i will move tomorrow afternoon norway time, I will probably keep the fighter as you indicated
16L Infrastructure vs Giallo Balanced Mod
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Volgograd
2 fighters and 2 tactical_bombers moved from Persia to Volgograd
3 infantry moved from Samara to Volgograd
2 artilleries and 3 infantry moved from Samara to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor and 4 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Russians win, taking Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Volgograd to SamaraTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs -
bump
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 aaGuns, 1 armour, 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Shan State to 36 Sea Zone
3 fighters moved from Shan State to 35 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/11 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 battleships, 8 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 artillery moved from Siberia to Amur
3 infantry moved from Amur to Manchuria
2 infantry moved from Jehol to Manchuria
3 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Szechwan to Yunnan
1 aaGun and 3 infantry moved from Shan State to French Indo China
3 infantry moved from Yunnan to French Indo China
8 artilleries, 14 infantry and 2 marines moved from Burma to Shan State
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Szechwan
1 aaGun moved from Tsinghai to Sikang
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Timguska
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to Shan StatePlace Units - Japanese
6 aaGuns, 1 armour and 3 fighters placed in Japan
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4
Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from 17 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
3 battleships and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Guam to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Venezuela to British Guiana
6 submarines moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar -
scramble? kamikaze?
-
one kami at each cruiser and destroyer total of 4.
no scramblekeep max defense
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from 17 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
3 battleships and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Guam to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Venezuela to British Guiana
6 submarines moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 17 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in Gibraltar
Battle in Morocco
Battle in Japan
Americans attack with 1 armour, 1 artillery, 11 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 6 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Americans captures 69PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery, 10 fighters, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 6 aaGuns, 1 armour, 2 bombers, 3 fighters and 8 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to JapaneseNon Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
6 bombers moved from 6 Sea Zone to Wake Island
7 carriers, 2 destroyers and 3 submarines moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 17 Sea Zone to 25 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Alaska to Western United StatesPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 135 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 145 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 150 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 160 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 fighters and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
7 fighters and 2 tactical_bombers moved from India to Samara
6 artilleries, 15 infantry and 1 marine moved from India to West India
8 armour moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour moved from Eastern Persia to Afghanistan
British take Afghanistan from Japanese
7 armour moved from Eastern Persia to Afghanistan
3 artilleries and 2 infantry moved from Persia to Eastern Persia
1 battleship, 1 carrier and 2 cruisers moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from French West Africa to 91 Sea Zone
1 armour moved from French West Africa to French Central Africa
1 armour moved from French West Africa to Nigeria
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in Nigeria
British attack with 1 armour
Italians defend with 1 infantry
British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Central Africa
British attack with 1 armour
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Afghanistan: 8 armour
EDIT: Adding units owned by British to Eastern Persia: 8 armour
EDIT: Changing ownership of Afghanistan from British to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from India to West IndiaPlace Units - British
2 fighters and 1 marine placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,3
British collect 19 PUs (7 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode -
bump
-
bump
-
bump 3
-
k gonna post this game. didnt hear anything in a month