Yeah Yunnan keeps Burma Road almost always open since China can keep the five bucks coming in, the artillery buy just adds an advantage. It’s really hard to use China offensively against a Japanese player who knows what they are doing but in my games, I find Japan going after India by sea any ways.
China can become a monster
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No, China really can’t move units into Russia.
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Why not buy a major IC in Korea? Pump out Mech (and a few tanks) just for the purpose of moving up fast and spreading out with your plane as the killing units.
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Why not buy a major IC in Korea? Pump out Mech (and a few tanks) just for the purpose of moving up fast and spreading out with your plane as the killing units.
Specific reason you’d chose Korea over Manchuria (which is 1 step closer to most of the action) ?
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If china or Russia captures the Manchurian Factory it is destoyed rather than being downgraded. China can’t have any ICs.
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Having to kill Chinese annoys my Japan for some reason.
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@SalothSar:
If china or Russia captures the Manchurian Factory it is destoyed rather than being downgraded. China can’t have any ICs.
Hey D…Isn’t that what I just wrote?
I think we posted at the same time. :oops:
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@SalothSar:
Having to kill Chinese annoys my Japan for some reason.
Why?
For one with their production rules they just pop back up when the Soviets come save the day.
Second all their territories are worth 1IPC. I really want to eliminate India or Russia. Even ANZAC. There just isn’t any glory in killing Chinese
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Ok folks the fun is over. No more fighting.
Post nicely.
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The problem was that USA built too many heavy bombers that would destroy jpnese fleet. To avoid this Japan did a risky attack on USA west territory and could conquer it, but not maintaining it more than one round. Anyway the bombers where destroyed.
Unfortunately Japan left China unprotected and China became a monster with so may armies that no one else could enter China.
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The problem was that USA built too many heavy bombers that would destroy jpnese fleet. To avoid this Japan did a risky attack on USA west territory and could conquer it, but not maintaining it more than one round. Anyway the bombers where destroyed.
A lesson for USA not to let anything on a transport get within 1 turn distance without properly reacting to it.
Unfortunately Japan left China unprotected and China became a monster with so may armies that no one else could enter China.
And that is basically why China has ACME walls, i suppose
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We are playing a game now with me as Japan. Originally I was planning on eliminating China. I also took HI round 1. I thought I was doing pretty good, but China proved to be pretty tough. The flying tigers flew north and most of their builds were up there. They would keep 1 infantry between the flying tigers, about 4 infantry and a few artillery. I could not blitz and attack these units and I was not going to trade aircraft for the infantry. I would take the adjacent territory and they would counter attack with all the units defending the flying tigers and normally take the territory back. There new builds were either a single infantry to prevent blitzing or defense of the flying tigers.
I had a lot of trouble closing the burma road since most of my forces were trying to kill China in the North.
I think next time I will build an IC some place close to India where the Chinese cannot attack (Burma?) and basically ignore the Chinese.
Currently I am backed up to the IC I built in Shanghai and most of my money is going to ships and fighters to try and discourage the US (which has become a monster) from invading the homeland. I feel the Pacific is lost, but I am trying to make things difficult to take the pressure off Germany and Italy. I am almost ready to surrender to the allies because the US and UK control the Med at this point.
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99.99% of the time, China will never become a monster
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99.99% of the time, China will never become a monster
99.9% of the time, you won’t lose a battle of 10 jets versus 7 bombers and a radar AA gun
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Though this is slightly off-topic, at least it’s relating to China.
How big of an impact on the game would allowing China to move and conquer wherever and whatever it wants would make? Of course, they’d still be limited to the mainland except for the Flying Tigers… but still. I just think this would make playing China a bit more interesting, and open up more options. I don’t really care too much about historical accuracy, by the way. I just want to know how this would affect gameplay.
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Though this is slightly off-topic, at least it’s relating to China.
How big of an impact on the game would allowing China to move and conquer wherever and whatever it wants would make? Of course, they’d still be limited to the mainland except for the Flying Tigers… but still. I just think this would make playing China a bit more interesting, and open up more options. I don’t really care too much about historical accuracy, by the way. I just want to know how this would affect gameplay.
I obviously haven’t tried it, but i think it would pay off for Russia to really help out Cina (in return, once growing in numbers, chinese forces can go to Russia.
But that is just theory. Very well possible that such a thing really wouldn’t pay off.
China helping out India and threatening FIC sounds more realistic. If they get the chance.
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I think that could definitely break game balance if China was allowed to roam wherever. That could really make things tough for Germany if Russia was bolstered with troops from China.
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I think that could definitely break game balance if China was allowed to roam wherever. That could really make things tough for Germany if Russia was bolstered with troops from China.
Could indeed be, but won’t it be too late in the game to really make a difference?
(and if they can do that, doesn’t it also mean that Japan has already lost?)
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Yeah, but it basically forces Japan to annihilate China, while with current rules Japan can choose to ignore China if it wants.
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Yeah, but it basically forces Japan to annihilate China, while with current rules Japan can choose to ignore China if it wants.
Then it loses 15-20 ipcs. Why do this?
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Thanks for the responses guys…
I’m thinking of testing this in my next game of Global, with these rules:
-Chinese units may fly over and enter Allied territories on the Pacific board once the owner of the territory is at war with Japan. If the Axis control the said territory and China is at war with that Axis power, China may attack it.
-Chinese units may fly over and enter Allied territories on the Europe board once BOTH China and the owner of the territory is at war with the European Axis powers. If the Axis controls the said territory and China is at war with that Axis power, China may attack it.
-Chinese units may board Allied transports just like any Allied units can enter a transport of an ally.
-China may only build units in originally Chinese territories, with the same limitations as before.