Thanks for the update. Enjoy your travels :)
S03 Gamerman01 (allies +12) v JWW
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Yay!!
UkrRolls: 2@2; Total Hits: 12@2: (5, 2)Rolls: 1@2; Total Hits: 01@2: (4) -
Z7 - SS
Chi - INF (Nov) ARM (Rus)
Rus - INF, ART, AA (Bel) ARM (Kar) INF (EUk)
Bel - INF (Kar)
Cau - ART, AA (EUk) ARM (Ind)
Arc - 3 INF (Kar)
Yak - 2 INF (StC) INF (Eve)
Nov - INF (Eve)Place 2 INF (Kar)
Place 4 INF, ART, FTR (Rus)
Collect 34, 34 on hand -
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J3 purchase IC, BMB, arm, 4inf & art spend 48 (save 1)
combat
#1 ind (mt) v inf (z48) cwol
#2 haw (mt) v 2inf (ngu) cwol
#3 sol (mt) v inf, arm (ngu) cwol
#4 BUR (inf) v inf (fic) & 5 fgt (3 fic 2 z48) -
dice……
bur attackRolls: 5@3 1@1; Total Hits: 35@3: (2, 5, 2, 5, 1)1@1: (3)v infRolls: 1@2; Total Hits: 01@2: (5) -
I thought you left an infantry and artillery in Z48 last turn.
You can’t transport 1 inf from New guinea, 2 inf from New Guinea, and 1 inf, 1 armor from New Guinea if one of the 3 transports had an inf and art on it
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I thought you left an infantry and artillery in Z48 last turn.
You can’t transport 1 inf from New guinea, 2 inf from New Guinea, and 1 inf, 1 armor from New Guinea if one of the 3 transports had an inf and art on it
NM - I see you will have an art on board in Z35
Didn’t see that when I posted
It’s OK -
bur twol
ncm:
sik inf > nin
yun inf > sik
fuk inf > yun
z48 fleet > z35
bur 2 fgt (yun) > z35
bur 2 fgt (48) > fic
bur fgt (fic) > z38
man 2 inf > sui
man inf, art > bry
sfe inf > bry
z50 dd, cv & 1 fgt > z38
z62, cv, fgt, bb, dd, ss > z51
z50 fgt > z51
z62 trn > z36
jpn inf & aa > fic
z62 trn . z 59> z62.iwo & jpn inf’s > man
jpn inf, art > bryplacement ic fic, 4inf,a rt , arm & bmb JPN
J collects Saved 1 + 15 NO + 43 = 59
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I thought you left an infantry and artillery in Z48 last turn.
You can’t transport 1 inf from New guinea, 2 inf from New Guinea, and 1 inf, 1 armor from New Guinea if one of the 3 transports had an inf and art on it
NM - I see you will have an art on board in Z35
Didn’t see that when I posted
It’s OKneed to pull out all the tricks to beat you!
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:-)
And I’m going to be moving now, so if you’re still not busy with other things, we can keep this game going tonight!
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@JWW:
bur 2 fgt (48) > fic
Map has these in Yun, not FIC
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UK3 with 41, buy 4 INF, ART, TP, DD, FTR
Combat moves -
Alg - 3 INF, ART (GBr)
NWE - INF (GBr) offload from Z7
Ind - INF, BMB (Per) FTR (TrJ)IndRolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (5)1@4: (1)Rolls: 1@2; Total Hits: 11@2: (2)
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NCM -
TrJ - 2 INF, ART, AA (Per) FTR, BMB (Ind)
Z12 - TP (Z22) CV, 2 FTR (Z6)
Z7 - 2 DD, CV, FTR (Z6)
WUS - INF (WCa)Place TP, DD, FTR (Z7)
Collect 32, 32 on hand -
@JWW:
bur 2 fgt (48) > fic
Map has these in Yun, not FIC
sorry miss-type. They are in yun
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ITA 3 repair 3 purchase 5 inf spend 18 (save 1)
combat
#1 sud (mt) v arm blitz (egy) cwol
#2 eaf (mt) v arm (sud) cwolncm:
egy 2 inf > sud
fgt > ita
cv > z15ITA collects 14 + saved 1 = 15
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You attached the previous map.
I am going by your typing. -
China/USA3 with 48, buy 7 INF, ARM, FTR, BMB
Combat moves -
Libya - 2 FTR (Z11) 2 BMB (TrJ)
Ger - SBR X 2 (GBr)Berlin AARolls: 2@1; Total Hits: 02@1: (5, 2)
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BerlinRolling 2:
(1, 5)
LibyaRolls: 2@3 2@4; Total Hits: 12@3: (6, 4)2@4: (2, 5)Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Lib2Rolls: 2@3 2@4; Total Hits: 32@3: (4, 1)2@4: (1, 4)Rolls: 1@2; Total Hits: 01@2: (6)
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China combat -
Nin - INF, FTRRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)Rolls: 1@2; Total Hits: 11@2: (2)