Long time gamer, first time poster. I have three questions that I would like to clarify please.
1. Can a nation land air units on a territory that was captured on the previous turn by a friendly nation even if this was during the same round of turns e.g. USA captures Caroline Island during its turn meaning that the USA cannot land air units on the Caroline island during it’s turn. During the following ANZAC turn, can the ANZACs land a fighter on the Caroline Islands?
(I believe this is fine as the rules states that the territory needs to be friendly at the start of the turn. However my mate believes that the turn refers to the entire round of nation turns).
2. I would like clarification on a particular situation that I have encountered. Germany moves a single sub into the unoccupied sea zone adjacent to Britain. During the UK turn, the German sub is not attacked. During the build placement phase, the UK player places a single destroyer in the same sea zone as the German sub. The UK turn is now ended. During the following French turn can the controlling French player attack the sub with the French fighter based in the UK given that the territory is occupied by a UK destroyer which can detect the sub? If the French player can indeed attack the German sub, does the UK destroyer then participate in the combat?
3. I need help understanding when one can apply damage to an attacker carrier legally and in the spirit of the game. It is clear that a carrier can participate in an attacking combat move albeit without any attack rolls. In the scenario where the attacker chooses to send a carrier plus two fighters to attack an enemy fleet, and where the attacking plane can only legally land his planes on the attacking carrier once the battle is complete (no other friendly territories available), can the attacking player decide to take the first hits on his carrier instead of the fighters knowing that the fighters will not be able to land following the combat due to the status of damaged or destroyed carrier?