Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeBotider (Axis) vs Jen (Allies) G40A2 +NO -Tech Gm3
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gutsy move on kwangsi…
lose 2 sbmb, tbmb… tbmb, 3 ftrs remain
if you continue, remaining ool:
… ftr / tbmb / ftr / ftrin southern italy… scramble all 3 ftrs…
ool:
… bb hit / ger ftr / ca / ger ftr / ital ftr / dbb -
btw… where did you place the american ic?
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Kwangsi, Round 2:
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (3)2@3: (3, 3)1@4: (1)
Defender:
Rolls: 1@3 3@4; Total Hits: 21@3: (5)3@4: (2, 4, 5) -
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England retreats 2 fighters from Kwangsi. Japan has 1 fighter remaining
Tobruk:
Attacker:
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (3, 3)4@2: (1, 3, 5, 4)1@3: (1)
Defender:
Rolls: 5@2 1@3; Total Hits: 25@2: (4, 2, 2, 4, 3)1@3: (4) -
Tobruk Round 2:
Attacker:
Rolls: 4@2 1@3; Total Hits: 34@2: (1, 6, 1, 2)1@3: (6)
Defender:
Rolls: 3@2 1@3; Total Hits: 13@2: (4, 6, 4)1@3: (3) -
Tobruk Round 3:
Attacker:
Rolls: 3@2 1@3; Total Hits: 13@2: (6, 4, 3)1@3: (2)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6) -
SZ 97:
Attacker:
Rolls: 1@2 4@3 1@4; Total Hits: 11@2: (6)4@3: (5, 4, 4, 6)1@4: (1)
Defender:
Rolls: 1@3 4@4; Total Hits: 41@3: (6)4@4: (2, 4, 4, 3) -
Don’t think that battles ever gone that bad before!
Attacker:
Rolls: 3@3 1@4; Total Hits: 13@3: (6, 2, 4)1@4: (6)
Defender:
Rolls: 1@3 4@4; Total Hits: 31@3: (4)4@4: (1, 2, 6, 4) -
Well, I think the African campaign is over…sheesh!
SZ 91:
Attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (2, 1)1@4: (6)
Defender:
Rolls: 1@1; Total Hits: 01@1: (6) -
Holland:
Attacker:
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3) -
NCM:
Fighter from SZ 97 to Malta
Infantry from Egypt to Sudan
Infantry from Sudan to Kenya
2 Infantry frmo S. Africa to Rhodesia
Destroyer from SZ 71 to SZ 83
2 Fighters from SZ 91 to Morocco
2 Infantry from England to Morocco
Transport from SZ 109 to SZ 91
2 Fighters from Kwangsi to Yunnan
2 Infantry from Burma to Yunnan
3 Infantry from Malaya to Sham State
5 Infantry, AA Gun from India to Burma
Infantry, Artillery from Ontario to QuebecBuild: 2 Infantry, MI, Arm in India
Build: 3 Infantry, 2 Artillery, 2 Armor in EnglandCollect: 29 IPC -3 IPC + 5 IPC England = 31 IPC
Collect: 16 IPC + 5 IP = 21 IPC IndiaAustralia:
Buy(10)
- 2 Infantry
- 1 Artillery
Combat Moves:
Infantry to DGU
NCM:
2 Fighters from NZE to QUE
CA, DD to SZ 61
Inf to JordanCollect: 10 IPC + 10 NO = 20 IPC
Thinking Germany’s luck in France is well made up for with Italy’s luck in SZ 97!
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@Cmdr:
Thinking Germany’s luck in France is well made up for with Italy’s luck in SZ 97!
Really? Hehe … you were 3 under, I was 1 over … differential of 4. That’s a long ways from the 19 differential in three land battles that took place on G1 - but then they were larger battles. In smaller battles, fracked dice are not terribly surprising and they always seem to be more dramatically tragic, but the larger the forces in a battle, usually the dice tend to even out. In Germany, the land battles never did… you just kept getting great results and I couldn’t hit the broadside of a barn.
But it’s all in the perspective. You always think your own side took the worst of it. Truthfully, the German navy was spectacular on G1, while the land forces couldn’t shoot straight and their opponents couldn’t miss. For Britain it was the exact opposite … the land battles (largely equal forces) went your way pretty clearly, while relatively equal forces in the naval battles did not go your way. When I saw your combat moves, I thought I had a decent chance to win a couple of the land battles, and almost zero chance to win the naval battle in sz97. It went the opposite way. And the move against Kwangsi was a great move… if you’d gotten your sz97 dice in Kwangsi,… well,… let’s just say the Ambassador in Calcutta would be packing up right about now.
Ah, well… dice. It’s why we love/hate this game, right? Mulling over Italy’s choices… didn’t expect to have a navy in sz97. :)
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italy 1
purchase
2 inf, rtl… spend $10combat
sz93 (dd, ca)
sub sz95
ftr, tbmb northern italy
ftr southern italymalta (ftr)
2 inf southern italy via trn sz95 > sz96
bb sz97 > sz96 for bombardmenttobruk (2 rtl, mech, arm)
inf, arm greece via trn sz97 > sz96
2 inf southern italy via trn sz97 > sz96
ca sz97 > sz96 for bombardment
ca sz95 > sz96 for bombardment
inf, rtl libyasouthern france (inf, rtl)
2 inf, 2 rtl, arm northern italykenya (inf)
2 inf, rtl ethiopia
inf somliland -
sz93
sub @ 2, 2 ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (3, 5)1@4: (2)
vs
dd @ 2, ca @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5) -
sz93 cleared w/out loss
malta
2 inf @ 1, bb @ 4
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
vs
ftr @ 4
Rolls: 1@4; Total Hits: 11@4: (4) -
malta taken w/ loss of inf… aa destroyed
tobruk
3 inf @ 1, inf/rtl @ 2, arm/2 ca @ 3
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (4, 3, 3)2@2: (6, 6)3@3: (2, 2, 2)
vs
2 rtl/mech @ 2, arm @ 3
Rolls: 3@2 1@3; Total Hits: 03@2: (4, 5, 3)1@3: (6) -
(gulp) … wow. gleefully unexpected…
tobruk
3 inf @ 1, inf/rtl @ 2, arm @ 3
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (5, 5, 6)2@2: (2, 3)1@3: (4)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (6) -
tobruk taken w/out loss. what was in the linguine at lunch??
southern france … let’s see if these guys are as tough as their compatriots in paris…
2 inf/2 rtl @ 2, arm @ 3
Rolls: 4@2 1@3; Total Hits: 04@2: (4, 6, 4, 3)1@3: (4)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
:lol: … the axis can’t fight on the continent. at all.
southern france
inf/2 rtl @ 2, arm @ 3
Rolls: 3@2 1@3; Total Hits: 23@2: (4, 2, 3)1@3: (3)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (3, 2)