@genken Might be cool to have a house rule that 1) 1, 2 or 3 the ship is damaged in a way that it moves at half but attacks full or 2) 4, 5, or 6 it is damaged in a what that it moves 2 spaces but attacks with a hit on 1 or 2 vs 4 normally.
AAG40 FAQ
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Kreig-
I’ve been told that you previously ruled that infantry from England can move directly to Ireland without transport. Is this true? -
Welcome, HerbNBrew!
@HerbNBrew:
If Germany goes Sealion and invades Britain on G3, does this make Russia automatically declare war?
No.
@HerbNBrew:
If not, does Germany collect its 5 IPC “Wheat and Oil” NO at the end of its turn after a successful Sealion invasion?
Yes, if it’s still not at war with the USSR.
@HerbNBrew:
Finally, if Russia enters China, does this provoke war with Japan?
The Soviet Union may not move units into China unless it’s at war with Japan.
@Emperor:
Kreig-
I’ve been told that you previously ruled that infantry from England can move directly to Ireland without transport. Is this true?No. They may move from Scotland to Eire without a transport.
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Double checking if I recapture my capital on my turn, I collect income during the collect income phase, correct?
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Double checking if I recapture my capital on my turn, I collect income during the collect income phase, correct?
If you recapture the capital with that power (like Moscow with Russia, or Berlin with Germany). Yes you collect income (and you have no choice) in the same turn you liberate because combat takes place before collect income phase.
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Double checking if I recapture my capital on my turn, I collect income during the collect income phase, correct?
If you recapture the capital with that power (like Moscow with Russia, or Berlin with Germany). Yes you collect income (and you have no choice) in the same turn you liberate because combat takes place before collect income phase.
This is precisely why there are times that one chooses not to liberate their capitol, even if they have the statistical probability of attempting to liberate their capitol successfully. For, there may be opportunity, with high statistical odds, that your opponent could recapture the territory and gain more through the reconquering than lost in units and position on the board.
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I noticed that Abattlemap is not calculating convoy damage against China (Kwa from SZ36), is China immune from convoy damage?
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Under Alpha2 rules, If London is captured and UK captures additonal territories on the European map, does that Income go to Calcutta? What about liberating territories on the European map by UK forces, who get’s that income?
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@Emperor:
I noticed that Abattlemap is not calculating convoy damage against China (Kwa from SZ36), is China immune from convoy damage?
Yes.
@Emperor:
Under Alpha2 rules, If London is captured and UK captures additonal territories on the European map, does that Income go to Calcutta?
No.
@Emperor:
What about liberating territories on the European map by UK forces, who get’s that income?
No one, until London is liberated.
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Does a Sub in SZ125 negate the Russian NO or does it have to be a surface warship?
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@Emperor:
Does a Sub in SZ125 negate the Russian NO or does it have to be a surface warship?
Warship. Not surface warship. Subs stop the NO.
I know my answer’s not good enough for you, but Krieghund will confirm if you insist. -
If air units scramble against an invading US fleet, and there are naval\air units from the UK present in that seazone, do the scrambling units have to engage both US\UK units?
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The UK units are not involved in the attack, as it is not UK’s turn.
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Can someone tell me what sea zones connect in the global game? I don’t have a rule book in front of me. thanks…
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VOLUNTARY DESTRUCTION OF ASSETS…SCORCHED EARTH POLICY.
I would like a ruling on whether a player may opt to voluntarily destroy friendly airbases/ports/factories rather than allow them to fall into enemy hands. Seems perfectly legitimate to me if done in the owing players turn. Retreating forces in WW2 rarely left anything intact for enemy to use and this is especially true of ports and airfields (which generally had to be rebuilt by the advancing forces) and in regard to factories, those that couldn’t be moved (underground by the Germans) or by the Russians were destroyed by friendly forces. Official ruling please and thanks in advance.
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No.
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VOLUNTARY DESTRUCTION OF ASSETS…SCORCHED EARTH POLICY.
I would like a ruling on whether a player may opt to voluntarily destroy friendly airbases/ports/factories rather than allow them to fall into enemy hands. Seems perfectly legitimate to me if done in the owing players turn. Retreating forces in WW2 rarely left anything intact for enemy to use and this is especially true of ports and airfields (which generally had to be rebuilt by the advancing forces) and in regard to factories, those that couldn’t be moved (underground by the Germans) or by the Russians were destroyed by friendly forces. Official ruling please and thanks in advance.
Sounds like a nice house rule. Why not post it in that thread and get some community opinions?
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If I load a AA gun onto a transport along with an infantry during non combat phase and attack with that transport on my next turn and capture the territory can I then unload my AA gun into the newly captured territory on my non- combat phase?
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No. The transport cannot both attack and unload in noncombat movement.
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I’m little unclear on the neutrality rules in some areas. Say that the UK declares war (unprovoked) on Japan and attacks their fleet. Is the UK allowed to land aircraft in FIC in non-combat?
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UK is not neutral, as it’s at war with Germany and Italy. It can noncombat move into French Indo-China anytime that it wants, assuming that it’s Allied-controlled.