@Booper one suggestion, if you haven’t tried this already, would be to see if it changes with the new pre release. I was having teh same issue earlier but once I upgraded to the latest version it seemed to be resolved.
16L Infrastructure vs Giallo Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 infantry moved from Turkey to Iraq
1 armour moved from Rhodesia to Mozambique
Italians take Mozambique from British
1 armour moved from Mozambique to Union of South Africa
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
5 armour moved from Rhodesia to Union of South Africa
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
1 battleship moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Egypt to Union of South Africa
3 fighters moved from Egypt to Iraq
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
2 mech_infantrys moved from Belarus to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 fighters moved from Turkey to Western Ukraine
1 fighter moved from Southern Italy to IraqCombat - Italians
Battle in Union of South Africa
Italians attack with 7 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 8 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 2/3 hits
Italians roll dice for 7 armour, 1 artillery, 1 bomber and 3 infantry in Union of South Africa, round 2 : 5/12 hits
British roll dice for 8 armour in Union of South Africa, round 2 : 4/8 hits
1 artillery owned by the Italians, 7 armour owned by the British and 3 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 7 armour and 1 bomber in Union of South Africa, round 3 : 3/8 hits
British roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits
1 armour owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 7 armour and 1 bomber remaining. Battle score for attacker is 35
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 8 armour
Battle in Western Ukraine
Italians attack with 3 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 4 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 2/6 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 aaGun moved from Rhodesia to Tanganyika Territory
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
4 infantry moved from Greece to Turkey
1 artillery moved from Turkey to Caucasus
1 fighter moved from Iraq to Turkey
3 fighters moved from Western Ukraine to Bessarabia
1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Bulgaria
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Volgograd to Ukraine
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
4 fighters moved from Belarus to Russia
1 bomber moved from Western Germany to Russia
1 bomber moved from Turkey to Russia
1 bomber moved from Egypt to Russia
1 infantry moved from British Somaliland to Italian Somaliland
Italians take Italian Somaliland from British
4 tactical_bombers moved from Belarus to Ukraine
1 fighter moved from Belarus to Russia
1 fighter moved from Belarus to UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,4,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 2/9 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 mech_infantrys moved from Bessarabia to Bryansk
2 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns, 1 armour, 5 artilleries, 34 infantry and 14 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
4 armour and 3 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
2 artilleries and 3 infantry moved from Volgograd to Caucasus
3 bombers and 5 fighters moved from Russia to Bryansk
1 aaGun, 2 artilleries and 6 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
4 infantry moved from Finland to Karelia
4 infantry moved from Norway to Finland
1 carrier, 3 destroyers and 2 fighters moved from 112 Sea Zone to 105 Sea Zone
2 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Southern France to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
5 mech_infantrys moved from Western Germany to Yugoslavia
3 fighters moved from Western Germany to Bryansk
4 armour and 5 mech_infantrys moved from Turkey to Caucasus
2 infantry moved from Libya to Tobruk
1 fighter moved from Libya to TurkeyPlace Units - Germans
3 armour placed in Turkey
3 infantry placed in Volgograd
3 armour placed in Novgorod
3 bombers, 1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Tambov to Volgograd
2 fighters and 2 tactical_bombers moved from Russia to Volgograd
2 armour, 1 artillery, 22 infantry and 8 mech_infantrys moved from Russia to Samara
10 artilleries and 25 infantry moved from Tambov to Samara
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Samara
Russians attack with 2 armour, 11 artilleries, 48 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 2 armour, 11 artilleries, 47 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Samara
2 aaGuns moved from Tambov to Samara
3 fighters and 3 tactical_bombers moved from Volgograd to PersiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Afghanistan to West India
Japanese take West India from UK_Pacific
4 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Sikang to India
2 fighters moved from Shan State to India
1 bomber moved from Sikang to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Shan State to 43 Sea Zone
8 artilleries, 10 infantry, 2 marines and 1 tactical_bomber moved from Shan State to Burma
1 artillery and 3 infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to SiberiaCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Siberia
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Siberia, round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Siberia, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 3 : 0/3 hits
Russians roll dice for 1 armour in Siberia, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 4 : 2/3 hits
Russians roll dice for 1 armour in Siberia, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 3 infantry
Battle in Burma
Japanese attack with 8 artilleries, 14 infantry, 2 marines and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 8 artilleries, 14 infantry, 2 marines and 1 tactical_bomber in Burma, round 2 : 7/25 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 artilleries, 14 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Szechwan
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Yunnan
2 fighters moved from India to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from India to Shan State
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Vologda to Urals
1 infantry moved from Nenetsia to Vologda
3 infantry moved from Buryatia to Amur
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from 36 Sea Zone to Shan State
1 fighter moved from Japan to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone
1 destroyer placed in 19 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 1 harbour, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
4 bombers moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 19 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 destroyer
Americans win with 5 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour and 1 infantry moved from 21 Sea Zone to Guam
5 bombers moved from 19 Sea Zone to Guam
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 36 Sea Zone to Guam
3 battleships, 7 carriers, 3 cruisers, 3 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
2 infantry moved from Central America to VenezuelaPlace Units - Americans
1 harbour placed in Guam
4 transports placed in 10 Sea Zone
Americans undo move 2.
3 transports placed in 10 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 armour
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 6 submarines
EDIT: Adding units owned by Americans to 86 Sea Zone: 6 submarines
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to West India
1 infantry moved from India to West India
1 armour moved from French Central Africa to French West Africa
1 armour moved from Nigeria to French West Africa
2 fighters moved from United Kingdom to French West AfricaCombat - British
Battle in West India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from West India to India
4 fighters moved from Persia to India
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 42 Sea Zone to 21 Sea ZonePlace Units - British
3 transports placed in 106 Sea Zone
3 artilleries placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Persia
3 fighters moved from Egypt to Persia
1 fighter moved from Turkey to Persia
1 infantry moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Air Battle in Persia
Italians attacks with 5 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Persia to Egypt
3 fighters moved from Persia to Turkey
2 fighters moved from Bessarabia to Egypt
1 fighter moved from Bessarabia to Caucasus
4 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Bulgaria to Turkey
2 infantry moved from Bulgaria to Greece
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
Italians take French Madagascar from Neutral_Axis
1 armour, 1 battleship, 2 cruisers and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
1 aaGun moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun moved from Tanganyika Territory to Belgian Congo
5 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
3 infantry and 1 mech_infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Caucasus
1 artillery and 2 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 47 PUs; end with 47 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 30 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from 21 Sea Zone to GuamPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
3 infantry moved from Caucasus to Volgograd
4 infantry moved from Bryansk to Russia
4 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
5 fighters and 2 tactical_bombers moved from Bryansk to Tambov
5 fighters and 2 tactical_bombers moved from Tambov to Volgograd
3 bombers moved from Western Germany to Volgograd
1 fighter moved from Turkey to Volgograd
3 bombers moved from Bryansk to RussiaCombat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 6 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 bombers, 6 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/15 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers, 6 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 3 bombers, 5 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Germans roll dice for 3 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Russia, round 2 : 8/14 hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers, 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
6 fighters and 2 tactical_bombers moved from Volgograd to Turkey
3 bombers, 5 fighters and 2 tactical_bombers moved from Russia to Caucasus
3 bombers moved from Volgograd to Caucasus
3 bombers moved from Caucasus to Turkey
1 artillery and 3 infantry moved from Turkey to Caucasus
3 armour moved from Turkey to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 aaGun, 2 artilleries and 6 infantry moved from Belarus to Bryansk
3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Novgorod to Belarus
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
13 mech_infantrys moved from Yugoslavia to Greece
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Turkey
2 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Volgograd
2 fighters and 2 tactical_bombers moved from Persia to Volgograd
3 infantry moved from Samara to Volgograd
2 artilleries and 3 infantry moved from Samara to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor and 4 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Russians win, taking Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Volgograd to SamaraTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs -
bump
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 aaGuns, 1 armour, 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Shan State to 36 Sea Zone
3 fighters moved from Shan State to 35 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/11 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 battleships, 8 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 artillery moved from Siberia to Amur
3 infantry moved from Amur to Manchuria
2 infantry moved from Jehol to Manchuria
3 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Szechwan to Yunnan
1 aaGun and 3 infantry moved from Shan State to French Indo China
3 infantry moved from Yunnan to French Indo China
8 artilleries, 14 infantry and 2 marines moved from Burma to Shan State
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Szechwan
1 aaGun moved from Tsinghai to Sikang
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Timguska
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to Shan StatePlace Units - Japanese
6 aaGuns, 1 armour and 3 fighters placed in Japan
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4
Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from 17 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
3 battleships and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Guam to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Venezuela to British Guiana
6 submarines moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar -
scramble? kamikaze?
-
one kami at each cruiser and destroyer total of 4.
no scramblekeep max defense
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from 17 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
3 battleships and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Guam to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Venezuela to British Guiana
6 submarines moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 17 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in Gibraltar
Battle in Morocco
Battle in Japan
Americans attack with 1 armour, 1 artillery, 11 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 6 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Americans captures 69PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery, 10 fighters, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 6 aaGuns, 1 armour, 2 bombers, 3 fighters and 8 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to JapaneseNon Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
6 bombers moved from 6 Sea Zone to Wake Island
7 carriers, 2 destroyers and 3 submarines moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 17 Sea Zone to 25 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Alaska to Western United StatesPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 135 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 145 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 150 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 160 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 fighters and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
7 fighters and 2 tactical_bombers moved from India to Samara
6 artilleries, 15 infantry and 1 marine moved from India to West India
8 armour moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour moved from Eastern Persia to Afghanistan
British take Afghanistan from Japanese
7 armour moved from Eastern Persia to Afghanistan
3 artilleries and 2 infantry moved from Persia to Eastern Persia
1 battleship, 1 carrier and 2 cruisers moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from French West Africa to 91 Sea Zone
1 armour moved from French West Africa to French Central Africa
1 armour moved from French West Africa to Nigeria
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in Nigeria
British attack with 1 armour
Italians defend with 1 infantry
British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Central Africa
British attack with 1 armour
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Afghanistan: 8 armour
EDIT: Adding units owned by British to Eastern Persia: 8 armour
EDIT: Changing ownership of Afghanistan from British to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from India to West IndiaPlace Units - British
2 fighters and 1 marine placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,3
British collect 19 PUs (7 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode