Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeBotider (Axis) vs Jen (Allies) G40A2 +NO -Tech Gm3
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allies lose 3 sbmbs, 39 inf
germans lose 33 infrussia
22 inf/mech @ 1, 18 inf/mech/18 rtl @ 2, 21 arm/2 ftr/tbmb @ 3, 2 tbmb/3 sbmb @ 4
Rolls: 22@1 36@2 24@3 5@4; Total Hits: 3422@1: (6, 6, 4, 6, 3, 4, 2, 1, 1, 5, 4, 2, 4, 6, 4, 6, 1, 5, 5, 4, 1, 6)36@2: (5, 1, 2, 5, 3, 1, 5, 1, 5, 4, 6, 2, 4, 2, 6, 5, 3, 1, 4, 6, 2, 1, 5, 6, 1, 6, 4, 5, 4, 5, 4, 2, 6, 6, 1, 2)24@3: (1, 5, 2, 5, 2, 2, 1, 5, 3, 1, 4, 5, 1, 2, 5, 3, 2, 4, 3, 3, 4, 6, 2, 1)5@4: (5, 5, 3, 4, 5)
vs
37 inf/10 rtl @ 2, 5 arm/tbmb @ 3, 6 ftr @ 4
Rolls: 47@2 6@3 6@4; Total Hits: 2247@2: (3, 5, 5, 2, 1, 4, 3, 2, 5, 2, 5, 5, 5, 3, 6, 6, 2, 3, 2, 5, 5, 5, 3, 5, 6, 4, 3, 5, 6, 6, 3, 3, 4, 2, 4, 4, 5, 1, 6, 4, 2, 4, 2, 1, 6, 2, 1)6@3: (2, 4, 3, 1, 3, 2)6@4: (3, 1, 1, 6, 3, 5) -
allies lose 34 inf,… germans lose 22 inf
russia
18 inf/mech/18 rtl @ 2, 21 arm/2 ftr/tbmb @ 3, 2 tbmb/3 sbmb @ 4
Rolls: 36@2 24@3 5@4; Total Hits: 2936@2: (2, 3, 6, 5, 4, 3, 1, 1, 5, 6, 4, 1, 5, 4, 5, 4, 5, 5, 2, 2, 4, 2, 1, 6, 5, 1, 5, 1, 3, 5, 4, 5, 1, 3, 3, 5)24@3: (6, 3, 5, 4, 3, 3, 4, 1, 1, 3, 5, 5, 1, 6, 1, 5, 2, 1, 5, 1, 1, 3, 2, 4)5@4: (2, 5, 2, 3, 2)
vs
3 inf/10 rtl @ 2, 5 arm/tbmb @ 3, 6 ftr @ 4
Rolls: 13@2 6@3 6@4; Total Hits: 1413@2: (4, 1, 2, 1, 5, 5, 3, 1, 3, 4, 2, 6, 2)6@3: (1, 1, 2, 1, 5, 4)6@4: (2, 3, 4, 3, 6, 5) -
remaining allied units killed,… germans lose 14 inf
russia taken w/ 4 mech, 18 rtl, 21 arm, 2 ftr, 3 tbmb, 3 sbmb
$22 pilferednoncombat
surviving aircraft russia > smolensk
inf belarus > smolensk
aa bryansk > russia
2 inf, 4 rtl volgograd > belarus
4 ftr sz104 > england
fleet sz109 > sz112
7 inf, 2 rtl, arm hungary > east germanydeployment
3 ftr > england
10 inf > west germany
3 arm > volgogradcollect
$85 + $7 saved + $22 conquered = $114okay… clock is ticking. by my count i have 8 vc’s in europe. can you liberate one before germany’s next turn?
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wow, for a battle where I had you at 2 armor left, you did really well.
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I think I could liberate one by the round after Germany’s next turn….oh well. Spent too much time screwin around with the Japanese navy, but I had to dwindle it down to managable size.
Like to try it again, however.
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