L16 G40 PGMatt (axis) vs Giallo (allies +23) game 1

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 armour and 3 mech_infantrys moved from Nenetsia to Evenkiyskiy
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                2 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 fighter moved from Nenetsia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 artilleries and 3 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    retreated to Bryansk
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Evenkiyskiy
                    Russians attack with 4 armour and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Evenkiyskiy from Japanese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns, 14 artilleries and 32 infantry moved from Tambov to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese repair damage of 4x harbour; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
                Japanese buy 2 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                7 bombers moved from Malaya to Jehol
                4 artilleries and 3 infantry moved from Buyant-Uhaa to Jehol
                1 artillery and 6 infantry moved from Manchuria to Jehol
                5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Jehol
                2 bombers moved from Japan to Jehol
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 armour moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Olgiy

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Jehol
                    Japanese attack with 5 artilleries, 9 bombers, 5 fighters, 9 infantry and 5 tactical_bombers
                    Chinese defend with 3 artilleries and 21 infantry
                    Japanese win with 9 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 3 artilleries and 21 infantry
                    Casualties for Japanese: 5 artilleries, 1 fighter and 9 infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                4 tactical_bombers moved from Jehol to 6 Sea Zone
                2 bombers moved from Jehol to Japan
                4 infantry moved from Korea to Manchuria
                7 bombers moved from Jehol to Manchuria
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Tsagaan Olom to Olgiy
                1 destroyer and 1 submarine moved from 40 Sea Zone to 37 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 75 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                1 artillery and 1 infantry placed in Malaya
                5 infantry placed in Japan
                1 fighter and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans repair damage of 4x harbour, 6x factory_minor; Remaining resources: 71 PUs;
                Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Norway to France
                1 bomber moved from Norway to Northern Italy
                1 bomber moved from Norway to Normandy Bordeaux
                1 bomber moved from Norway to Southern France
                1 bomber moved from Norway to Novgorod
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Southern France to Gibraltar
                1 armour moved from Karelia to Finland
                1 bomber moved from Novgorod to Norway
                1 bomber moved from France to Norway
                1 bomber moved from Northern Italy to Norway
                1 armour moved from Finland to Norway
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                3 fighters placed in Norway
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                4 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Finland to Norway
                4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Karelia to Finland
                1 bomber moved from Gibraltar to Normandy Bordeaux
                3 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from United Kingdom to Scotland

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Finland
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy
                1 artillery moved from Bryansk to Rostov
                1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Ukraine to Rostov

    Place Units - Italians
                3 infantry placed in Ukraine
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Queensland

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 5x factory_minor, 6x factory_minor; Remaining resources: 74 PUs;
                Germans buy 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod
                3 armour and 12 mech_infantrys moved from Caucasus to Volgograd
                8 armour and 12 mech_infantrys moved from Kazakhstan to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 11 armour and 24 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 11 armour and 23 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Kazakhstan to Volgograd
                3 armour moved from Persia to Caucasus
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                3 mech_infantrys moved from Egypt to Iraq
                2 armour and 2 mech_infantrys moved from Algeria to Libya
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Southern Italy to Southern France
                1 fighter moved from Western Germany to Southern France
                3 fighters moved from Poland to France
                1 fighter moved from Western Ukraine to Western Germany
                10 infantry moved from Western Germany to Germany
                3 mech_infantrys moved from Poland to Novgorod
                2 bombers moved from Western Ukraine to Western Germany
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 armour moved from France to Western Germany
                3 mech_infantrys moved from Southern France to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 bomber, 1 fighter and 1 infantry placed in France
                3 infantry placed in Southern France
                3 infantry placed in Egypt
                3 mech_infantrys placed in Persia
                1 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                4 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals
                1 mech_infantry moved from Archangel to Urals
                1 mech_infantry moved from Russia to Urals
                2 artilleries and 1 infantry moved from Vologda to Urals
                1 mech_infantry moved from Urals to Timguska
                1 tactical_bomber moved from Russia to Timguska
                1 fighter moved from Russia to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Timguska to Urals

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Malaya to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 infantry and 1 transport moved from 75 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                2 mech_infantrys moved from Shan State to Kwangsi
                1 armour moved from Shan State to Kwangsi
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                4 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                5 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 22 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 22 Sea Zone from Americans, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ceylon
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    ANZAC win, taking Ceylon from UK_Pacific with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    1 armour owned by the Japanese retreated to French Indo China
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 armour moved from Burma to French Indo China
                2 mech_infantrys moved from Burma to French Indo China
                3 mech_infantrys moved from Malaya to French Indo China
                1 artillery and 3 infantry moved from Shan State to French Indo China
                2 artilleries and 1 infantry moved from Malaya to Shan State
                2 fighters moved from 42 Sea Zone to Malaya
                7 bombers moved from Manchuria to Japan
                2 artilleries and 2 infantry moved from Korea to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Olgiy to Dzavhan
                1 infantry moved from Yenisey to Dzavhan
                5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 37 Sea Zone
                2 destroyers placed in 6 Sea Zone
                1 mech_infantry placed in Malaya
                1 artillery placed in India
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 1 bomber, 3 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 bombers moved from Norway to Germany
                3 fighters moved from Norway to Germany
                1 fighter and 3 tactical_bombers moved from 125 Sea Zone to Germany
                1 bomber moved from Gibraltar to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery moved from Morocco to Algeria
                      Americans take Algeria from Germans

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Germany
                    Americans attack with 6 bombers, 4 fighters and 3 tactical_bombers
                    Germans defend with 1 factory_major and 10 infantry
                    Americans win with 6 bombers and 2 fighters remaining. Battle score for attacker is -23
                    Casualties for Germans: 10 infantry
                    Casualties for Americans: 2 fighters and 3 tactical_bombers
                Battle in Denmark

    Non Combat Move - Americans
                6 bombers moved from Germany to Norway
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                4 carriers moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                3 transports moved from 125 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Germany to 112 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 112 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Western United States
                Americans undo move 3.
                1 bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 bomber
                EDIT: Adding units owned by Americans to Norway: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Kweichow to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                2 artilleries and 5 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 4 infantry
                    4 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                4 infantry placed in Anhwe
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British buy 3 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Finland
                1 mech_infantry moved from Norway to 125 Sea Zone
                1 mech_infantry and 1 transport moved from 125 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from 114 Sea Zone to Germany
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Germany
                    British captures 88PUs while taking Germans capital
                    British converts factory_major into different units

    Non Combat Move - British
                1 bomber moved from United Kingdom to Norway
                3 fighters moved from Finland to Norway
                2 fighters moved from Finland to Norway

    Place Units - British
                3 armour placed in Union of South Africa
                2 artilleries and 1 infantry placed in Finland

    Turn Complete - British
                British collect 34 PUs; end with 122 PUs total

    Turn Complete - UK_Pacific

  • '16

    well, thats a bugger.  I even left the subs there but didn’t really think about you just moving past them.  Good game.

    Do you want to start the bidding for game 2?

  • '21 '20 '19 '18 '17 '16

    gg! sure bid is 26 or do you wanne play the balanced mod?

  • '16

    I have played one very short Balance game with Adam, and I know the rules have changed slightly since then, so I would be good to try that for the change up.

    You can have your choice of side.

  • '21 '20 '19 '18 '17 '16

    i’ll play allies

  • '16

    OK.  I’m busy this morning but I’ll post a game up for this evening or early tomorrow.

Suggested Topics

  • 30
  • 69
  • 498
  • 151
  • 111
  • 143
  • 112
  • 707
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.4k

Users

39.9k

Topics

1.7m

Posts