please make all scramble, submerge and casualty decisions. this would speed up game. If your not interested in playing that way just let me know and we can play the regular way. good luck have fun
L16 Radiant vs Snigg (Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 infantry moved from Yunnan to HunanCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
British take Egypt from Italians
1 mech_infantry moved from Kenya to Egypt
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
2 armour and 2 mech_infantrys moved from India to YunnanCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits
Italians roll dice for 2 artilleries and 1 infantry in Persia, round 2 : 0/3 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Persia
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 3 : 2/4 hits
Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to West India
1 fighter moved from Persia to West India
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 37 Sea Zone to YunnanPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 armour moved from Tunisia to Morocco
Italians take Algeria from French
Italians take Morocco from French
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 4 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Egypt
Italians attack with 3 artilleries, 2 fighters and 4 infantry
British defend with 2 armour, 1 harbour and 5 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 3 artilleries, 2 fighters and 4 infantry in Egypt, round 2 : 3/9 hits
British roll dice for 2 armour and 5 mech_infantrys in Egypt, round 2 : 3/7 hits
4 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 artilleries, 2 fighters and 1 infantry in Egypt, round 3 : 3/6 hits
British roll dice for 2 armour and 1 mech_infantry in Egypt, round 3 : 2/3 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 4 infantry
Casualties for British: 2 armour and 5 mech_infantrysNon Combat Move - Italians
1 armour moved from Tunisia to Tobruk
1 fighter moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
4 artilleries and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,1,4,1
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Philippines to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 cruisers moved from 109 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Baltic States to Belarus
3 artilleries moved from Novgorod to BelarusCombat - Germans
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Scramble and OOL, thanks.
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Max scramble. Max defense (subs, AC damage, destroyers, BB damage, etc.) When you get to fighters French, American, then Brits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
5 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 infantry moved from Archangel to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour moved from Baltic States to Belarus
3 artilleries moved from Novgorod to BelarusCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/17 hits
Units damaged: 1 carrier owned by the British, 1 battleship owned by the British and 1 carrier owned by the Americans
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 transport in 110 Sea Zone, round 2 : 8/15 hits
Units damaged: 1 battleship owned by the Germans
1 carrier owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 destroyer owned by the Americans, 2 destroyers owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 8/13 hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 transport in 110 Sea Zone, round 3 : 6/13 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 battleship owned by the British, 1 battleship owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 fighter owned by the French, 1 cruiser owned by the British, 1 cruiser owned by the Germans, 1 fighter owned by the Americans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 4 : 4/7 hits
British roll dice for 5 fighters and 1 transport in 110 Sea Zone, round 4 : 4/5 hits
1 tactical_bomber owned by the Germans, 3 fighters owned by the Germans, 3 fighters owned by the British and 1 fighter owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 5 : 2/3 hits
British roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Germans, 1 transport owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
Casualties for French: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarinesNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Germany to Western Germany
6 infantry moved from Western Germany to France
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to BelarusPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Germany
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Korea to Anhwe
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Russians take Northwest Persia from Italians
Russians take Iraq from Italians
1 armour and 1 mech_infantry moved from Caucasus to TambovCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 2 armour in Anhwe, round 2 : 0/2 hits
1 armour owned by the Japanese lost in Anhwe
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
retreated to Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from Anhwe to Jehol
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
24 infantry moved from Bryansk to Russia
2 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
Your luck is unreal, I quit.
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Huh? I don’t think the dice have been that good…. :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 armour moved from Anhwe to Hunan
3 armour, 2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
1 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Siberia
1 bomber moved from Japan to HunanCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 4 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 4 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 6/9 hits
Chinese roll dice for 7 infantry in Hunan, round 2 : 1/7 hits
1 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Hunan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 armour
Battle in Siberia
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Siberia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Siberia
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
1 bomber moved from 8 Sea Zone to Japan
1 bomber moved from 17 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
Fine, I’ll continue on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour
Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Morocco, round 2 : 2/10 hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 55 Sea Zone to 42 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
4 fighters placed in Western United States
2 artilleries and 1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Americans undo move 4.
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Jehol to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 artillery and 6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 3 armour
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Hunan, round 2 : 4/5 hits
Japanese roll dice for 3 armour in Hunan, round 2 : 1/3 hits
3 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 armour
Battle in Egypt
British attack with 2 artilleries and 2 infantry
Italians defend with 2 artilleries and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 0/2 hits
2 artilleries owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleriesNon Combat Move - British
1 fighter moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
3 aaGuns, 2 artilleries and 4 infantry moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 destroyers placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,3,3,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 2 fighters moved from Tobruk to EgyptCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 submarines
British defend with 2 transports; French defend with 2 cruisers; Americans defend with 5 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 5 : 0/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 6 : 0/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 2 cruisers and 7 transports in 91 Sea Zone, round 7 : 1/2 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 2 cruisers and 7 transports remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Egypt
Italians attack with 1 armour and 2 fighters
British defend with 2 artilleries, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 2 fighters in Egypt, round 2 : 1/3 hits
British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits
2 fighters owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the British lost in Egypt
British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour and 2 fighters
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 transports placed in 97 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I think it’s hilarious you roll nearly prefect every round, yet you don’t think you are rolling well. Switch dice and I would be crushing you like you are crushing me, 100%.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
2 fighters moved from Dutch New Guinea to Guam
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs