 or 2, I’ll assume you kept the destroyer)
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (2, 1)1@4: (4)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6)
(If submarine hits, and you get a 1 or 2, I’ll assume you kept the destroyer)
NOW THAT’S HOW YOU ATTACK!
Fr. African CRD:
Rolls: 1@1; Total Hits: 01@1: (5)
Build destroyer in SZ 95
Collect: 2 Saved + 12 TT = 14 IPC
Germany:
Buy(70)
Combat Moves:
5 Infantry, 2 Bombers to Greece
2 Infantry, 3 Artillery to S. Africa
Combat:
Greece:
Attacker:
Rolls: 5@1 2@4; Total Hits: 05@1: (3, 2, 5, 2, 6)2@4: (6, 6)
Defender:
Rolls: 4@2; Total Hits: 14@2: (4, 6, 3, 2)
Attacker:
Rolls: 4@1 2@4; Total Hits: 24@1: (3, 1, 2, 5)2@4: (2, 6)
Defender:
Rolls: 4@2; Total Hits: 14@2: (5, 2, 5, 4)
Attacker:
Rolls: 3@1 2@4; Total Hits: 23@1: (5, 2, 4)2@4: (1, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
S. France:
Attacker:
Rolls: 5@2 5@3; Total Hits: 45@2: (4, 6, 4, 2, 5)5@3: (3, 3, 1, 5, 4)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
Collect: 56 IPC
@Cmdr:
Fr. African CRD:
Rolls: 1@1; Total Hits: 01@1: (5)
remind me what this is…
well, the french fought like,… french.
@Cmdr:
Fr. African CRD:
Rolls: 1@1; Total Hits: 01@1: (5)remind me what this is…
i assume it has something to do with convoy disruptions, but the new rules on that are not exactly crystal clear to me. and the map seems to be auto-calculating these any way. what’s the story?
australia 1
purchase
3 inf… spend $9, save $1
noncombat
inf nsw > java
inf nsw > southern aus
2 inf, rtl queensland > southern aus
ftr queensland > nsw
2 ftr new zealand > nsw
ca sz63 > sz62
deployment
3 inf > nsw
collect
$14 + $1 saved = $15
new G2 map…