Botider (Axis) vs Jen (Allies) G40A2 +NO -Tech Gm3

  • '18 '17 '16 '11 Moderator

    Round 5

    Sui:
    Attacker:
    DiceRolls: 4@1; Total Hits: 04@1: (6, 6, 4, 2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    24@1 ~ 4 hits…

  • '18 '17 '16 '11 Moderator

    Round 6

    Sui:
    Attacker:
    DiceRolls: 4@1; Total Hits: 14@1: (3, 6, 1, 5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    This annoying anyone but me so far???

  • '18 '17 '16 '11 Moderator

    wasnt so annoyed at all the missing, was annoyed at ALL the missing…15 seconds * 6 rounds = 1.5 minutes of my life I will NEVER get back!

    Build: Infantry in KSU
    Build: Infantry in ANH
    Build: 5 INfantry in HOP

    Collect: 25 IPC


    England:

    Buy(25)

    • 5 Infnatry
    • 1 Artillery
    • 1 Armor

    Combat MOves: None

    NCM:

    Infantry from SHam State to BUrma
    2 Infantry from Malaya to Sham State
    3 Armor from Malaya to Burma
    2 Fighters, 9 Infantry, 2 Artillery, MI, 3 Armor, AA Gun from India to W. India

    Build: 5 Infantry, Artillery, Armor in India

    Collect: 25 IPC


    Australia:

    Buy(15)

    • Save 15

    Combat MOves:

    Infantry from DGU to NBR
    Fighter from India to SZ 80
    2 Fighters, Carrier, Cruiser, 3 Destroyers, 2 Submarines from SZ 39 to SZ 80
    Destroyer from SZ 79 to SZ 80

    Combat:

    SZ 80:
    Attacker:
    DiceRolls: 6@2 4@3; Total Hits: 46@2: (1, 4, 1, 3, 2, 3)4@3: (3, 5, 6, 5)
    Defender:
    DiceRolls: 4@2 1@3 1@4; Total Hits: 44@2: (2, 1, 5, 2)1@3: (6)1@4: (3)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 4@2 4@3; Total Hits: 64@2: (4, 3, 1, 2)4@3: (1, 1, 2, 2)
    Defender:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (3)1@4: (4)

  • '18 '17 '16 '11 Moderator

    2 Destroyers to SZ 41
    Transport to SZ 54
    3 Fighters to W. India

    Collect: 15 Saved + 14 TT + 10 NO = 39 IPC


    Note:  if you put an Airbase in Iraq, but didn’t add it to the map so you could scramble the Japanese fighters, then I’m going to have to cancel the attack on SZ 80, it’s no longer odds in favor of success.

    Bo_v_Jen_03_09Daustralia.AAM

  • 2007 AAR League

    @Cmdr:

    Note:  if you put an Airbase in Iraq, but didn’t add it to the map so you could scramble the Japanese fighters, then I’m going to have to cancel the attack on SZ 80, it’s no longer odds in favor of success.

    Gag… had the NCM to move all the Japanese boats into the Suez with the Italians, and didn’t post it for some reason. What a terrible oversight. No, there was no air base. Just a colossal mistake in not paying attention. That could be costly…  :cry:

  • '18 '17 '16 '11 Moderator

    At least you did A LOT more damage to the Australian fleet than I expected!

  • 2007 AAR League

    yes, but now the italians have to build boats. a real setback…  :-P

  • '18 '17 '16 '11 Moderator

    Yes, but they can just ignore the Med and come out to play with the Aussies.  We’re friendly!  We’ll bring Fosters!

  • 2007 AAR League

    @Cmdr:

    We’ll bring Fosters!

    now ya talkin’!!  :-D

  • '18 '17 '16 '11 Moderator

    Aye, you bringing the Barby?

  • 2007 AAR League

    now that you mention it, something grilled sounds good for dinner tonight…
    japanese next of kin still in morning over the deadly faux paus … but, as you noted, they took a few aussies with 'em.

    italy 9


    purchase
    8 inf, rtl, 2 arm, 2 dd… spend $56

    combat
    sz91 (dd)
    dd sz92
    ftr, tbmb gibraltar
    ftr morocco

    fr ctrl africa (2 inf)
    inf, arm fea
    ftr, tbmb sudan

  • 2007 AAR League

    sz91
    dd @ 2, 2 ftr @ 3, tbmb @ 4
    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (1)2@3: (6, 4)1@4: (5)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    sz91 cleared

    fr ctrl africa
    inf @ 1, arm/ftr @ 3, tbmb @ 4
    DiceRolls: 1@1 2@3 1@4; Total Hits: 11@1: (1)2@3: (4, 5)1@4: (5)
    vs
    2 inf @ 2
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)

  • 2007 AAR League

    the infantry hits…  :lol:

    fr ctrl africa
    arm/ftr @ 3, tbmb @ 4
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (1, 2)1@4: (5)
    vs
    inf @ 2
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 2007 AAR League

    good shootin’… 3 out of 4 on 2’s.
    ftr ctrl africa taken w/ loss of inf, ftr … arm, tbmb remain

    another oversight… should have blitzed through nigeria… aargh. i gotta start paying attention…

  • 2007 AAR League

    noncombat
    2 ftr, tbmb sz91 > gibraltar
    3 inf, arm morocco > algeria
    tbmb fca > sudan
    2 inf rhodesia > congo
    3 arm egypt > iraq
    3 inf, arm syria > iraq
    5 inf, 2 rtl, arm northern italy > syria via 2 trn sz97 and 2 trn sz99 > sz98
    3 trn, bb, ca sz80 > sz98
    dd, ca, sub sz80 > sz94
    6 inf, 4 rtl romania > bulgaria
    2 arm romania > poland
    4 inf southern france > gibraltar via 2 trn sz92 > sz93 > sz92
    4 inf, 2 rtl, arm central persia > iraq

    deployment
    2 arm > egypt
    2 dd > sz95
    2 inf > southern france
    6 inf, rtl > northern italy

    collect
    $53

    germany 10 in the works…

    Bo_v_Jen_03_09Eitaly.AAM

  • 2007 AAR League

    well, i feel like i have botched a really good advantage in europe, but it’s a learning process. jeez,… that’s a lot of russians…  :-P

    germany 10


    purchase
    10 inf, rtl, 3 arm, sub, dd… spend $66

    combat
    sz103 (2 dd)
    sub sz92
    ftr morocco
    ftr, tbmb gibraltar

    sz104 (2 dd)
    dd sz110
    ftr, tbmb gibraltar
    sbmb southern france

    novgorod (inf)
    inf karelia
    rtl vyborg

    belarus (inf)
    2 inf baltic states
    ftr,tbmb sz115

  • 2007 AAR League

    sz103
    sub @ 2, 2 ftr @ 3, tbmb @ 4
    DiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (6)2@3: (6, 5)1@4: (1)
    vs
    2 dd @ 2
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

    sz104
    dd @ 2, ftr @ 3, tbmb/sbmb @ 4
    DiceRolls: 1@2 1@3 2@4; Total Hits: 21@2: (2)1@3: (4)2@4: (1, 5)
    vs
    2 dd @ 2
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

  • 2007 AAR League

    double 1’s? puh-lease…

    sz103
    sub @ 2, 2 ftr @ 3, tbmb @ 4
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (2, 2)1@4: (6)
    vs
    dd @ 2
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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